Related papers: Smooth Surfaces via Nets of Geodesics
This paper introduces a set of numerical methods for Riemannian shape analysis of 3D surfaces within the setting of invariant (elastic) second-order Sobolev metrics. More specifically, we address the computation of geodesics and geodesic…
Generative models that produce point clouds have emerged as a powerful tool to represent 3D surfaces, and the best current ones rely on learning an ensemble of parametric representations. Unfortunately, they offer no control over the…
Brain surface analysis is essential to neuroscience, however, the complex geometry of the brain cortex hinders computational methods for this task. The difficulty arises from a discrepancy between 3D imaging data, which is represented in…
We study "flat knot types" of geodesics on compact surfaces M^2. For every flat knot type and any Riemannian metric g we introduce a Conley index associated with the curve shortening flow on the space of immersed curves on M^2. We conclude…
In CFD, mesh smoothing methods are commonly utilized to refine the mesh quality to achieve high-precision numerical simulations. Specifically, optimization-based smoothing is used for high-quality mesh smoothing, but it incurs significant…
We study discrete curvatures computed from nets of curvature lines on a given smooth surface, and prove their uniform convergence to smooth principal curvatures. We provide explicit error bounds, with constants depending only on properties…
Popular industrial robotic problems such as spray painting and welding require (i) conditioning on free-shape 3D objects and (ii) planning of multiple trajectories to solve the task. Yet, existing solutions make strong assumptions on the…
This paper presents a method for mathematical modelling of surfaces conditioned on empirical data. It is based on solving a discrete biharmonic equation over a domain with given inner point and inner curve data. The inner curve data is used…
In this paper, we consider the intensity surface of a 2D image, we study the evolution of the symmetry sets (and medial axes) of 1-parameter families of iso-intensity curves. This extends the investigation done on 1-parameter families of…
This work investigates the use of smooth neural networks for modeling dynamic variations of implicit surfaces under the level set equation (LSE). For this, it extends the representation of neural implicit surfaces to the space-time…
We present some algorithms that provide useful topological information about curves in surfaces. One of the main algorithms computes the geometric intersection number of two properly embedded 1-manifolds $C_1$ and $C_2$ in a compact…
Modern digital engineering design process commonly involves expensive repeated simulations on varying three-dimensional (3D) geometries. The efficient prediction capability of neural networks (NNs) makes them a suitable surrogate to provide…
Given a smooth subscheme of a projective space over a finite field, we compute the probability that its intersection with a fixed number of hypersurface sections of large degree is smooth of the expected dimension. This generalizes the case…
The generalized winding number is an essential part of the geometry processing toolkit, allowing to quantify how much a given point is inside a surface, even when the surface has boundaries and noise. We propose a new universal method to…
We study local and global approximations of smooth nets of curvature lines and smooth conjugate nets by respective discrete nets (circular nets and planar quadrilateral nets) with infinitesimal quads. It is shown that choosing the points of…
Researchers have now achieved great success on dealing with 2D images using deep learning. In recent years, 3D computer vision and Geometry Deep Learning gain more and more attention. Many advanced techniques for 3D shapes have been…
We give an accessible introduction and elaboration on the methods used in obtaining a geodesic, which is the curve of shortest length connecting two points lying on the surface of a function. This is found through computing what's known as…
Graph-based methods have proven to be effective in capturing relationships among points for 3D point cloud analysis. However, these methods often suffer from suboptimal graph structures, particularly due to sparse connections at boundary…
Geometry processing presents a variety of difficult numerical problems, each seeming to require its own tailored solution. This breadth is largely due to the expansive list of geometric primitives, e.g., splines, triangles, and hexahedra,…
The task of generating natural images from 3D scenes has been a long standing goal in computer graphics. On the other hand, recent developments in deep neural networks allow for trainable models that can produce natural-looking images with…