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Related papers: imGHUM: Implicit Generative Models of 3D Human Sha…

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In this paper, we tackle the challenging problem of 3D keypoint estimation of general objects using a novel implicit representation. Previous works have demonstrated promising results for keypoint prediction through direct coordinate…

Computer Vision and Pattern Recognition · Computer Science 2023-06-21 Xiangyu Zhu , Dong Du , Haibin Huang , Chongyang Ma , Xiaoguang Han

This paper focuses on structured-output learning using deep neural networks for 3D human pose estimation from monocular images. Our network takes an image and 3D pose as inputs and outputs a score value, which is high when the image-pose…

Computer Vision and Pattern Recognition · Computer Science 2015-08-28 Sijin Li , Weichen Zhang , Antoni B. Chan

Markerless motion capture algorithms require a 3D body with properly personalized skeleton dimension and/or body shape and appearance to successfully track a person. Unfortunately, many tracking methods consider model personalization a…

Computer Vision and Pattern Recognition · Computer Science 2016-10-24 Helge Rhodin , Nadia Robertini , Dan Casas , Christian Richardt , Hans-Peter Seidel , Christian Theobalt

The latest trends in the research field of single-view human reconstruction devote to learning deep implicit functions constrained by explicit body shape priors. Despite the remarkable performance improvements compared with traditional…

Computer Vision and Pattern Recognition · Computer Science 2025-03-11 Yingzhi Tang , Qijian Zhang , Junhui Hou , Yebin Liu

Parametric 3D models have enabled a wide variety of tasks in computer graphics and vision, such as modeling human bodies, faces, and hands. However, the construction of these parametric models is often tedious, as it requires heavy manual…

Computer Vision and Pattern Recognition · Computer Science 2021-08-06 Pablo Palafox , Aljaž Božič , Justus Thies , Matthias Nießner , Angela Dai

In multi-view human body capture systems, the recovered 3D geometry or even the acquired imagery data can be heavily corrupted due to occlusions, noise, limited field of- view, etc. Direct estimation of 3D pose, body shape or motion on…

Computer Vision and Pattern Recognition · Computer Science 2018-02-02 Zhong Li , Yu Ji , Wei Yang , Jinwei Ye , Jingyi Yu

We propose a novel generative adversarial network (GAN) for the task of unsupervised learning of 3D representations from natural images. Most generative models rely on 2D kernels to generate images and make few assumptions about the 3D…

Computer Vision and Pattern Recognition · Computer Science 2019-10-02 Thu Nguyen-Phuoc , Chuan Li , Lucas Theis , Christian Richardt , Yong-Liang Yang

Neural implicit fields are quickly emerging as an attractive representation for learning based techniques. However, adopting them for 3D shape modeling and editing is challenging. We introduce a method for $\mathbf{E}$diting…

Graphics · Computer Science 2022-02-03 Amir Hertz , Or Perel , Raja Giryes , Olga Sorkine-Hornung , Daniel Cohen-Or

A human 3D avatar is one of the important elements in the metaverse, and the modeling effect directly affects people's visual experience. However, the human body has a complex topology and diverse details, so it is often expensive,…

Computer Vision and Pattern Recognition · Computer Science 2023-06-07 Mingyang Sun , Dingkang Yang , Dongliang Kou , Yang Jiang , Weihua Shan , Zhe Yan , Lihua Zhang

We introduce HuMoR: a 3D Human Motion Model for Robust Estimation of temporal pose and shape. Though substantial progress has been made in estimating 3D human motion and shape from dynamic observations, recovering plausible pose sequences…

Computer Vision and Pattern Recognition · Computer Science 2021-08-19 Davis Rempe , Tolga Birdal , Aaron Hertzmann , Jimei Yang , Srinath Sridhar , Leonidas J. Guibas

We introduce a neural implicit representation for grasps of objects from multiple robotic hands. Different grasps across multiple robotic hands are encoded into a shared latent space. Each latent vector is learned to decode to the 3D shape…

Robotics · Computer Science 2022-07-11 Ninad Khargonkar , Neil Song , Zesheng Xu , Balakrishnan Prabhakaran , Yu Xiang

We present an approach for the reconstruction of textured 3D meshes of human heads from one or few views. Since such few-shot reconstruction is underconstrained, it requires prior knowledge which is hard to impose on traditional 3D…

Computer Vision and Pattern Recognition · Computer Science 2023-09-12 Egor Burkov , Ruslan Rakhimov , Aleksandr Safin , Evgeny Burnaev , Victor Lempitsky

Human communication combines speech with expressive nonverbal cues such as hand gestures that serve manifold communicative functions. Yet, current generative gesture generation approaches are restricted to simple, repetitive beat gestures…

Human-Computer Interaction · Computer Science 2025-10-21 Hendric Voss , Stefan Kopp

Reconstructing textured 3D human models from a single image is fundamental for AR/VR and digital human applications. However, existing methods mostly focus on single individuals and thus fail in multi-human scenes, where naive composition…

Computer Vision and Pattern Recognition · Computer Science 2026-04-08 Gwanghyun Kim , Junghun James Kim , Suh Yoon Jeon , Jason Park , Se Young Chun

Humans build 3D understandings of the world through active object exploration, using jointly their senses of vision and touch. However, in 3D shape reconstruction, most recent progress has relied on static datasets of limited sensory data…

Computer Vision and Pattern Recognition · Computer Science 2021-10-27 Edward J. Smith , David Meger , Luis Pineda , Roberto Calandra , Jitendra Malik , Adriana Romero , Michal Drozdzal

A complete representation of 3D objects requires characterizing the space of deformations in an interpretable manner, from articulations of a single instance to changes in shape across categories. In this work, we improve on a prior…

Computer Vision and Pattern Recognition · Computer Science 2023-03-21 Tristan Aumentado-Armstrong , Stavros Tsogkas , Sven Dickinson , Allan Jepson

Probabilistic diffusion models have achieved state-of-the-art results for image synthesis, inpainting, and text-to-image tasks. However, they are still in the early stages of generating complex 3D shapes. This work proposes Diffusion-SDF, a…

Computer Vision and Pattern Recognition · Computer Science 2023-03-17 Gene Chou , Yuval Bahat , Felix Heide

3D human pose estimation from 2D images is a challenging problem due to depth ambiguity and occlusion. Because of these challenges the task is underdetermined, where there exists multiple -- possibly infinite -- poses that are plausible…

Computer Vision and Pattern Recognition · Computer Science 2026-02-04 Francis Snelgar , Ming Xu , Stephen Gould , Liang Zheng , Akshay Asthana

Humans can infer the three-dimensional structure of objects from two-dimensional visual inputs. Modeling this ability has been a longstanding goal for the science and engineering of visual intelligence, yet decades of computational methods…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Tyler Bonnen , Jitendra Malik , Angjoo Kanazawa

Recent advances in image-based 3D human shape estimation have been driven by the significant improvement in representation power afforded by deep neural networks. Although current approaches have demonstrated the potential in real world…

Computer Vision and Pattern Recognition · Computer Science 2020-04-02 Shunsuke Saito , Tomas Simon , Jason Saragih , Hanbyul Joo
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