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We present a simple linear-time algorithm that finds a spanning tree $T$ of a given $2$-edge-connected graph $G$ such that each vertex $v$ of $T$ has degree at most $\lceil \frac{\deg_G(v)}{2}\rceil + 1$.
We consider the problem of searching for a node on a labelled random graph according to a greedy algorithm that selects a route to the desired node using metric information on the graph. Motivated by peer-to-peer networks two types of…
Recent work has shown that not only decision trees (DTs) may not be interpretable but also proposed a polynomial-time algorithm for computing one PI-explanation of a DT. This paper shows that for a wide range of classifiers, globally…
We describe and analyse a simple greedy algorithm \2G\ that finds a good 2-matching $M$ in the random graph $G=G_{n,cn}^{\d\geq 3}$ when $c\geq 15$. A 2-matching is a spanning subgraph of maximum degree two and $G$ is drawn uniformly from…
An ordering of the vertices of a graph is \emph{connected} if every vertex (but the first) has a neighbor among its predecessors. The greedy colouring algorithm of a graph with a connected order consists in taking the vertices in order, and…
We study a version of online edge coloring, where the goal is to color as many edges as possible using only a given number, $k$, of available colors. All of our results are with regard to competitive analysis. Previous attempts to identify…
A computer program has been developed which generates Feynman graphs automatically for scattering and decay processes in non-Abelian gauge theory of high-energy physics. A new acceleration method is presented for both generating and…
Fan-planar graphs were recently introduced as a generalization of 1-planar graphs. A graph is fan-planar if it can be embedded in the plane, such that each edge that is crossed more than once, is crossed by a bundle of two or more edges…
This paper describes a graph clustering algorithm that aims to minimize the normalized cut criterion and has a model order selection procedure. The performance of the proposed algorithm is comparable to spectral approaches in terms of…
Compact and I/O-efficient data representations play an important role in efficient algorithm design, as memory bandwidth and latency can present a significant performance bottleneck, slowing the computation by orders of magnitude. While…
In the past thirty years, numerous algorithms for building the suffix array of a string have been proposed. In 2021, the notion of suffix array was extended from strings to DFAs, and it was shown that the resulting data structure can be…
In this paper, we present a distributed algorithm to compute various parameters of a tree such as the process number, the edge search number or the node search number and so the pathwidth. This algorithm requires n steps, an overall…
In a finite undirected simple graph, a {\it chordless cycle} is an induced subgraph which is a cycle. We propose two algorithms to enumerate all chordless cycles of such a graph. Compared to other similar algorithms, the proposed algorithms…
We investigate the problem of sequentially predicting the binary labels on the nodes of an arbitrary weighted graph. We show that, under a suitable parametrization of the problem, the optimal number of prediction mistakes can be…
A branch vertex in a tree is a vertex of degree at least three. We prove that, for all $s\geq 1$, every connected graph on $n$ vertices with minimum degree at least $(\frac{1}{s+3}+o(1))n$ contains a spanning tree having at most $s$ branch…
A flip in a plane spanning tree $T$ is the operation of removing one edge from $T$ and adding another edge such that the resulting structure is again a plane spanning tree. For trees on a set of points in convex position we study two…
Greedy embedding (or drawing) is a simple and efficient strategy to route messages in wireless sensor networks. For each source-destination pair of nodes s, t in a greedy embedding there is always a neighbor u of s that is closer to t…
Reachability is the problem of deciding whether there is a path from one vertex to the other in the graph. Standard graph traversal algorithms such as DFS and BFS take linear time to decide reachability however their space complexity is…
We provide the first algorithm for computing an optimal tree decomposition for a given graph $G$ that runs in single exponential time in the feedback vertex number of $G$, that is, in time $2^{O(\text{fvn}(G))}\cdot n^{O(1)}$, where…
Decision tree optimization is fundamental to interpretable machine learning. The most popular approach is to greedily search for the best feature at every decision point, which is fast but provably suboptimal. Recent approaches find the…