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Related papers: imGHUM: Implicit Generative Models of 3D Human Sha…

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Generative models, as a powerful technique for generation, also gradually become a critical tool for recognition tasks. However, in skeleton-based action recognition, the features obtained from existing pre-trained generative methods…

Computer Vision and Pattern Recognition · Computer Science 2024-10-29 Lilang Lin , Lehong Wu , Jiahang Zhang , Jiaying Liu

In this work, we present a new method for 3D face reconstruction from sparse-view RGB images. Unlike previous methods which are built upon 3D morphable models (3DMMs) with limited details, we leverage an implicit representation to encode…

Computer Vision and Pattern Recognition · Computer Science 2022-10-04 Moran Li , Haibin Huang , Yi Zheng , Mengtian Li , Nong Sang , Chongyang Ma

Our work aims to reconstruct hand-held objects given a single RGB image. In contrast to prior works that typically assume known 3D templates and reduce the problem to 3D pose estimation, our work reconstructs generic hand-held object…

Computer Vision and Pattern Recognition · Computer Science 2022-04-15 Yufei Ye , Abhinav Gupta , Shubham Tulsiani

In this work, we explore the challenging task of generating 3D shapes from text. Beyond the existing works, we propose a new approach for text-guided 3D shape generation, capable of producing high-fidelity shapes with colors that match the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-29 Zhengzhe Liu , Yi Wang , Xiaojuan Qi , Chi-Wing Fu

We present a novel neural implicit shape method for partial point cloud completion. To that end, we combine a conditional Deep-SDF architecture with learned, adversarial shape priors. More specifically, our network converts partial inputs…

Computer Vision and Pattern Recognition · Computer Science 2022-04-22 Abhishek Saroha , Marvin Eisenberger , Tarun Yenamandra , Daniel Cremers

Representing visual signals by implicit representation (e.g., a coordinate based deep network) has prevailed among many vision tasks. This work explores a new intriguing direction: training a stylized implicit representation, using a…

Computer Vision and Pattern Recognition · Computer Science 2022-08-23 Zhiwen Fan , Yifan Jiang , Peihao Wang , Xinyu Gong , Dejia Xu , Zhangyang Wang

This work make the first attempt to generate articulated human motion sequence from a single image. On the one hand, we utilize paired inputs including human skeleton information as motion embedding and a single human image as appearance…

Computer Vision and Pattern Recognition · Computer Science 2017-09-15 Yichao Yan , Jingwei Xu , Bingbing Ni , Xiaokang Yang

The objective of this work is to achieve sensorless reconstruction of a 3D volume from a set of 2D freehand ultrasound images with deep implicit representation. In contrast to the conventional way that represents a 3D volume as a discrete…

Image and Video Processing · Electrical Eng. & Systems 2021-12-28 Pak-Hei Yeung , Linde Hesse , Moska Aliasi , Monique Haak , the INTERGROWTH-21st Consortium , Weidi Xie , Ana I. L. Namburete

Reconstructing animatable 3D humans from casually captured images of articulated subjects without camera or pose information is highly practical but remains challenging due to view misalignment, occlusions, and the absence of structural…

Computer Vision and Pattern Recognition · Computer Science 2026-03-17 Lingteng Qiu , Peihao Li , Heyuan Li , Qi Zuo , Xiaodong Gu , Yuan Dong , Weihao Yuan , Rui Peng , Siyu Zhu , Xiaoguang Han , Guanying Chen , Zilong Dong

In this paper, we propose a pose grammar to tackle the problem of 3D human pose estimation. Our model directly takes 2D pose as input and learns a generalized 2D-3D mapping function. The proposed model consists of a base network which…

Computer Vision and Pattern Recognition · Computer Science 2018-01-08 Haoshu Fang , Yuanlu Xu , Wenguan Wang , Xiaobai Liu , Song-Chun Zhu

We introduce UNIST, the first deep neural implicit model for general-purpose, unpaired shape-to-shape translation, in both 2D and 3D domains. Our model is built on autoencoding implicit fields, rather than point clouds which represents the…

Computer Vision and Pattern Recognition · Computer Science 2022-03-31 Qimin Chen , Johannes Merz , Aditya Sanghi , Hooman Shayani , Ali Mahdavi-Amiri , Hao Zhang

We propose a novel method for learning representations of poses for 3D deformable objects, which specializes in 1) disentangling pose information from the object's identity, 2) facilitating the learning of pose variations, and 3)…

Computer Vision and Pattern Recognition · Computer Science 2024-11-05 Seungwoo Yoo , Juil Koo , Kyeongmin Yeo , Minhyuk Sung

We present PhoMoH, a neural network methodology to construct generative models of photo-realistic 3D geometry and appearance of human heads including hair, beards, an oral cavity, and clothing. In contrast to prior work, PhoMoH models the…

Computer Vision and Pattern Recognition · Computer Science 2023-10-25 Mihai Zanfir , Thiemo Alldieck , Cristian Sminchisescu

Reconstructing coherent 3D geometry and appearance from unposed multi-view images is a fundamental yet challenging problem in computer vision. Most existing visual geometry foundation models predict explicit geometry by regressing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-22 Yuqi Wu , Tianyu Hu , Wenzhao Zheng , Yuanhui Huang , Haowen Sun , Jie Zhou , Jiwen Lu

Methods allowing the synthesis of realistic cell shapes could help generate training data sets to improve cell tracking and segmentation in biomedical images. Deep generative models for cell shape synthesis require a light-weight and…

Computer Vision and Pattern Recognition · Computer Science 2022-10-07 David Wiesner , Julian Suk , Sven Dummer , David Svoboda , Jelmer M. Wolterink

We present a deployment friendly, fast bottom-up framework for multi-person 3D human pose estimation. We adopt a novel neural representation of multi-person 3D pose which unifies the position of person instances with their corresponding 3D…

Computer Vision and Pattern Recognition · Computer Science 2020-08-05 Jogendra Nath Kundu , Ambareesh Revanur , Govind Vitthal Waghmare , Rahul Mysore Venkatesh , R. Venkatesh Babu

Articulated hand pose and shape estimation is an important problem for vision-based applications such as augmented reality and animation. In contrast to the existing methods which optimize only for joint positions, we propose a fully…

Computer Vision and Pattern Recognition · Computer Science 2018-08-29 Jameel Malik , Ahmed Elhayek , Fabrizio Nunnari , Kiran Varanasi , Kiarash Tamaddon , Alexis Heloir , Didier Stricker

Representing shapes as level sets of neural networks has been recently proved to be useful for different shape analysis and reconstruction tasks. So far, such representations were computed using either: (i) pre-computed implicit shape…

Machine Learning · Computer Science 2020-07-10 Amos Gropp , Lior Yariv , Niv Haim , Matan Atzmon , Yaron Lipman

Reconstructing hand-held objects from monocular RGB images is an appealing yet challenging task. In this task, contacts between hands and objects provide important cues for recovering the 3D geometry of the hand-held objects. Though recent…

Computer Vision and Pattern Recognition · Computer Science 2024-01-17 Junxing Hu , Hongwen Zhang , Zerui Chen , Mengcheng Li , Yunlong Wang , Yebin Liu , Zhenan Sun

Learning 3D shape representation with dense correspondence for deformable objects is a fundamental problem in computer vision. Existing approaches often need additional annotations of specific semantic domain, e.g., skeleton poses for human…

Computer Vision and Pattern Recognition · Computer Science 2023-12-27 Baowen Zhang , Jiahe Li , Xiaoming Deng , Yinda Zhang , Cuixia Ma , Hongan Wang
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