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We study the \emph{bounded-delay model} for Qualify-of-Service buffer management. Time is discrete. There is a buffer. Unit-length jobs (also called \emph{packets}) arrive at the buffer over time. Each packet has an integer release time, an…

Data Structures and Algorithms · Computer Science 2011-08-02 Fei Li

We study the power of item-pricing as a tool for approximately optimizing social welfare in a combinatorial market. We consider markets with $m$ indivisible items and $n$ buyers. The goal is to set prices to the items so that, when agents…

Computer Science and Game Theory · Computer Science 2015-11-10 Michal Feldman , Nick Gravin , Brendan Lucier

In this paper, we consider the problem of fair division of indivisible goods when the allocation of goods impacts society. Specifically, we introduce a second valuation function for each agent, determining the social impact of allocating a…

Computer Science and Game Theory · Computer Science 2024-12-20 Michele Flammini , Gianluigi Greco , Giovanna Varricchio

House Allocations concern with matchings involving one-sided preferences, where houses serve as a proxy encoding valuable indivisible resources (e.g. organs, course seats, subsidized public housing units) to be allocated among the agents.…

Computer Science and Game Theory · Computer Science 2025-11-11 Hadi Hosseini , Sanjukta Roy , Aditi Sethia

In this paper, we focus on how to dynamically allocate a divisible resource fairly among n players who arrive and depart over time. The players may have general heterogeneous valuations over the resource. It is known that the exact…

Computer Science and Game Theory · Computer Science 2018-04-19 Bo Li , Wenyang Li , Yingkai Li

Consider a barter exchange problem over a finite set of agents, where each agent owns an item and is also associated with a (privately known) wish list of items belonging to the other agents. An outcome of the problem is a (re)allocation of…

Computer Science and Game Theory · Computer Science 2024-10-10 Yuval Emek , Matan-El Shpiro

We introduce a general approach based on \emph{selective verification} and obtain approximate mechanisms without money for maximizing the social welfare in the general domain of utilitarian voting. Having a good allocation in mind, a…

Computer Science and Game Theory · Computer Science 2015-07-10 Dimitris Fotakis , Christos Tzamos , Emmanouil Zampetakis

Consider a setting where selfish agents are to be assigned to coalitions or projects from a fixed set P. Each project k is characterized by a valuation function; v_k(S) is the value generated by a set S of agents working on project k. We…

Computer Science and Game Theory · Computer Science 2015-08-28 Elliot Anshelevich , Shreyas Sekar

We consider a simple sequential allocation procedure for sharing indivisible items between agents in which agents take turns to pick items. Supposing additive utilities and independence between the agents, we show that the expected utility…

Artificial Intelligence · Computer Science 2013-04-24 Thomas Kalinowski , Nina Nardoytska , Toby Walsh

We study the allocation of indivisible items that form an undirected graph and investigate the worst-case welfare loss when requiring that each agent must receive a connected subgraph. Our focus is on both egalitarian and utilitarian…

Computer Science and Game Theory · Computer Science 2026-01-21 Xiaohui Bei , Alexander Lam , Xinhang Lu , Warut Suksompong

In the online load balancing problem on related machines, we have a set of jobs (with different sizes) arriving online, and we need to assign each job to a machine immediately upon its arrival, so as to minimize the makespan, i.e., the…

Data Structures and Algorithms · Computer Science 2019-09-11 Bo Li , Minming Li , Xiaowei Wu

We study the problem of fair and efficient allocation of a set of indivisible goods to agents with additive valuations using the popular fairness notions of envy-freeness up to one good (EF1) and equitability up to one good (EQ1) in…

Computer Science and Game Theory · Computer Science 2023-10-17 Jugal Garg , Aniket Murhekar

Online bipartite matching, where agents are known in advance but items arrive sequentially and must be irrevocably assigned, is fundamental to problems ranging from ride-sharing to online advertising. When agents belong to classes such as…

Computer Science and Game Theory · Computer Science 2026-05-25 Sander Borst , Max Springer

In the classical version of online bipartite matching, there is a given set of offline vertices (aka agents) and another set of vertices (aka items) that arrive online. When each item arrives, its incident edges -- the agents who like the…

Computer Science and Game Theory · Computer Science 2022-03-09 Hadi Hosseini , Zhiyi Huang , Ayumi Igarashi , Nisarg Shah

Online bidding serves as a fundamental information system in mobile ecosystems, facilitating real-time ad allocation across billions of devices while optimizing both platform performance and user experience through data-driven decision…

Computer Science and Game Theory · Computer Science 2026-01-07 Huanyu Yan , Yu Huo , Min Lu , Weitong Ou , Xingyan Shi , Ruihe Shi , Xiaoying Tang

We present a recommender system based on the Random Utility Model. Online shoppers are modeled as rational decision makers with limited information, and the recommendation task is formulated as the problem of optimally enriching the…

Computer Science and Game Theory · Computer Science 2024-09-24 Benjamin Heymann , Flavian Vasile , David Rohde

We study the fair and truthful allocation of m divisible public items among n agents, each with distinct preferences for the items. To aggregate agents' preferences fairly, we focus on finding a core solution. For divisible items, a core…

Computer Science and Game Theory · Computer Science 2026-02-03 Pouya Kananian , Arnesh Sujanani , Seyed Majid Zahedi

We study fair division of goods under the broad class of generalized assignment constraints. In this constraint framework, the sizes and values of the goods are agent-specific, and one needs to allocate the goods among the agents fairly…

Computer Science and Game Theory · Computer Science 2023-05-03 Siddharth Barman , Arindam Khan , Sudarshan Shyam , K. V. N. Sreenivas

Decision makers are increasingly relying on machine learning in sensitive situations. Algorithmic recourse aims to provide individuals with actionable and minimally costly steps to reverse unfavorable AI-driven decisions. While existing…

Artificial Intelligence · Computer Science 2026-05-12 Zahra Khotanlou , Kate Larson , Amir-Hossein Karimi

We study the problem of fairly allocating a set of indivisible goods among agents with {\em bivalued submodular valuations} -- each good provides a marginal gain of either $a$ or $b$ ($a < b$) and goods have decreasing marginal gains. This…

Computer Science and Game Theory · Computer Science 2023-07-21 Cyrus Cousins , Vignesh Viswanathan , Yair Zick