Related papers: Puzzle Solving without Search or Human Knowledge: …
Graph Exploration problems ask a searcher to explore an unknown environment. The environment is modeled as a graph, where the searcher needs to visit each vertex beginning at some vertex. Treasure Hunt problems are a variation of Graph…
We introduce Generative Neural Machine Translation (GNMT), a latent variable architecture which is designed to model the semantics of the source and target sentences. We modify an encoder-decoder translation model by adding a latent…
The task of accurate and efficient language translation is an extremely important information processing task. Machine learning enabled and automated translation that is accurate and fast is often a large topic of interest in the machine…
Autoregressive language models like GPT aim to predict next tokens, while autoencoding models such as BERT are trained on tasks such as predicting masked tokens. We train a decoder-only architecture for predicting the second to last token…
Transformer-based language models create hidden representations of their inputs at every layer, but only use final-layer representations for prediction. This obscures the internal decision-making process of the model and the utility of its…
Neural text detectors are models trained to detect whether a given text was generated by a language model or written by a human. In this paper, we investigate three simple and resource-efficient strategies (parameter tweaking, prompt…
Continuous prompt search offers a computationally efficient alternative to conventional parameter tuning in natural language processing tasks. Nevertheless, its practical effectiveness can be significantly hindered by the black-box nature…
This work presents an exploration and imitation-learning-based agent capable of state-of-the-art performance in playing text-based computer games. Text-based computer games describe their world to the player through natural language and…
Natural language generation provides designers with methods for automatically generating text, e.g. for creating summaries, chatbots and game content. In practise, text generators are often either learned and hard to interpret, or created…
Monte Carlo Tree Search (MCTS) methods have proven powerful in planning for sequential decision-making problems such as Go and video games, but their performance can be poor when the planning depth and sampling trajectories are limited or…
Automatically solving puzzle instances in the game The Witness can guide players toward solutions and help puzzle designers generate better puzzles. In the latter case such an Artificial Intelligence puzzle solver can inform a human puzzle…
Puzzle solving is a combinatorial challenge due to the difficulty of matching adjacent pieces. Instead, we infer a mental image from all pieces, which a given piece can then be matched against avoiding the combinatorial explosion.…
Deep reinforcement learning methods traditionally struggle with tasks where environment rewards are particularly sparse. One successful method of guiding exploration in these domains is to imitate trajectories provided by a human…
In this paper, we evaluate the capability of transformer-based language models in making inferences over uncertain text that includes uncertain rules of reasoning. We cover both Pre-trained Language Models (PLMs) and generative Large…
In this work, we introduce a self-supervised behavior cloning transformer for text games, which are challenging benchmarks for multi-step reasoning in virtual environments. Traditionally, Behavior Cloning Transformers excel in such tasks…
In Machine Learning, White Box Adversarial Attacks rely on knowing underlying knowledge about the model attributes. This works focuses on discovering to distrinct pieces of model information: the underlying architecture and primary training…
Text-based adventure games provide a platform on which to explore reinforcement learning in the context of a combinatorial action space, such as natural language. We present a deep reinforcement learning architecture that represents the…
Deep neural networks for natural language processing tasks are vulnerable to adversarial input perturbations. In this paper, we present a versatile language for programmatically specifying string transformations -- e.g., insertions,…
Word discovery is the task of extracting words from unsegmented text. In this paper we examine to what extent neural networks can be applied to this task in a realistic unwritten language scenario, where only small corpora and limited…
Transformers have revolutionized machine learning with their simple yet effective architecture. Pre-training Transformers on massive text datasets from the Internet has led to unmatched generalization for natural language understanding…