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Given a graph of which the n vertices form a regular two-dimensional grid, and in which each (possibly weighted and/or directed) edge connects a vertex to one of its eight neighbours, the following can be done in O(scan(n)) I/Os, provided M…
Many dynamic programming algorithms for discrete 0-1 optimizationproblems are "pure" in that their recursion equations only use min/max and addition operations, and do not depend on actual input weights. The well-known greedy algorithm of…
A $t$-spanner of a graph is a subgraph that $t$-approximates pairwise distances. The greedy algorithm is one of the simplest and most well-studied algorithms for constructing a sparse spanner: it computes a $t$-spanner with $n^{1+O(1/t)}$…
In this paper, we provide algorithms to rank and unrank certain degree-restricted classes of Cayley trees (spanning trees of the n-vertex complete graph). Specifically, we consider classes of trees that have a given set of leaves or a fixed…
We consider the problem of augmenting an n-vertex graph embedded in a metric space, by inserting one additional edge in order to minimize the diameter of the resulting graph. We present exact algorithms for the cases when (i) the input…
An out-branching of a directed graph is a rooted spanning tree with all arcs directed outwards from the root. We consider the problem of deciding whether a given directed graph D has an out-branching with at least k leaves (Directed…
A tree-packing is a collection of spanning trees of a graph. It has been a useful tool for computing the minimum cut in static, dynamic, and distributed settings. In particular, [Thorup, Comb. 2007] used them to obtain his dynamic min-cut…
The network reconfiguration problem seeks to find a rooted tree $T$ such that the energy of the (unique) feasible electrical flow over $T$ is minimized. The tree requirement on the support of the flow is motivated by operational constraints…
In this paper, we provide algorithms to rank, unrank, and randomly generate certain degree-restricted classes of Cayley trees. Specifically, we consider classes of trees that have a given degree sequence or a given multiset of degrees. If…
Decision trees and randomized forests are widely used in computer vision and machine learning. Standard algorithms for decision tree induction optimize the split functions one node at a time according to some splitting criteria. This greedy…
In the classic online graph balancing problem, edges arrive sequentially and must be oriented immediately upon arrival, to minimize the maximum in-degree. For adversarial arrivals, the natural greedy algorithm is $O(\log n)$-competitive,…
Given a graph on $n$ vertices and an integer $k$, the feedback vertex set problem asks for the deletion of at most $k$ vertices to make the graph acyclic. We show that a greedy branching algorithm, which always branches on an undecided…
The random greedy algorithm for constructing a large partial Steiner-Triple-System is defined as follows. We begin with a complete graph on $n$ vertices and proceed to remove the edges of triangles one at a time, where each triangle removed…
We investigate a process of joining $k$ random spanning trees on a fixed clique $K_n$. The joined trees may not be disjoint and multiple edges are replaced by one simple edge. This process produces a simple graph $G$ on $n$~vertices with an…
Decision trees and decision rule systems play important roles as classifiers, knowledge representation tools, and algorithms. They are easily interpretable models for data analysis, making them widely used and studied in computer science.…
Let G be a directed graph with n vertices and non-negative weights in its directed edges, embedded on a surface of genus g, and let f be an arbitrary face of G. We describe a randomized algorithm to preprocess the graph in O(gn log n) time…
Karloff? and Shirley recently proposed summary trees as a new way to visualize large rooted trees (Eurovis 2013) and gave algorithms for generating a maximum-entropy k-node summary tree of an input n-node rooted tree. However, the algorithm…
We present an algorithm that, with high probability, generates a random spanning tree from an edge-weighted undirected graph in $\tilde{O}(n^{4/3}m^{1/2}+n^{2})$ time (The $\tilde{O}(\cdot)$ notation hides $\operatorname{polylog}(n)$…
We analyze greedy routing in a random graph G_n constructed on the vertex set V = {1, 2, ..., n} embedded in Z. Vertices are inserted according to a uniform random permutation pi, and each newly inserted vertex connects to its nearest…
A monotone drawing of a graph G is a straight-line drawing of G such that every pair of vertices is connected by a path that is monotone with respect to some direction. Trees, as a special class of graphs, have been the focus of several…