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Related papers: Ideals and Virtual Realities

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With the decreasing cost of consumer display technologies making it easier for universities to have larger displays in classrooms, and the ubiquitous use of online tools such as collaborative whiteboards for remote learning during the…

Virtual Reality (VR) has shown great potential to revolutionize the market by providing users immersive experiences with freedom of movement. Compared to traditional video streaming, VR is with ultra high-definition and dynamically changes…

Networking and Internet Architecture · Computer Science 2021-03-12 Miao Hu , Xianzhuo Luo , Jiawen Chen , Young Choon Lee , Yipeng Zhou , Di Wu

The large number of reasonably priced computers, Internet broadband connectivity and rich education content has created a global phenomenon by which information and communication technology (ICT) has used to remodel education. E-learning…

Computers and Society · Computer Science 2017-07-11 Ahmad Tasnim Siddiqui , Mehedi Masud

Since the end of 2021, the Metaverse has been booming. Many unknown possibilities are gradually being realized, but many people only determined that they use Virtual Reality (VR), Augmented Reality (AR), and Mixed Reality (MR) in the…

Computers and Society · Computer Science 2022-11-15 Yun-Cheng Tsai

With the emergence of Cloud computing, Internet of Things-enabled Human-Computer Interfaces, Generative Artificial Intelligence, and high-accurate Machine and Deep-learning recognition and predictive models, along with the Post Covid-19…

Human-Computer Interaction · Computer Science 2023-08-25 Leila Ismail , Rajkumar Buyya

Concerning its development in the virtual classroom, the web 2.0 educational innovation means the use and the production of textbooks and the personalisation of the classnotes. The controversy, that is a precondition of awareness, organized…

Computers and Society · Computer Science 2021-03-23 Enrique Wulff

When unexpected incidents occur, new innovative and flexible solutions are required. If this event is something such radical and dramatic like the COVID-19 pandemic, these solutions must aim to guarantee as much normality as possible while…

Computers and Society · Computer Science 2021-07-09 Pamela Fleischmann , Mitja Kulczynski , Dirk Nowotka

Children tend to be constantly exposed to technologies, such as smartphones, tablets, and gaming consoles, drawn by the interactive and visually stimulating nature of digital platforms. Thus, integrating the teaching process with…

Human-Computer Interaction · Computer Science 2025-03-21 Everson Borges da Rosa , Michel Albonico , Paulo Juunior Varela

Information Technology (IT) has had a number of positive impacts in various fields. In the world of education, IT provides its own style with various modes that may be used. Modern education in the era of globalization and based on…

Computers and Society · Computer Science 2021-07-30 Leon A. Abdillah

Due to the pandemic of COVID-19, many university courses had to abruptly transform to enable remote teaching. Adjusting courses on embedded systems and micro-controllers was extra challenging since interaction with real hardware is their…

Computers and Society · Computer Science 2022-07-26 Jan Koniarik , Daniel Dlhopolcek , Martin Ukrop

The emergence of artificial intelligence has incited a paradigm shift across the spectrum of human endeavors, with ChatGPT serving as a catalyst for the transformation of various established domains, including but not limited to education,…

Computers and Society · Computer Science 2023-02-10 Lingfei Luan , Xi Lin , Wenbiao Li

Education is a major force for economic and social wellbeing. Despite high aspirations, education at all levels can be expensive and ineffective. Three Grand Challenges are identified: (1) enable people to learn orders of magnitude more…

The development of international cooperation requires cooperation in the sphere of education. An enhanced sharing of experience in the sphere of practical teaching activities implies the increase of the quality of teaching process and of…

Computers and Society · Computer Science 2016-05-02 N. Kerimbayev , J. Kultan , S. Abdykarimova , A. Akramova

With the advent of research-grade robotic telescopes (and professional archives) coupled with the wide availability of the Internet in schools, getting high-quality data in the classroom has become much easier than ever before. Robotic…

Physics Education · Physics 2018-04-25 L. M. Rebull

E-Laboratories are important components of e- learning environments, especially in scientific and technical disciplines. First widespread E-Labs consisted in proposing simulations of real systems (virtual labs), as building remote labs…

Other Computer Science · Computer Science 2007-06-21 Hcene Benmohamed , Arnaud Leleve , Patrick Prévot

Video conferencing systems have long facilitated work-related conversations among remote teams. However, social distancing due to the COVID-19 pandemic has forced colleagues to use video conferencing platforms to additionally fulfil social…

Human-Computer Interaction · Computer Science 2021-10-01 Anna Bleakley , Daniel Rough , Justin Edwards , Philip R. Doyle , Odile Dumbleton , Leigh Clark , Sean Rintel , Vincent Wade , Benjamin R. Cowan

Rapid development of Internet and information technologies has gifted us with a new and diverse mode of learning known as e-learning. In the current era, e-learning has made rapid, influential, universal, interactive, vibrant, and economic…

Computers and Society · Computer Science 2016-07-06 Nazia Hameed , Maqbool Uddin Shaikh , Fozia Hameed , Azra Shamim

We report results from a survey of lab instructors on how they adapted their courses in the transition to emergency remote teaching due to the COVID-19 pandemic. The purpose of this report is to share the experiences of instructors in order…

Physics Education · Physics 2020-07-03 Michael F. J. Fox , Alexandra Werth , Jessica R. Hoehn , H. J. Lewandowski

Virtual Reality (VR) has repeatedly proven its effectiveness in student learning. However, despite its benefits, the student equipped with a personal headset remains isolated from the real world while immersed in a virtual space and the…

Graphics · Computer Science 2024-01-31 Iuliia Zhurakovskaia , Jeanne Vezien , Patrick Bourdot

Online education's popularity has been continuously increasing over the past few years. Many universities were forced to switch to online education as a result of COVID-19. In many cases, even after more than two years of online…

Computers and Society · Computer Science 2024-11-15 Sadman Jashim Sakib , Baktiar Kabir Joy , Zahin Rydha , Md. Nuruzzaman , Annajiat Alim Rasel
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