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A pebbling move on a weighted graph removes some pebbles at a vertex and adds one pebble at an adjacent vertex. The number of pebbles removed is the weight of the edge connecting the vertices. A vertex is reachable from a pebble…
Graph spanners are sparse subgraphs that faithfully preserve the distances in the original graph up to small stretch. Spanner have been studied extensively as they have a wide range of applications ranging from distance oracles, labeling…
The bandwidth of a graph G is the minimum of the maximum difference between adjacent labels when the vertices have distinct integer labels. We provide a polynomial algorithm to produce an optimal bandwidth labeling for graphs in a special…
The random greedy algorithm for constructing a large partial Steiner-Triple-System is defined as follows. Begin with a complete graph on $n$ vertices and proceed to remove the edges of triangles one at a time, where each triangle removed is…
Given a collection of vertex-aligned networks and an additional label-shuffled network, we propose procedures for leveraging the signal in the vertex-aligned collection to recover the labels of the shuffled network. We consider matching the…
Most graph neural networks (GNNs) use the message passing paradigm, in which node features are propagated on the input graph. Recent works pointed to the distortion of information flowing from distant nodes as a factor limiting the…
One of the biggest huddles faced by researchers studying algorithms for massive graphs is the lack of large input graphs that are essential for the development and test of the graph algorithms. This paper proposes two efficient and highly…
The scramble number of a graph provides a lower bound for gonality and an upper bound for treewidth, making it a graph invariant of interest. In this paper we study graphs of scramble number at most two, and give a classification of all…
Spectral clustering has become a popular technique due to its high performance in many contexts. It comprises three main steps: create a similarity graph between N objects to cluster, compute the first k eigenvectors of its Laplacian matrix…
Graph embedding is a popular algorithmic approach for creating vector representations for individual vertices in networks. Training these algorithms at scale is important for creating embeddings that can be used for classification, ranking,…
A drawing of a graph in the plane is called 1-planar if each edge is crossed at most once. A graph together with a 1-planar drawing is a 1-plane graph. A 1-plane graph $G$ with exactly $4|V (G)|-8$ edges is called optimal. The crossing…
The deck of a graph $G$ is the multiset of cards $\{G-v:v\in V(G)\}$. Myrvold (1992) showed that the degree sequence of a graph on $n\geq7$ vertices can be reconstructed from any deck missing one card. We prove that the degree sequence of a…
Skip graphs are a novel distributed data structure, based on skip lists, that provide the full functionality of a balanced tree in a distributed system where resources are stored in separate nodes that may fail at any time. They are…
Spectral clustering is a widely used algorithm to find clusters in networks. Several researchers have studied the stability of spectral clustering under local differential privacy with the additional assumption that the underlying networks…
This paper presents a novel and robust chaos-based cryptosystem for secure transmitted images and four other versions. In the proposed block encryption/decryption algorithm, a 2D chaotic map is used to shuffle the image pixel positions.…
We explore the complexity of computing the optimal pebbling number and pebbling number of a graph. We show that deciding whether the optimal pebbling number of G is at most k is NP-complete and deciding whether the pebbling number of G is…
We consider a planar graph $G$ in which the edges have nonnegative integer lengths such that the length of every cycle of $G$ is even, and three faces are distinguished, called holes in $G$. It is known that there exists a packing of cuts…
The graphical balls-into-bins process is a generalization of the classical 2-choice balls-into-bins process, where the bins correspond to vertices of an arbitrary underlying graph $G$. At each time step an edge of $G$ is chosen uniformly at…
We present a simple greedy procedure to compute an $(\alpha,\beta)$-spanner for a graph $G$. We then show that this procedure is useful for building fault-tolerant spanners, as well as spanners for weighted graphs. Our first main result is…
In this paper we consider the problem of embedding almost-spanning, bounded degree graphs in a random graph. In particular, let $\Delta\geq 5$, $\varepsilon > 0$ and let $H$ be a graph on $(1-\varepsilon)n$ vertices and with maximum degree…