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This paper scales object-level reconstruction to complex scenes, advancing interactive scene reconstruction. We introduce two datasets, OmniSim and InterReal, featuring 28 scenes with multiple interactive objects. To tackle the challenge of…

Computer Vision and Pattern Recognition · Computer Science 2025-03-13 Delin Qu , Qizhi Chen , Pingrui Zhang , Xianqiang Gao , Junzhe Li , Bin Zhao , Dong Wang , Xuelong Li

Articulated objects and their representations pose a difficult problem for robots. These objects require not only representations of geometry and texture, but also of the various connections and joint parameters that make up each…

Robotics · Computer Science 2024-09-17 Stanley Lewis , Tom Gao , Odest Chadwicke Jenkins

We present Depth-aware Image-based NEural Radiance fields (DINER). Given a sparse set of RGB input views, we predict depth and feature maps to guide the reconstruction of a volumetric scene representation that allows us to render 3D objects…

Computer Vision and Pattern Recognition · Computer Science 2023-04-03 Malte Prinzler , Otmar Hilliges , Justus Thies

Recurrent feedback connections in the mammalian visual system have been hypothesized to play a role in synthesizing input in the theoretical framework of analysis by synthesis. The comparison of internally synthesized representation with…

Computer Vision and Pattern Recognition · Computer Science 2017-05-23 Hao Wang , Xingyu Lin , Yimeng Zhang , Tai Sing Lee

Beyond novel view synthesis, Neural Radiance Fields are useful for applications that interact with the real world. In this paper, we use them as an implicit map of a given scene and propose a camera relocalization algorithm tailored for…

Computer Vision and Pattern Recognition · Computer Science 2023-08-23 Arthur Moreau , Nathan Piasco , Moussab Bennehar , Dzmitry Tsishkou , Bogdan Stanciulescu , Arnaud de La Fortelle

This paper proposes a neural radiance field (NeRF) approach for novel view synthesis of dynamic scenes using forward warping. Existing methods often adopt a static NeRF to represent the canonical space, and render dynamic images at other…

Computer Vision and Pattern Recognition · Computer Science 2023-10-02 Xiang Guo , Jiadai Sun , Yuchao Dai , Guanying Chen , Xiaoqing Ye , Xiao Tan , Errui Ding , Yumeng Zhang , Jingdong Wang

Neural fields provide a continuous scene representation of 3D geometry and appearance in a way which has great promise for robotics applications. One functionality that unlocks unique use-cases for neural fields in robotics is object 6-DoF…

Robotics · Computer Science 2024-05-06 David Hall , Stephen Hausler , Sutharsan Mahendren , Peyman Moghadam

We propose a new method for reconstructing controllable implicit 3D human models from sparse multi-view RGB videos. Our method defines the neural scene representation on the mesh surface points and signed distances from the surface of a…

Computer Vision and Pattern Recognition · Computer Science 2022-04-05 Tianhan Xu , Yasuhiro Fujita , Eiichi Matsumoto

Neural Radiance Fields (NeRFs) have revolutionized scene novel view synthesis, offering visually realistic, precise, and robust implicit reconstructions. While recent approaches enable NeRF editing, such as object removal, 3D shape…

Computer Vision and Pattern Recognition · Computer Science 2023-09-11 Robin Courant , Xi Wang , Marc Christie , Vicky Kalogeiton

We present a unified and compact scene representation for robotics, where each object in the scene is depicted by a latent code capturing geometry and appearance. This representation can be decoded for various tasks such as novel view…

Texture synthesis is a fundamental problem in computer graphics that would benefit various applications. Existing methods are effective in handling 2D image textures. In contrast, many real-world textures contain meso-structure in the 3D…

Computer Vision and Pattern Recognition · Computer Science 2024-12-16 Yi-Hua Huang , Yan-Pei Cao , Yu-Kun Lai , Ying Shan , Lin Gao

We present a novel framework for dynamic radiance field prediction given monocular video streams. Unlike previous methods that primarily focus on predicting future frames, our method goes a step further by generating explicit 3D…

Computer Vision and Pattern Recognition · Computer Science 2025-01-29 Di Qi , Tong Yang , Beining Wang , Xiangyu Zhang , Wenqiang Zhang

The emergence of Neural Radiance Fields (NeRF) has greatly impacted 3D scene modeling and novel-view synthesis. As a kind of visual media for 3D scene representation, compression with high rate-distortion performance is an eternal target.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Sicheng Li , Hao Li , Yiyi Liao , Lu Yu

Light fields are 4D scene representation typically structured as arrays of views, or several directional samples per pixel in a single view. This highly correlated structure is not very efficient to transmit and manipulate (especially for…

Computer Vision and Pattern Recognition · Computer Science 2021-03-23 Menghan Xia , Jose Echevarria , Minshan Xie , Tien-Tsin Wong

Neural Radiance Field (NeRF) is a framework that represents a 3D scene in the weights of a fully connected neural network, known as the Multi-Layer Perception(MLP). The method was introduced for the task of novel view synthesis and is able…

Computer Vision and Pattern Recognition · Computer Science 2023-05-02 Mohamed Debbagh

We present a method for learning a generative 3D model based on neural radiance fields, trained solely from data with only single views of each object. While generating realistic images is no longer a difficult task, producing the…

Computer Vision and Pattern Recognition · Computer Science 2022-04-27 Daniel Rebain , Mark Matthews , Kwang Moo Yi , Dmitry Lagun , Andrea Tagliasacchi

Implicit representations such as Neural Radiance Fields (NeRF) have been shown to be very effective at novel view synthesis. However, these models typically require manual and careful human data collection for training. In this paper, we…

Computer Vision and Pattern Recognition · Computer Science 2023-12-25 Pierre Marza , Laetitia Matignon , Olivier Simonin , Dhruv Batra , Christian Wolf , Devendra Singh Chaplot

It is extremely challenging to create an animatable clothed human avatar from RGB videos, especially for loose clothes due to the difficulties in motion modeling. To address this problem, we introduce a novel representation on the basis of…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Zerong Zheng , Han Huang , Tao Yu , Hongwen Zhang , Yandong Guo , Yebin Liu

We propose a Transformer-based NeRF (TransNeRF) to learn a generic neural radiance field conditioned on observed-view images for the novel view synthesis task. By contrast, existing MLP-based NeRFs are not able to directly receive observed…

Computer Vision and Pattern Recognition · Computer Science 2022-06-14 Dan Wang , Xinrui Cui , Septimiu Salcudean , Z. Jane Wang

We propose a systematic learning-based approach to the generation of massive quantities of synthetic 3D scenes and arbitrary numbers of photorealistic 2D images thereof, with associated ground truth information, for the purposes of…

Computer Vision and Pattern Recognition · Computer Science 2018-06-21 Chenfanfu Jiang , Siyuan Qi , Yixin Zhu , Siyuan Huang , Jenny Lin , Lap-Fai Yu , Demetri Terzopoulos , Song-Chun Zhu