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Soccer is more than just a game - it is a passion that transcends borders and unites people worldwide. From the roar of the crowds to the excitement of the commentators, every moment of a soccer match is a thrill. Yet, with so many games…

Computer Vision and Pattern Recognition · Computer Science 2025-02-18 Hassan Mkhallati , Anthony Cioppa , Silvio Giancola , Bernard Ghanem , Marc Van Droogenbroeck

Mindfulness practice has many mental and physical well-being benefits. With the increased popularity of live stream technologies and the impact of COVID-19, many people have turned to live stream tools to participate in online meditation…

Human-Computer Interaction · Computer Science 2024-02-22 Jingjin Li , Jiajing Guo , Gilly Leshed

We consider the problem of streaming live content to a cluster of co-located wireless devices that have both an expensive unicast base-station-to-device (B2D) interface, as well as an inexpensive broadcast device-to-device (D2D) interface,…

Computer Science and Game Theory · Computer Science 2016-05-03 Jian Li , Rajarshi Bhattacharyya , Suman Paul , Srinivas Shakkottai , Vijay Subramanian

People use the Internet to learn new skills, stay connected with friends, and find new communities to engage with. Live streaming platforms like Twitch.tv, YouTube Live, and Facebook Gaming provide a place where all three of these…

Human-Computer Interaction · Computer Science 2023-02-02 Ella Kokinda , Paige Rodeghero

Automatically generating a summary of sports video poses the challenge of detecting interesting moments, or highlights, of a game. Traditional sports video summarization methods leverage editing conventions of broadcast sports video that…

Computer Vision and Pattern Recognition · Computer Science 2018-04-16 Antonio Tejero-de-Pablos , Yuta Nakashima , Tomokazu Sato , Naokazu Yokoya , Marko Linna , Esa Rahtu

Research suggests there is a perception that females and underrepresented racial/ethnic minorities have worse gameplay skills and produce less engaging video game streaming content. This bias might impact streamers' audience size, viewers'…

Human-Computer Interaction · Computer Science 2024-07-09 David V. Nguyen , Edward F. Melcer , Deanne Adams

Recently, live streaming platforms have gained immense popularity. Traditional video highlight detection mainly focuses on visual features and utilizes both past and future content for prediction. However, live streaming requires models to…

Multimedia · Computer Science 2024-07-18 Jiaxin Deng , Shiyao Wang , Dong Shen , Liqin Zhao , Fan Yang , Guorui Zhou , Gaofeng Meng

Live-streaming, as a new-generation media to connect users and authors, has attracted a lot of attention and experienced rapid growth in recent years. Compared with the content-static short-video recommendation, the live-streaming…

Information Retrieval · Computer Science 2025-02-11 Yucheng Lu , Jiangxia Cao , Xu Kuan , Wei Cheng , Wei Jiang , Jiaming Zhang , Yang Shuang , Liu Zhaojie , Liyin Hong

Audience feedback is crucial for refining video content, yet it typically comes after publication, limiting creators' ability to make timely adjustments. To bridge this gap, we introduce SimTube, a generative AI system designed to simulate…

Human-Computer Interaction · Computer Science 2024-11-19 Yu-Kai Hung , Yun-Chien Huang , Ting-Yu Su , Yen-Ting Lin , Lung-Pan Cheng , Bryan Wang , Shao-Hua Sun

The rapid evolution of the gaming industry, driven by technological advancements and a burgeoning community, necessitates a deeper understanding of user sentiments, especially as expressed on popular social media platforms like YouTube.…

Computation and Language · Computer Science 2025-11-11 Adi Danish Bin Muhammad Amin , Mohaiminul Islam Bhuiyan , Nur Shazwani Kamarudin , Zulfahmi Toh , Nur Syafiqah Nafis

Crowdsourcing-based content moderation is a platform that hosts content moderation tasks for crowd workers to review user submissions (e.g. text, images and videos) and make decisions regarding the admissibility of the posted content, along…

Computer Science and Game Theory · Computer Science 2021-06-08 Sainath Sanga , Venkata Sriram Siddhardh Nadendla

Online social media and games are increasingly replacing offline social activities. Social media is now an indispensable mode of communication; online gaming is not only a genuine social activity but also a popular spectator sport. With…

Social and Information Networks · Computer Science 2016-11-24 Supun Nakandala , Giovanni Luca Ciampaglia , Norman Makoto Su , Yong-Yeol Ahn

This paper describes a system developed to help University students get more from their online lectures, tutorials, laboratory and other live sessions. We do this by logging their attention levels on their laptops during live Zoom sessions…

Multimedia · Computer Science 2021-01-19 Hyowon Lee , Mingming Liu , Hamza Riaz , Navaneethan Rajasekaren , Michael Scriney , Alan F. Smeaton

The emergence of generative AI chatbots such as ChatGPT has prompted growing public and academic interest in their role as informal mental health support tools. While early rule-based systems have been around for several years, large…

Computation and Language · Computer Science 2025-04-18 Anna-Carolina Haensch

In this paper, we carefully investigate how we can use multiple different Natural Language Processing techniques and methods in order to automatically recognize the main actions in sports events. We aim to extract insights by analyzing live…

Computation and Language · Computer Science 2023-07-21 Yanis Miraoui

Video games and the playing thereof have been a fixture of American culture since their introduction in the arcades of the 1980s. However, it was not until the recent proliferation of broadband connections robust and fast enough to handle…

Social and Information Networks · Computer Science 2017-07-20 Isaac Jones , Huan Liu

Live video commenting systems are an emerging feature of online video sites. Recently the Chinese video sharing platform Bilibili, has popularised a novel captioning system where user comments are displayed as streams of moving subtitles…

Computation and Language · Computer Science 2020-06-05 Hao Wu , Gareth J. F. Jones , Francois Pitie

With the increased adoption of E-learning platforms, keeping online learners engaged throughout a lesson is challenging. One approach to tackle this challenge is to probe learn-ers periodically by asking questions. The paper presents an…

Human-Computer Interaction · Computer Science 2021-06-08 Ritu Gala , Revathi Vijayaraghavan , Valmik Nikam , Arvind Kiwelekar

Despite many recent advancements in language modeling, state-of-the-art language models lack grounding in the real world and struggle with tasks involving complex reasoning. Meanwhile, advances in the symbolic reasoning capabilities of AI…

Computation and Language · Computer Science 2022-12-19 Andrew Lee , David Wu , Emily Dinan , Mike Lewis

Soccer has a considerable market share of the global sports industry, and the interest in viewing videos from soccer games continues to grow. In this respect, it is important to provide game summaries and highlights of the main game events.…

Computer Vision and Pattern Recognition · Computer Science 2022-02-03 Cise Midoglu , Steven A. Hicks , Vajira Thambawita , Tomas Kupka , Pål Halvorsen