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Neural network verifiers aim to provide formal guarantees on model behavior, but existing verification benchmarks are fundamentally limited by their lack of ground-truth labels. As a result, verifier evaluation relies on indirect…

Machine Learning · Computer Science 2026-05-19 David Troxell , Yulia Alexandr , Sofia Hunt , Stephanie Lei , Guido Montúfar

Classic evaluation methods of believable agents are time-consuming because they involve many human to judge agents. They are well suited to validate work on new believable behaviours models. However, during the implementation, numerous…

Artificial Intelligence · Computer Science 2010-09-03 Fabien Tencé , Cédric Buche

Machine learning has made remarkable advancements, but confidently utilising learning-enabled components in safety-critical domains still poses challenges. Among the challenges, it is known that a rigorous, yet practical, way of achieving…

Machine Learning · Computer Science 2024-09-21 Saddek Bensalem , Chih-Hong Cheng , Wei Huang , Xiaowei Huang , Changshun Wu , Xingyu Zhao

Vision-Language Models (VLMs) often generate plausible but incorrect responses to visual queries. However, reliably quantifying the effect of such hallucinations in free-form responses to open-ended queries is challenging as it requires…

Computer Vision and Pattern Recognition · Computer Science 2024-10-18 Viraj Prabhu , Senthil Purushwalkam , An Yan , Caiming Xiong , Ran Xu

As artificial intelligence systems become increasingly prevalent in education, a fundamental challenge emerges: how can we verify if an AI truly understands how students think and reason? Traditional evaluation methods like measuring…

Artificial Intelligence · Computer Science 2025-02-24 Shashank Sonkar , Naiming Liu , Xinghe Chen , Richard G. Baraniuk

Verification is one of the central tasks in circuit and system design. While simulation and emulation are widely used, complete correctness can only be ensured based on formal proof techniques. But these approaches often have very high run…

Logic in Computer Science · Computer Science 2025-05-30 Rolf Drechsler

Machine unlearning aims to remove points from the training dataset of a machine learning model after training: e.g., when a user requests their data to be deleted. While many unlearning methods have been proposed, none of them enable users…

Machine Learning · Computer Science 2025-03-06 Thorsten Eisenhofer , Doreen Riepel , Varun Chandrasekaran , Esha Ghosh , Olga Ohrimenko , Nicolas Papernot

Selection of input features such as relevant pieces of text has become a common technique of highlighting how complex neural predictors operate. The selection can be optimized post-hoc for trained models or incorporated directly into the…

Machine Learning · Computer Science 2019-10-29 Shiyu Chang , Yang Zhang , Mo Yu , Tommi S. Jaakkola

Machine learning systems are increasingly used to make decisions about people's lives, such as whether to give someone a loan or whether to interview someone for a job. This has led to considerable interest in making such machine learning…

Machine Learning · Computer Science 2017-10-13 Daniel McNamara , Cheng Soon Ong , Robert C. Williamson

Video game playing is an extremely structured domain where algorithmic decision-making can be tested without adverse real-world consequences. While prevailing methods rely on image inputs to avoid the problem of hand-crafting state space…

Machine Learning · Computer Science 2024-09-24 Abhishek Jaiswal , Nisheeth Srivastava

Reinforcement Learning with Verifiable Rewards(RLVR) has demonstrated great potential in enhancing the reasoning capabilities of large language models (LLMs). However, its success has thus far been largely confined to the mathematical and…

Artificial Intelligence · Computer Science 2026-02-05 Mengyu Zhang , Siyu Ding , Weichong Yin , Yu Sun , Hua Wu

Currently the Dempster-Shafer based algorithm and Uniform Random Probability based algorithm are the preferred method of resolving security games, in which defenders are able to identify attackers and only strategy remained ambiguous.…

Artificial Intelligence · Computer Science 2015-08-11 Hossein Khani , Mohsen Afsharchi

Ideal or real - that is the question.In this work, we explore whether principles from game theory can be effectively applied to the evaluation of large language models (LLMs). This inquiry is motivated by the growing inadequacy of…

Computation and Language · Computer Science 2026-04-07 Gao Yang , Yuhang Liu , Siyu Miao , Xinyue Liang , Zhengyang Liu , Heyan Huang

In model-based reinforcement learning for safety-critical control systems, it is important to formally certify system properties (e.g., safety, stability) under the learned controller. However, as existing methods typically apply formal…

Machine Learning · Computer Science 2023-03-22 Yixuan Wang , Simon Zhan , Zhilu Wang , Chao Huang , Zhaoran Wang , Zhuoran Yang , Qi Zhu

Mechanism design is addressed in the context of fair allocations of indivisible goods with monetary compensation. Motivated by a real-world social choice problem, mechanisms with verification are considered in a setting where (i) agents'…

Computer Science and Game Theory · Computer Science 2012-09-18 Gianluigi Greco , Francesco Scarcello

As Machine Learning (ML) systems becomes more ubiquitous, ensuring the fair and equitable application of their underlying algorithms is of paramount importance. We argue that one way to achieve this is to proactively cultivate public…

Computers and Society · Computer Science 2020-04-22 Eric Chu , Nabeel Gillani , Sneha Priscilla Makini

Reinforcement Learning has shown success in a number of complex virtual environments. However, many challenges still exist towards solving problems with natural language as a core component. Interactive Fiction Games (or Text Games) are one…

Artificial Intelligence · Computer Science 2021-09-21 Philip Osborne , Heido Nõmm , Andre Freitas

We investigate how reinforcement learning can be used to train level-designing agents. This represents a new approach to procedural content generation in games, where level design is framed as a game, and the content generator itself is…

Machine Learning · Computer Science 2020-08-14 Ahmed Khalifa , Philip Bontrager , Sam Earle , Julian Togelius

Prediction is a well-studied machine learning task, and prediction algorithms are core ingredients in online products and services. Despite their centrality in the competition between online companies who offer prediction-based products,…

Computer Science and Game Theory · Computer Science 2019-05-09 Omer Ben-Porat , Moshe Tennenholtz

Geospatial reasoning requires solving image-grounded problems over the complex spatial structure of a scene. However, developing this capability is hindered by the cost of annotating a vast and combinatorial question space. We propose GeoX,…

Artificial Intelligence · Computer Science 2026-05-20 Kyeongjin Ahn , Seungeon Lee , Krishna P. Gummadi , Meeyoung Cha