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A widely-used actor-critic reinforcement learning algorithm for continuous control, Deep Deterministic Policy Gradients (DDPG), suffers from the overestimation problem, which can negatively affect the performance. Although the…

Machine Learning · Computer Science 2020-10-20 Ling Pan , Qingpeng Cai , Longbo Huang

Model-free reinforcement learning algorithms combined with value function approximation have recently achieved impressive performance in a variety of application domains. However, the theoretical understanding of such algorithms is limited,…

Machine Learning · Computer Science 2021-02-12 Botao Hao , Nevena Lazic , Yasin Abbasi-Yadkori , Pooria Joulani , Csaba Szepesvari

Exploration in multi-task reinforcement learning is critical in training agents to deduce the underlying MDP. Many of the existing exploration frameworks such as $E^3$, $R_{max}$, Thompson sampling assume a single stationary MDP and are not…

Artificial Intelligence · Computer Science 2016-12-04 Sai Praveen Bangaru , JS Suhas , Balaraman Ravindran

A default assumption in the design of reinforcement-learning algorithms is that a decision-making agent always explores to learn optimal behavior. In sufficiently complex environments that approach the vastness and scale of the real world,…

Machine Learning · Computer Science 2024-07-23 Dilip Arumugam , Saurabh Kumar , Ramki Gummadi , Benjamin Van Roy

The objective of a reinforcement learning agent is to discover better actions through exploration. However, typical exploration techniques aim to maximize rewards, often incurring high costs in both exploration and learning processes. We…

Machine Learning · Computer Science 2024-12-24 Akane Tsuboya , Yu Kono , Tatsuji Takahashi

We prove under commonly used assumptions the convergence of actor-critic reinforcement learning algorithms, which simultaneously learn a policy function, the actor, and a value function, the critic. Both functions can be deep neural…

Machine Learning · Computer Science 2020-12-03 Markus Holzleitner , Lukas Gruber , José Arjona-Medina , Johannes Brandstetter , Sepp Hochreiter

Actor-critic (AC) algorithms are a class of model-free deep reinforcement learning algorithms, which have proven their efficacy in diverse domains, especially in solving continuous control problems. Improvement of exploration (action…

Machine Learning · Computer Science 2022-10-04 Chayan Banerjee , Zhiyong Chen , Nasimul Noman

We study the problem of off-policy critic evaluation in several variants of value-based off-policy actor-critic algorithms. Off-policy actor-critic algorithms require an off-policy critic evaluation step, to estimate the value of the new…

Machine Learning · Computer Science 2019-12-12 Riashat Islam , Raihan Seraj , Samin Yeasar Arnob , Doina Precup

Off-policy reinforcement learning (RL) is concerned with learning a rewarding policy by executing another policy that gathers samples of experience. While the former policy (i.e. target policy) is rewarding but in-expressive (in most cases,…

Machine Learning · Computer Science 2020-03-02 Anji Liu , Yitao Liang , Guy Van den Broeck

Improving the sample efficiency of reinforcement learning algorithms requires effective exploration. Following the principle of $\textit{optimism in the face of uncertainty}$ (OFU), we train a separate exploration policy to maximize the…

Machine Learning · Computer Science 2022-11-23 Jiachen Li , Shuo Cheng , Zhenyu Liao , Huayan Wang , William Yang Wang , Qinxun Bai

We study algorithms for average-cost reinforcement learning problems with value function approximation. Our starting point is the recently proposed POLITEX algorithm, a version of policy iteration where the policy produced in each iteration…

Machine Learning · Computer Science 2019-08-29 Yasin Abbasi-Yadkori , Nevena Lazic , Csaba Szepesvari , Gellert Weisz

We consider the core reinforcement-learning problem of on-policy value function approximation from a batch of trajectory data, and focus on various issues of Temporal Difference (TD) learning and Monte Carlo (MC) policy evaluation. The two…

In reinforcement learning, reward shaping is an efficient way to guide the learning process of an agent, as the reward can indicate the optimal policy of the task. The potential-based reward shaping framework was proposed to guarantee…

Robotics · Computer Science 2024-02-08 Yifei Chen , Lambert Schomaker , Francisco Cruz

One of the bottlenecks preventing Deep Reinforcement Learning algorithms (DRL) from real-world applications is how to explore the environment and collect informative transitions efficiently. The present paper describes bounded exploration,…

Machine Learning · Computer Science 2024-12-10 Ting Qiao , Henry Williams , David Valencia , Bruce MacDonald

Experience replay (ER) used in (deep) reinforcement learning is considered to be applicable only to off-policy algorithms. However, there have been some cases in which ER has been applied for on-policy algorithms, suggesting that…

Machine Learning · Computer Science 2024-09-16 Taisuke Kobayashi

Despite definite success in deep reinforcement learning problems, actor-critic algorithms are still confronted with sample inefficiency in complex environments, particularly in tasks where efficient exploration is a bottleneck. These…

Machine Learning · Computer Science 2021-02-09 Yannis Flet-Berliac , Johan Ferret , Olivier Pietquin , Philippe Preux , Matthieu Geist

Hindsight Experience Replay (HER) is one of the efficient algorithm to solve Reinforcement Learning tasks related to sparse rewarded environments.But due to its reduced sample efficiency and slower convergence HER fails to perform…

Machine Learning · Computer Science 2020-10-14 Dhuruva Priyan G M , Abhik Singla , Shalabh Bhatnagar

In continuous action domains, standard deep reinforcement learning algorithms like DDPG suffer from inefficient exploration when facing sparse or deceptive reward problems. Conversely, evolutionary and developmental methods focusing on…

Machine Learning · Computer Science 2018-09-21 Cédric Colas , Olivier Sigaud , Pierre-Yves Oudeyer

In reinforcement learning, off-policy actor-critic methods like DDPG and TD3 use deterministic policy gradients: the Q-function is learned from environment data, while the actor maximizes it via gradient ascent. We observe that in complex…

Machine Learning · Computer Science 2025-10-13 Ayush Jain , Norio Kosaka , Xinhu Li , Kyung-Min Kim , Erdem Bıyık , Joseph J. Lim

Actor-critic (AC) methods are widely used in reinforcement learning (RL) and benefit from the flexibility of using any policy gradient method as the actor and value-based method as the critic. The critic is usually trained by minimizing the…

Machine Learning · Computer Science 2023-11-01 Sharan Vaswani , Amirreza Kazemi , Reza Babanezhad , Nicolas Le Roux