Related papers: Binaural Audio Generation via Multi-task Learning
Compared with ample visual-text pre-training research, few works explore audio-text pre-training, mostly due to the lack of sufficient parallel audio-text data. Most existing methods incorporate the visual modality as a pivot for audio-text…
Automatic Music Generation (AMG) has become an interesting research topic for many scientists in artificial intelligence, who are also interested in the music industry. One of the main challenges in AMG is that there is no clear objective…
In this work, we build a simple but strong baseline for sounding video generation. Given base diffusion models for audio and video, we integrate them with additional modules into a single model and train it to make the model jointly…
We present ZeroBAS, a neural method to synthesize binaural audio from monaural audio recordings and positional information without training on any binaural data. To our knowledge, this is the first published zero-shot neural approach to…
Background sound is an informative form of art that is helpful in providing a more immersive experience in real-application voice conversion (VC) scenarios. However, prior research about VC, mainly focusing on clean voices, pay rare…
In this paper, we explore an improved framework to train a monoaural neural enhancement model for robust speech recognition. The designed training framework extends the existing mixture invariant training criterion to exploit both unpaired…
This paper introduces WaveNet, a deep neural network for generating raw audio waveforms. The model is fully probabilistic and autoregressive, with the predictive distribution for each audio sample conditioned on all previous ones;…
Video and audio content creation serves as the core technique for the movie industry and professional users. Recently, existing diffusion-based methods tackle video and audio generation separately, which hinders the technique transfer from…
Most automatic speech processing systems register degraded performance when applied to noisy or reverberant speech. But how can one tell whether speech is noisy or reverberant? We propose Brouhaha, a neural network jointly trained to…
We present Binaspect, an open-source Python library for binaural audio analysis, visualization, and feature generation. Binaspect generates interpretable "azimuth maps" by calculating modified interaural time and level difference…
This paper explores the task of answer-aware questions generation. Based on the attention-based pointer generator model, we propose to incorporate an auxiliary task of language modeling to help question generation in a hierarchical…
Environmental sound analysis is currently getting more and more attentions. In the domain, acoustic scene classification and acoustic event classification are two closely related tasks. In this letter, a two-stage method is proposed for the…
In recent years, user-generated audio content has proliferated across various media platforms, creating a growing need for efficient retrieval methods that allow users to search for audio clips using natural language queries. This task,…
We focus on the task of generating sound from natural videos, and the sound should be both temporally and content-wise aligned with visual signals. This task is extremely challenging because some sounds generated \emph{outside} a camera can…
Articulatory-to-acoustic (A2A) synthesis refers to the generation of audible speech from captured movement of the speech articulators. This technique has numerous applications, such as restoring oral communication to people who cannot…
Video to sound generation aims to generate realistic and natural sound given a video input. However, previous video-to-sound generation methods can only generate a random or average timbre without any controls or specializations of the…
Applications of deep learning to automatic multitrack mixing are largely unexplored. This is partly due to the limited available data, coupled with the fact that such data is relatively unstructured and variable. To address these…
Deep learning methods have achieved high performance in sound recognition tasks. Deciding how to feed the training data is important for further performance improvement. We propose a novel learning method for deep sound recognition:…
Recent years have seen a significant increase in video content creation and consumption. Crafting engaging content requires the careful curation of both visual and audio elements. While visual cue curation, through techniques like optimal…
Music creation is typically composed of two parts: composing the musical score, and then performing the score with instruments to make sounds. While recent work has made much progress in automatic music generation in the symbolic domain,…