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Representing a dynamic scene using a structured spatial-temporal scene graph is a novel and particularly challenging task. To tackle this task, it is crucial to learn the temporal interactions between objects in addition to their spatial…

Computer Vision and Pattern Recognition · Computer Science 2025-03-20 Zhihao Zhu

We present a method to reconstruct a dense spatio-temporal depth map of a non-rigidly deformable object directly from a video sequence. The estimation of depth is performed locally on spatio-temporal patches of the video, and then the full…

Computer Vision and Pattern Recognition · Computer Science 2020-06-22 Matteo Pedone , Abdelrahman Mostafa , Janne heikkilä

Fine-detailed reconstructions are in high demand in many applications. However, most of the existing RGB-D reconstruction methods rely on pre-calculated accurate camera poses to recover the detailed surface geometry, where the…

Computer Vision and Pattern Recognition · Computer Science 2022-10-25 Lu Sang , Bjoern Haefner , Xingxing Zuo , Daniel Cremers

In this work, we present the recursive camera-painting approach to obtain painterly smudging in real-time rendering applications. We have implemented recursive camera painting as both a GPU-based ray-tracing and in a Virtual Reality game…

Graphics · Computer Science 2023-12-20 Ergun Akleman , Cassie Mullins , Christopher Morrison , David Oh

We present a portable multiscopic camera system with a dedicated model for novel view and time synthesis in dynamic scenes. Our goal is to render high-quality images for a dynamic scene from any viewpoint at any time using our portable…

Computer Vision and Pattern Recognition · Computer Science 2022-08-31 Tianjia Zhang , Yuen-Fui Lau , Qifeng Chen

Visually exploring in a real-world 4D spatiotemporal space freely in VR has been a long-term quest. The task is especially appealing when only a few or even single RGB cameras are used for capturing the dynamic scene. To this end, we…

Computer Vision and Pattern Recognition · Computer Science 2023-02-21 Liangchen Song , Anpei Chen , Zhong Li , Zhang Chen , Lele Chen , Junsong Yuan , Yi Xu , Andreas Geiger

Much progress has been made in the supervised learning of 3D reconstruction of rigid objects from multi-view images or a video. However, it is more challenging to reconstruct severely deformed objects from a single-view RGB image in an…

Computer Vision and Pattern Recognition · Computer Science 2022-01-25 Jie Mei , Jingxi Yu , Suzanne Romain , Craig Rose , Kelsey Magrane , Graeme LeeSon , Jenq-Neng Hwang

We present a method that learns a spatiotemporal neural irradiance field for dynamic scenes from a single video. Our learned representation enables free-viewpoint rendering of the input video. Our method builds upon recent advances in…

Computer Vision and Pattern Recognition · Computer Science 2021-06-22 Wenqi Xian , Jia-Bin Huang , Johannes Kopf , Changil Kim

Dynamically tunable surface textures offer a powerful route to spatiotemporally regulate surface and interfacial properties, enabling emerging applications ranging from adaptive optics to soft robotic manipulation. However, achieving…

Applied Physics · Physics 2026-02-27 Xiao Yang , Jay Sim , Ruike Renee Zhao

We propose a method for in-hand 3D scanning of an unknown object with a monocular camera. Our method relies on a neural implicit surface representation that captures both the geometry and the appearance of the object, however, by contrast…

Computer Vision and Pattern Recognition · Computer Science 2023-06-23 Shreyas Hampali , Tomas Hodan , Luan Tran , Lingni Ma , Cem Keskin , Vincent Lepetit

Accurate modelling of object deformations is crucial for a wide range of robotic manipulation tasks, where interacting with soft or deformable objects is essential. Current methods struggle to generalise to unseen forces or adapt to new…

Robotics · Computer Science 2025-05-20 Sean M. V. Collins , Brendan Tidd , Mahsa Baktashmotlagh , Peyman Moghadam

The reconstruction of three-dimensional dynamic scenes is a well-established yet challenging task within the domain of computer vision. In this paper, we propose a novel approach that combines the domains of 3D geometry reconstruction and…

Computer Vision and Pattern Recognition · Computer Science 2025-09-11 David Stotko , Reinhard Klein

We propose an approach to reconstruct dense three-dimensional (3D) model of tissue surface from stereo optical videos in real-time, the basic idea of which is to first extract 3D information from video frames by using stereo matching, and…

Computer Vision and Pattern Recognition · Computer Science 2020-07-27 Haoyin Zhou , Jagadeesan Jayender

Recovering temporally consistent 3D human body pose, shape and motion from a monocular video is a challenging task due to (self-)occlusions, poor lighting conditions, complex articulated body poses, depth ambiguity, and limited availability…

Computer Vision and Pattern Recognition · Computer Science 2023-11-21 Sushovan Chanda , Amogh Tiwari , Lokender Tiwari , Brojeshwar Bhowmick , Avinash Sharma , Hrishav Barua

Dynamic environments are challenging for visual SLAM since the moving objects occlude the static environment features and lead to wrong camera motion estimation. In this paper, we present a novel dense RGB-D SLAM solution that…

Robotics · Computer Science 2020-03-12 Tianwei Zhang , Huayan Zhang , Yang Li , Yoshihiko Nakamura , Lei Zhang

We present a mapping system capable of constructing detailed instance-level semantic models of room-sized indoor environments by means of an RGB-D camera. In this work, we integrate deep-learning-based instance segmentation and…

Robotics · Computer Science 2019-11-22 Dinh-Cuong Hoang , Todor Stoyanov , Achim J. Lilienthal

We propose DynamicSurf, a model-free neural implicit surface reconstruction method for high-fidelity 3D modelling of non-rigid surfaces from monocular RGB-D video. To cope with the lack of multi-view cues in monocular sequences of deforming…

Computer Vision and Pattern Recognition · Computer Science 2023-11-15 Mirgahney Mohamed , Lourdes Agapito

We build the first system to address the problem of reconstructing in-scene object manipulation from a monocular RGB video. It is challenging due to ill-posed scene reconstruction, ambiguous hand-object depth, and the need for physically…

Computer Vision and Pattern Recognition · Computer Science 2025-12-23 Dixuan Lin , Tianyou Wang , Zhuoyang Pan , Yufu Wang , Lingjie Liu , Kostas Daniilidis

The advancement of diffusion models has pushed the boundary of text-to-3D object generation. While it is straightforward to composite objects into a scene with reasonable geometry, it is nontrivial to texture such a scene perfectly due to…

Computer Vision and Pattern Recognition · Computer Science 2024-06-05 Qi Wang , Ruijie Lu , Xudong Xu , Jingbo Wang , Michael Yu Wang , Bo Dai , Gang Zeng , Dan Xu

Reconstructing physically stable 3D scenes from a single RGB image enables casual images to be converted into simulation-ready digital assets for applications such as immersive interaction and content creation. However, existing…

Computer Vision and Pattern Recognition · Computer Science 2026-05-29 Xiaoxuan Ma , Jiashun Wang , Nicolas Ugrinovic , Yehonathan Litman , Kris Kitani