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Large language models can solve tasks that were not present in the training set. This capability is believed to be due to in-context learning and skill composition. In this work, we study the emergence of in-context learning and skill…

Machine Learning · Computer Science 2024-11-05 Tianyu He , Darshil Doshi , Aritra Das , Andrey Gromov

Large transformer models trained on diverse datasets have shown a remarkable ability to learn in-context, achieving high few-shot performance on tasks they were not explicitly trained to solve. In this paper, we study the in-context…

Machine Learning · Computer Science 2023-06-27 Jonathan N. Lee , Annie Xie , Aldo Pacchiano , Yash Chandak , Chelsea Finn , Ofir Nachum , Emma Brunskill

Text-based games -- in which an agent interacts with the world through textual natural language -- present us with the problem of combinatorially-sized action-spaces. Most current reinforcement learning algorithms are not capable of…

Machine Learning · Computer Science 2020-02-21 Prithviraj Ammanabrolu , Ethan Tien , Zhaochen Luo , Mark O. Riedl

Building models that take advantage of the hierarchical structure of language without a priori annotation is a longstanding goal in natural language processing. We introduce such a model for the task of machine translation, pairing a…

Computation and Language · Computer Science 2017-09-07 James Bradbury , Richard Socher

Provably correct distributed protocols, which are a critical component of modern distributed systems, are highly challenging to design and have often required decades of human effort. These protocols allow multiple agents to coordinate to…

Artificial Intelligence · Computer Science 2026-02-02 Yujie Hui , Xiaoyi Lu , Andrew Perrault , Yang Wang

While language models have shown remarkable performance across diverse tasks, they still encounter challenges in complex reasoning scenarios. Recent research suggests that language models trained on linearized search traces toward…

Artificial Intelligence · Computer Science 2025-10-28 Seungyong Moon , Bumsoo Park , Hyun Oh Song

General Video Game Playing (GVGP) is a field of Artificial Intelligence where agents play a variety of real-time video games that are unknown in advance. This limits the use of domain-specific heuristics. Monte-Carlo Tree Search (MCTS) is a…

Artificial Intelligence · Computer Science 2024-07-04 Dennis J. N. J. Soemers , Chiara F. Sironi , Torsten Schuster , Mark H. M. Winands

Real-time heuristic search algorithms satisfy a constant bound on the amount of planning per action, independent of problem size. As a result, they scale up well as problems become larger. This property would make them well suited for video…

Artificial Intelligence · Computer Science 2014-01-17 Vadim Bulitko , Yngvi Björnsson , Ramon Lawrence

Exploration in complex domains is a key challenge in reinforcement learning, especially for tasks with very sparse rewards. Recent successes in deep reinforcement learning have been achieved mostly using simple heuristic exploration…

Machine Learning · Computer Science 2017-03-07 Joshua Achiam , Shankar Sastry

To build a French national electronic injury surveillance system based on emergency room visits, we aim to develop a coding system to classify their causes from clinical notes in free-text. Supervised learning techniques have shown good…

Computation and Language · Computer Science 2021-04-08 Binbin Xu , Cédric Gil-Jardiné , Frantz Thiessard , Eric Tellier , Marta Avalos , Emmanuel Lagarde

Recent advancements in transformer-based models have initiated research interests in investigating their ability to learn to perform reasoning tasks. However, most of the contexts used for this purpose are in practice very simple: generated…

Computation and Language · Computer Science 2024-04-29 Angelos Poulis , Eleni Tsalapati , Manolis Koubarakis

Decoding strategies play a pivotal role in text generation for modern language models, yet a puzzling gap divides theory and practice. Surprisingly, strategies that should intuitively be optimal, such as Maximum a Posteriori (MAP), often…

Machine Learning · Computer Science 2025-05-20 Sijin Chen , Omar Hagrass , Jason M. Klusowski

Infinite-state games are a commonly used model for the synthesis of reactive systems with unbounded data domains. Symbolic methods for solving such games need to be able to construct intricate arguments to establish the existence of winning…

Logic in Computer Science · Computer Science 2024-05-16 Anne-Kathrin Schmuck , Philippe Heim , Rayna Dimitrova , Satya Prakash Nayak

Modern day computer games have extremely large state and action spaces. To detect bugs in these games' models, human testers play the games repeatedly to explore the game and find errors in the games. Such gameplay is exhaustive and time…

Machine Learning · Computer Science 2022-04-21 Max Zuo , Logan Schick , Matthew Gombolay , Nakul Gopalan

We consider an agent's uncertainty about its environment and the problem of generalizing this uncertainty across observations. Specifically, we focus on the problem of exploration in non-tabular reinforcement learning. Drawing inspiration…

Artificial Intelligence · Computer Science 2018-07-11 Marc G. Bellemare , Sriram Srinivasan , Georg Ostrovski , Tom Schaul , David Saxton , Remi Munos

This paper presents CONTHER, a novel reinforcement learning algorithm designed to efficiently and rapidly train robotic agents for goal-oriented manipulation tasks and obstacle avoidance. The algorithm uses a modified replay buffer inspired…

Robotics · Computer Science 2025-03-21 Maria Makarova , Qian Liu , Dzmitry Tsetserukou

Language models typically need to be trained or finetuned in order to acquire new knowledge, which involves updating their weights. We instead envision language models that can simply read and memorize new data at inference time, thus…

Machine Learning · Computer Science 2022-03-18 Yuhuai Wu , Markus N. Rabe , DeLesley Hutchins , Christian Szegedy

The Transformer architecture is ubiquitously used as the building block of large-scale autoregressive language models. However, finding architectures with the optimal trade-off between task performance (perplexity) and hardware constraints…

There have been many recent investigations into prompt-based training of transformer language models for new text genres in low-resource settings. The prompt-based training approach has been found to be effective in generalizing pre-trained…

Computation and Language · Computer Science 2023-06-13 Jennifer D'Souza , Moussab Hrou , Sören Auer

To perform tasks specified by natural language instructions, autonomous agents need to extract semantically meaningful representations of language and map it to visual elements and actions in the environment. This problem is called…

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