One of the bottlenecks preventing Deep Reinforcement Learning algorithms (DRL) from real-world applications is how to explore the environment and collect informative transitions efficiently. The present paper describes bounded exploration, a novel exploration method that integrates both 'soft' and intrinsic motivation exploration. Bounded exploration notably improved the Soft Actor-Critic algorithm's performance and its model-based extension's converging speed. It achieved the highest score in 6 out of 8 experiments. Bounded exploration presents an alternative method to introduce intrinsic motivations to exploration when the original reward function has strict meanings.
@article{arxiv.2412.06139,
title = {Bounded Exploration with World Model Uncertainty in Soft Actor-Critic Reinforcement Learning Algorithm},
author = {Ting Qiao and Henry Williams and David Valencia and Bruce MacDonald},
journal= {arXiv preprint arXiv:2412.06139},
year = {2024}
}
Comments
8 pages, 7 figures. Accepted as a poster presentation in the Australian Robotics and Automation Association (2023)