Related papers: Binaural Audio Generation via Multi-task Learning
Currently, high-quality, synchronized audio is synthesized from video and optional text inputs using various multi-modal joint learning frameworks. However, the precise alignment between the visual and generated audio domains remains far…
Multiple modalities for certain information provide a variety of perspectives on that information, which can improve the understanding of the information. Thus, it may be crucial to generate data of different modality from the existing data…
Incremental learning aims to learn new tasks sequentially without forgetting the previously learned ones. Most of the existing incremental learning methods for audio focus on training the model from scratch on the initial task, and the same…
Generating realistic audio effects for movies and other media is a challenging task that is accomplished today primarily through physical techniques known as Foley art. Foley artists create sounds with common objects (e.g., boxing gloves,…
Conventional audio classification relied on predefined classes, lacking the ability to learn from free-form text. Recent methods unlock learning joint audio-text embeddings from raw audio-text pairs describing audio in natural language.…
Continual learning consists in incrementally training a model on a sequence of datasets and testing on the union of all datasets. In this paper, we examine continual learning for the problem of sound classification, in which we wish to…
Audio captioning aims at generating natural language descriptions for audio clips automatically. Existing audio captioning models have shown promising improvement in recent years. However, these models are mostly trained via maximum…
Visual and auditory perception are two crucial ways humans experience the world. Text-to-video generation has made remarkable progress over the past year, but the absence of harmonious audio in generated video limits its broader…
Although audio generation shares commonalities across different types of audio, such as speech, music, and sound effects, designing models for each type requires careful consideration of specific objectives and biases that can significantly…
Speech data collected in real-world scenarios often encounters two issues. First, multiple sources may exist simultaneously, and the number of sources may vary with time. Second, the existence of background noise in recording is inevitable.…
Many applications of speech technology require more and more audio data. Automatic assessment of the quality of the collected recordings is important to ensure they meet the requirements of the related applications. However, effective and…
Speech-driven facial video generation has been a complex problem due to its multi-modal aspects namely audio and video domain. The audio comprises lots of underlying features such as expression, pitch, loudness, prosody(speaking style) and…
We consider the challenging problem of audio to animated video generation. We propose a novel method OneShotAu2AV to generate an animated video of arbitrary length using an audio clip and a single unseen image of a person as an input. The…
Finding sound effects or environmental sounds that match a creator's intended impression remains a largely manual process in multimedia production. This is especially relevant for comics and other visual media, where visually stylized…
As one of the most intuitive interfaces known to humans, natural language has the potential to mediate many tasks that involve human-computer interaction, especially in application-focused fields like Music Information Retrieval. In this…
This work seeks the possibility of generating the human face from voice solely based on the audio-visual data without any human-labeled annotations. To this end, we propose a multi-modal learning framework that links the inference stage and…
Separating the individual elements in a musical mixture is an essential process for music analysis and practice. While this is generally addressed using neural networks optimized to mask or transform the time-frequency representation of a…
The deployment of machine listening algorithms in real-life applications is often impeded by a domain shift caused for instance by different microphone characteristics. In this paper, we propose a novel domain adaptation strategy based on…
Conventional music visualisation systems rely on handcrafted ad hoc transformations of shapes and colours that offer only limited expressiveness. We propose two novel pipelines for automatically generating music videos from any…
Deep Neural Networks (DNN) have been successful in en- hancing noisy speech signals. Enhancement is achieved by learning a nonlinear mapping function from the features of the corrupted speech signal to that of the reference clean speech…