Related papers: A 1+O(1/N) approximation algorithm for TTP(2)
Constructing a suitable schedule for sports competitions is a crucial issue in sports scheduling. The round-robin tournament is a competition adopted in many professional sports. For most round-robin tournaments, it is considered…
The (Non-Preemptive) Throughput Maximization problem is a natural and fundamental scheduling problem. We are given $n$ jobs, where each job $j$ is characterized by a processing time and a time window, contained in a global interval $[0,T)$,…
One of the most studied extensions of the famous Traveling Salesperson Problem (TSP) is the {\sc Multiple TSP}: a set of $m\geq 1$ salespersons collectively traverses a set of $n$ cities by $m$ non-trivial tours, to minimize the total…
We consider the a priori traveling repairman problem, which is a stochastic version of the classic traveling repairman problem (also called the traveling deliveryman or minimum latency problem). Given a metric $(V,d)$ with a root $r\in V$,…
We study the Multiple Cluster Scheduling problem and the Multiple Strip Packing problem. For both problems, there is no algorithm with approximation ratio better than $2$ unless $P = NP$. In this paper, we present an algorithm with…
We show that the Unconstrained Traveling Tournament Problem (UTTP) is APX-complete by presenting an L-reduction from a version of metric (1,2)-TSP to UTTP. Keywords: Traveling Tournament Problem, APX-complete, Approximation algorithms,…
We present approximation algorithms for almost all variants of the multi-criteria traveling salesman problem (TSP). First, we devise randomized approximation algorithms for multi-criteria maximum traveling salesman problems (Max-TSP). For…
We study the so-called the traveling tournament problem (TTP), to find an optimal tournament schedule. Differently from the original TTP, in which the total travel distance of all the participants is the objective function to minimize, we…
Prize-Collecting TSP is a variant of the traveling salesperson problem where one may drop vertices from the tour at the cost of vertex-dependent penalties. The quality of a solution is then measured by adding the length of the tour and the…
We introduce two new metrics of "simplicity" for knight's tours: the number of turns and the number of crossings. We give a novel algorithm that produces tours with $9.25n+O(1)$ turns and $12n+O(1)$ crossings on an $n\times n$ board, and we…
The Bin Packing Problem is one of the most important optimization problems. In recent years, due to its NP-hard nature, several approximation algorithms have been presented. It is proved that the best algorithm for the Bin Packing Problem…
We present a simple deterministic single-pass $(2+\epsilon)$-approximation algorithm for the maximum weight matching problem in the semi-streaming model. This improves upon the currently best known approximation ratio of $(4+\epsilon)$. Our…
The (1,2)-TSP is a special case of the TSP where each edge has cost either 1 or 2. In this paper we give a lower bound of $\frac{3}{2}$ for the approximation ratio of the 2-Opt algorithm for the (1,2)-TSP. Moreover, we show that the 3-Opt…
Travelling Salesman Problem (TSP) is one of the unsolved problems in computer science. TSP is NP Hard. Till now the best approximation ratio found for symmetric TSP is three by two by Christofides Algorithm more than forty years ago. There…
We describe a round robin scheduling problem for a competition played in two divisions, motivated by a scheduling problem brought to the second author by a local sports organisation. The first division has teams from 2n clubs, and is played…
An open problem posed by the first author is the complexity to decide whether a sequence of nonnegative integer numbers can be the final score of a football tournament. In this paper we propose polynomial time approximate and exponential…
We present a randomized approximation algorithm for computing traveling salesperson tours in undirected regular graphs. Given an $n$-vertex, $k$-regular graph, the algorithm computes a tour of length at most $\left(1+\frac{7}{\ln…
We give a 3/2-approximation algorithm for stable matchings that runs in $O(m)$ time. The previously best known algorithm by McDermid has the same approximation ratio but runs in $O(n^{3/2}m)$ time, where $n$ denotes the number of people and…
This paper considers pairs of optimization problems that are defined from a single input and for which it is desired to find a good approximation to either one of the problems. In many instances, it is possible to efficiently find an…
In this paper, we study the two-facility location game on a line with optional preference where the acceptable set of facilities for each agent could be different and an agent's cost is his distance to the closest facility within his…