Related papers: On the performance of GPU accelerated q-LSKUM base…
Despite decades of research, creating accurate, robust, and efficient lattice Boltzmann methods (LBM) on non-uniform grids with seamless GPU acceleration remains challenging. This work introduces a novel strategy to address this challenge…
The energy consumption and the compute performance of a fluid dynamic code have been investigated varying parallelization approach, arithmetic precision and clock speed. The code is based on a Lattice Boltzmann approximation, is written in…
Recent advances in computing such as the massively parallel GPUs (Graphical Processing Units),coupled with the need to store and deliver large quantities of digital data especially images, has brought a number of challenges for Computer…
Although the performance of commodity computers has improved drastically with the introduction of multicore processors and GPU computing, the standard R distribution is still based on single-threaded model of computation, using only a small…
Graphics processing units have been extensively used to accelerate classical molecular dynamics simulations. However, there is much less progress on the acceleration of force evaluations for many-body potentials compared to pairwise ones.…
We present a scheme for the parallelization of quantum Monte Carlo on graphical processing units, focusing on bosonic systems and variational Monte Carlo. We use asynchronous execution schemes with shared memory persistence, and obtain an…
Hydrodynamics calculations have been successfully used in studies of the bulk properties of the Quark-Gluon Plasma, particularly of elliptic flow and shear viscosity. However, there are areas (for instance event-by-event simulations for…
We report on our implementation of the RHMC algorithm for the simulation of lattice QCD with two staggered flavors on Graphics Processing Units, using the NVIDIA CUDA programming language. The main feature of our code is that the GPU is not…
Log-Structured-Merge (LSM) tree-based key value stores are facing critical challenges of fully leveraging the dramatic performance improvements of the underlying storage devices, which makes the compaction operations of LSM key value stores…
This work presents the development, performance analysis and subsequent optimization of a GPU-based spectral hyperviscosity solver for turbulent flows described by the three dimensional incompressible Navier-Stokes equations. The method…
Computational Fluid Dynamics (CFD) simulations are essential for analyzing and optimizing fluid flows in a wide range of real-world applications. These simulations involve approximating the solutions of the Navier-Stokes differential…
Effective Hamiltonian calculations for large quantum systems can be both analytically intractable and numerically expensive using standard techniques. In this manuscript, we present numerical techniques inspired by Nonperturbative…
We explore the applicability of MATLAB for 3D computational fluid dynamics (CFD) of shear-driven indoor airflows. A new scale-resolving, large-eddy simulation (LES) solver titled DNSLABIB is proposed for MATLAB utilizing graphics processing…
The simulation of the two-dimensional Ising model is used as a benchmark to show the computational capabilities of Graphic Processing Units (GPUs). The rich programming environment now available on GPUs and flexible hardware capabilities…
We demonstrate a GPU-accelerated nested sampling framework for efficient high-dimensional Bayesian inference in cosmology. Using JAX-based neural emulators and likelihoods for cosmic microwave background and cosmic shear analyses, our…
We focus on implementing and optimizing a sixth-order finite-difference solver for simulating compressible fluids on a GPU using third-order Runge-Kutta integration. Since graphics processing units perform well in data-parallel tasks, this…
This paper introduces soliton_solver, an open-source GPU-accelerated software package for the simulation and real-time visualization of topological solitons in two-dimensional non-linear field theories. The software is structured around a…
Modern machine learning (ML) workloads increasingly rely on GPUs, yet achieving high end-to-end performance remains challenging due to dependencies on both GPU kernel efficiency and host-side settings. Although LLM-based methods show…
These notes accompany the open-source code published in GitHub which implements a GPU-based line-segment, surface-triangle intersection algorithm in CUDA. It mentions some relevant works and discusses issues specific to this implementation.…
The Python package fluidsim is introduced in this article as an extensible framework for Computational Fluid Mechanics (CFD) solvers. It is developed as a part of FluidDyn project (Augier et al., 2018), an effort to promote open-source and…