English
Related papers

Related papers: DASH: Modularized Human Manipulation Simulation wi…

200 papers

Human dexterity arises from combining high-level task reasoning with finger-level dexterity control and physical compliance at the muscle and skin layers. In robotics, large Vision-Language-Action (VLA) models demonstrate text-conditioned…

Robotics · Computer Science 2026-05-12 Cheng Pan , Kai Junge , Benhui Dai , Qinghua Guan , Josie Hughes

Imagine a humanoid that can safely and creatively dance with a human, adapting to its partner's proficiency, using haptic signaling as a primary form of communication. While today's AI systems excel at text or voice-based interaction with…

Machine Learning · Computer Science 2025-07-29 Bermet Burkanova , Payam Jome Yazdian , Chuxuan Zhang , Trinity Evans , Paige Tuttösí , Angelica Lim

Distributed artificial intelligence (DAI) studies artificial intelligence entities working together to reason, plan, solve problems, organize behaviors and strategies, make collective decisions and learn. This Ph.D. research proposes a…

Multiagent Systems · Computer Science 2021-08-23 Qin Yang

In the realm of dialogue systems, user simulation techniques have emerged as a game-changer, redefining the evaluation and enhancement of task-oriented dialogue (TOD) systems. These methods are crucial for replicating real user…

Simulation engines are widely adopted in robotics. However, they lack either full simulation control, ROS integration, realistic physics, or photorealism. Recently, synthetic data generation and realistic rendering has advanced tasks like…

Robotics · Computer Science 2023-05-29 Elia Bonetto , Chenghao Xu , Aamir Ahmad

As robots enter human workspaces, there is a crucial need for them to comprehend embodied human instructions, enabling intuitive and fluent human-robot interaction (HRI). However, accurate comprehension is challenging due to a lack of…

In this paper, we address bandwidth-limited and obstruction-prone collaborative perception, specifically in the context of multi-agent semantic segmentation. This setting presents several key challenges, including processing and exchanging…

Robotics · Computer Science 2021-07-05 Nathaniel Glaser , Yen-Cheng Liu , Junjiao Tian , Zsolt Kira

Large datasets are the cornerstone of recent advances in computer vision using deep learning. In contrast, existing human motion capture (mocap) datasets are small and the motions limited, hampering progress on learning models of human…

Computer Vision and Pattern Recognition · Computer Science 2019-04-09 Naureen Mahmood , Nima Ghorbani , Nikolaus F. Troje , Gerard Pons-Moll , Michael J. Black

Embodied artificial intelligence (Embodied AI) plays a pivotal role in the application of advanced technologies in the intelligent era, where AI systems are integrated with physical bodies that enable them to perceive, reason, and interact…

Artificial Intelligence · Computer Science 2025-06-24 Zhaohan Feng , Ruiqi Xue , Lei Yuan , Yang Yu , Ning Ding , Meiqin Liu , Bingzhao Gao , Jian Sun , Xinhu Zheng , Gang Wang

We present UMI-3D, a multimodal extension of the Universal Manipulation Interface (UMI) for robust and scalable data collection in embodied manipulation. While UMI enables portable, wrist-mounted data acquisition, its reliance on monocular…

Robotics · Computer Science 2026-04-16 Ziming Wang

Sensor-based human activity recognition (HAR) is now a research hotspot in multiple application areas. With the rise of smart wearable devices equipped with inertial measurement units (IMUs), researchers begin to utilize IMU data for HAR.…

Computer Vision and Pattern Recognition · Computer Science 2020-03-09 Fanyi Xiao , Ling Pei , Lei Chu , Danping Zou , Wenxian Yu , Yifan Zhu , Tao Li

In recent years, there has been growing interest in developing robots and autonomous systems that can interact with human in a more natural and intuitive way. One of the key challenges in achieving this goal is to enable these systems to…

Robotics · Computer Science 2025-10-29 Ziqi Ma , Changda Tian , Yue Gao

Developing applicable clinical machine learning models is a difficult task when the data includes spatial information, for example, radiation dose distributions across adjacent organs at risk. We describe the co-design of a modeling system,…

ffective Human-Robot Interaction (HRI) is crucial for enhancing accessibility and usability in real-world robotics applications. However, existing solutions often rely on gesture- only or language-only commands, making interaction…

Human-Computer Interaction · Computer Science 2026-05-19 Yuzhi Lai , Shenghai Yuan , Peizheng Li , Boya Zhang , Benjamin Kiefer , Tianchen Deng , Andreas Zell

In this work, we focus on a novel task of category-level functional hand-object manipulation synthesis covering both rigid and articulated object categories. Given an object geometry, an initial human hand pose as well as a sparse control…

Computer Vision and Pattern Recognition · Computer Science 2023-03-29 Juntian Zheng , Qingyuan Zheng , Lixing Fang , Yun Liu , Li Yi

An autonomous robot that is able to physically guide humans through narrow and cluttered spaces could be a big boon to the visually-impaired. Most prior robotic guiding systems are based on wheeled platforms with large bases with actuated…

Robotics · Computer Science 2021-06-30 Anxing Xiao , Wenzhe Tong , Lizhi Yang , Jun Zeng , Zhongyu Li , Koushil Sreenath

Interprofessional education has long relied on case studies and the use of standardized patients to support teamwork, communication, and related collaborative competencies among healthcare professionals. However, traditional approaches are…

Emerging Technologies · Computer Science 2026-02-13 Ruijie Wang , Jie Lu , Bo Pei , Evonne Jones , Jamey Brinson , Timothy Brown

It has been reported that virtual reality can be a useful tool for ergonomics study. The proposed integrated simulation system aims at measuring operator's performance in an interactive way for 2D control panel design. By incorporating some…

Human-Computer Interaction · Computer Science 2007-09-05 Ying Wang , Wei Zhang , Fouad Bennis , Damien Chablat

Multi-modal AI systems will likely become a ubiquitous presence in our everyday lives. A promising approach to making these systems more interactive is to embody them as agents within physical and virtual environments. At present, systems…

We present a novel method for populating 3D indoor scenes with virtual humans that can navigate in the environment and interact with objects in a realistic manner. Existing approaches rely on training sequences that contain captured human…

Computer Vision and Pattern Recognition · Computer Science 2023-08-22 Kaifeng Zhao , Yan Zhang , Shaofei Wang , Thabo Beeler , Siyu Tang
‹ Prev 1 4 5 6 7 8 10 Next ›