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Toxic language, such as hate speech, can deter users from participating in online communities and enjoying popular platforms. Previous approaches to detecting toxic language and norm violations have been primarily concerned with…

Computation and Language · Computer Science 2023-10-10 Jihyung Moon , Dong-Ho Lee , Hyundong Cho , Woojeong Jin , Chan Young Park , Minwoo Kim , Jonathan May , Jay Pujara , Sungjoon Park

Automatic live commenting aims to provide real-time comments on videos for viewers. It encourages users engagement on online video sites, and is also a good benchmark for video-to-text generation. Recent work on this task adopts…

Computation and Language · Computer Science 2020-02-10 Chaoqun Duan , Lei Cui , Shuming Ma , Furu Wei , Conghui Zhu , Tiejun Zhao

Live streaming commerce has become a prominent form of broadcasting in the modern era. To facilitate more efficient and convenient product promotions for streamers, we present Click-to-Ask, an AI-driven assistant for live streaming commerce…

Computer Vision and Pattern Recognition · Computer Science 2026-03-20 Ruizhi Yu , Keyang Zhong , Peng Liu , Qi Wu , Haoran Zhang , Yanhao Zhang , Chen Chen , Haonan Lu

Real-time understanding of continuous video streams is essential for interactive assistants and multimodal agents operating in dynamic environments. However, most existing video reasoning approaches follow a batch paradigm that defers…

Computer Vision and Pattern Recognition · Computer Science 2026-03-16 Zikang Liu , Longteng Guo , Handong Li , Ru Zhen , Xingjian He , Ruyi Ji , Xiaoming Ren , Yanhao Zhang , Haonan Lu , Jing Liu

In this paper we present a deep graph reinforcement learning model to predict and improve the user experience during a live video streaming event, orchestrated by an agent/tracker. We first formulate the user experience prediction problem…

Artificial Intelligence · Computer Science 2021-07-30 Stefanos Antaris , Dimitrios Rafailidis , Sarunas Girdzijauskas

Highlights in a sport video are usually referred as actions that stimulate excitement or attract attention of the audience. A big effort is spent in designing techniques which find automatically highlights, in order to automatize the…

Computer Vision and Pattern Recognition · Computer Science 2017-10-03 Marco Godi , Paolo Rota , Francesco Setti

Context. The game industry is increasingly growing in recent years. Every day, millions of people play video games, not only as a hobby, but also for professional competitions (e.g., e-sports or speed-running) or for making business by…

Software Engineering · Computer Science 2022-04-11 Emanuela Guglielmi , Simone Scalabrino , Gabriele Bavota , Rocco Oliveto

While popular televised events such as presidential debates or TV shows are airing, people provide commentary on them in real-time. In this paper, we propose a simple yet effective approach to combine social media commentary and videos to…

Computation and Language · Computer Science 2022-03-18 Anietie Andy , Siyi Liu , Daphne Ippolito , Reno Kriz , Chris Callison-Burch , Derry Wijaya

Sports channel video portals offer an exciting domain for research on multimodal, multilingual analysis. We present methods addressing the problem of automatic video highlight prediction based on joint visual features and textual analysis…

Computation and Language · Computer Science 2017-07-27 Cheng-Yang Fu , Joon Lee , Mohit Bansal , Alexander C. Berg

We want to make web archiving entertaining so that it can be enjoyed like a spectator sport. To this end, we have been working on a proof of concept that involves gamification of the web archiving process and integrating video games and web…

Digital Libraries · Computer Science 2022-11-07 Travis Reid , Michael L. Nelson , Michele C. Weigle

Video game streaming provides the viewer with a rich set of audio-visual data, conveying information both with regards to the game itself, through game footage and audio, as well as the streamer's emotional state and behaviour via webcam…

Computer Vision and Pattern Recognition · Computer Science 2019-06-03 Charles Ringer , James Alfred Walker , Mihalis A. Nicolaou

The massive growth of sports videos has resulted in a need for automatic generation of sports highlights that are comparable in quality to the hand-edited highlights produced by broadcasters such as ESPN. Unlike previous works that mostly…

Multimedia · Computer Science 2016-06-30 Vinay Bettadapura , Caroline Pantofaru , Irfan Essa

Live streaming services are becoming increasingly popular due to real-time interactions and entertainment. Viewers can chat and send comments or virtual gifts to express their preferences for the streamers. Accurately modeling the gifting…

Information Retrieval · Computer Science 2024-07-02 Jiaxin Deng , Shiyao Wang , Yuchen Wang , Jiansong Qi , Liqin Zhao , Guorui Zhou , Gaofeng Meng

Automated soccer commentary generation has evolved from template-based systems to advanced neural architectures, aiming to produce real-time descriptions of sports events. While frameworks like SoccerNet-Caption laid foundational work,…

Computer Vision and Pattern Recognition · Computer Science 2025-08-12 Chidaksh Ravuru

The rising popularity of online User-Generated-Content (UGC) in the form of streamed and shared videos, has hastened the development of perceptual Video Quality Assessment (VQA) models, which can be used to help optimize their delivery.…

Computer Vision and Pattern Recognition · Computer Science 2022-03-25 Xiangxu Yu , Zhenqiang Ying , Neil Birkbeck , Yilin Wang , Balu Adsumilli , Alan C. Bovik

Live streaming, which allows streamers to broadcast their work to live viewers, is an emerging practice for teaching and learning computer programming. Participation in live streaming is growing rapidly, despite several apparent challenges,…

Human-Computer Interaction · Computer Science 2020-10-29 Yan Chen , Walter S. Lasecki , Tao Dong

Online streaming is an emerging market that address much attention. Assessing gaming skills from videos is an important task for streaming service providers to discover talented gamers. Service providers require the information to offer…

Machine Learning · Computer Science 2023-07-25 Longxiang Zhang , Wenping Wang

The advent of artificial intelligence has propelled AI-Generated Game Commentary (AI-GGC) into a rapidly expanding field, offering benefits such as unlimited availability and personalized narration. However, current researches in this area…

Computation and Language · Computer Science 2025-10-21 Qirui Zheng , Xingbo Wang , Keyuan Cheng , Muhammad Asif Ali , Yunlong Lu , Wenxin Li

Soccer commentary plays a crucial role in enhancing the soccer game viewing experience for audiences. Previous studies in automatic soccer commentary generation typically adopt an end-to-end method to generate anonymous live text…

Multimedia · Computer Science 2026-04-02 Zeyu Jin , Xiaoyu Qin , Songtao Zhou , Kaifeng Yun , Jia Jia

The popularity of racket sports (e.g., tennis and table tennis) leads to high demands for data analysis, such as notational analysis, on player performance. While sports videos offer many benefits for such analysis, retrieving accurate…

Human-Computer Interaction · Computer Science 2021-05-21 Dazhen Deng , Jiang Wu , Jiachen Wang , Yihong Wu , Xiao Xie , Zheng Zhou , Hui Zhang , Xiaolong Zhang , Yingcai Wu