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AcoustoBots are mobile acoustophoretic robots capable of delivering mid-air haptics, directional audio, and acoustic levitation, but existing implementations rely on scripted commands and lack an intuitive interface for real-time human…

Robotics · Computer Science 2026-04-22 Alex Lin , Lei Gao , Narsimlu Kemsaram , Sriram Subramanian

While text-to-video diffusion models have made significant strides, many still face challenges in generating videos with temporal consistency. Within diffusion frameworks, guidance techniques have proven effective in enhancing output…

Computer Vision and Pattern Recognition · Computer Science 2025-03-25 Hyelin Nam , Jaemin Kim , Dohun Lee , Jong Chul Ye

A head-mounted display (HMD) is a portable and interactive display device. With the development of 5G technology, it may become a general-purpose computing platform in the future. Human-computer interaction (HCI) technology for HMDs has…

Human-Computer Interaction · Computer Science 2019-10-17 W. X. Chen , X. Y. Cui , J. Zheng , J. M. Zhang , S. Chen , Y. D. Yao

We present Ghostfinger, a technology for highly dynamic up/down fingertip haptics and control. The overall user experience offered by the technology can be described as that of tangibly and audibly interacting with a small hologram. More…

Human-Computer Interaction · Computer Science 2021-07-28 Staas de Jong

Motivated by the growing interest in enhancing intuitive physical Human-Machine Interaction (HRI/HVI), this study aims to propose a robust tactile hand gesture recognition system. We performed a comprehensive evaluation of different hand…

Human-Computer Interaction · Computer Science 2024-05-28 Chiara Fumelli , Anirvan Dutta , Mohsen Kaboli

Can we make virtual characters in a scene interact with their surrounding objects through simple instructions? Is it possible to synthesize such motion plausibly with a diverse set of objects and instructions? Inspired by these questions,…

Computer Vision and Pattern Recognition · Computer Science 2023-02-28 Anindita Ghosh , Rishabh Dabral , Vladislav Golyanik , Christian Theobalt , Philipp Slusallek

Eye-hand coordinated interaction is becoming a mainstream interaction modality in Virtual Reality (VR) user interfaces.Current paradigms for this multimodal interaction require users to learn predefined gestures and memorize multiple…

Human-Computer Interaction · Computer Science 2026-03-03 Zhimin Wang , Chenyu Gu , Feng Lu

Generating diverse and natural human motion sequences based on textual descriptions constitutes a fundamental and challenging research area within the domains of computer vision, graphics, and robotics. Despite significant advancements in…

Computer Vision and Pattern Recognition · Computer Science 2025-07-10 Ke Fan , Shunlin Lu , Minyue Dai , Runyi Yu , Lixing Xiao , Zhiyang Dou , Junting Dong , Lizhuang Ma , Jingbo Wang

We present Hanstreamer, a free and open-source system for webcam-based data presentation. The system performs real-time gesture recognition on the user's webcam video stream to provide interactive data visuals. Apart from the standard chart…

Human-Computer Interaction · Computer Science 2023-09-25 Adrian Kristanto , Maxime Cordeil , Benjamin Tag , Nathalie Henry Riche , Tim Dwyer

Human computer interaction facilitates intelligent communication between humans and computers, in which gesture recognition plays a prominent role. This paper proposes a machine learning system to identify dynamic gestures using tri-axial…

Human-Computer Interaction · Computer Science 2018-09-19 Gautham Krishna G , Karthik Subramanian Nathan , Yogesh Kumar B , Ankith A Prabhu , Ajay Kannan , Vineeth Vijayaraghavan

Synthesizing human motion has advanced rapidly, yet realistic hand motion and bimanual interaction remain underexplored. Whole-body models often miss the fine-grained cues that drive dexterous behavior, finger articulation, contact timing,…

Computer Vision and Pattern Recognition · Computer Science 2026-03-31 Zimu Zhang , Yucheng Zhang , Xiyan Xu , Ziyin Wang , Sirui Xu , Kai Zhou , Bing Zhou , Chuan Guo , Jian Wang , Yu-Xiong Wang , Liang-Yan Gui

Despite recent advances in image-to-video generation, better controllability and local animation are less explored. Most existing image-to-video methods are not locally aware and tend to move the entire scene. However, human artists may…

Computer Vision and Pattern Recognition · Computer Science 2024-03-14 Yue Ma , Yingqing He , Hongfa Wang , Andong Wang , Chenyang Qi , Chengfei Cai , Xiu Li , Zhifeng Li , Heung-Yeung Shum , Wei Liu , Qifeng Chen

Actions are about how we interact with the environment, including other people, objects, and ourselves. In this paper, we propose a novel multi-modal Holistic Interaction Transformer Network (HIT) that leverages the largely ignored, but…

Computer Vision and Pattern Recognition · Computer Science 2022-11-21 Gueter Josmy Faure , Min-Hung Chen , Shang-Hong Lai

In this paper, we present a novel approach for Human Computer Interaction (HCI) where, we control cursor movement using a real-time camera. Current methods involve changing mouse parts such as adding more buttons or changing the position of…

Artificial Intelligence · Computer Science 2012-04-06 Vikram Kumar , Kamran Niyazi , Swapnil Mahe , Swapnil Vyawahare

Tactile sensing provides robots with rich feedback during manipulation, enabling a host of perception and controls capabilities. Here, we present a new open-source, vision-based tactile sensor designed to promote reproducibility and…

Robotics · Computer Science 2024-10-01 Andrea Sipos , William van den Bogert , Nima Fazeli

This paper introduces GestLLM, an advanced system for human-robot interaction that enables intuitive robot control through hand gestures. Unlike conventional systems, which rely on a limited set of predefined gestures, GestLLM leverages…

Robotics · Computer Science 2025-01-16 Oleg Kobzarev , Artem Lykov , Dzmitry Tsetserukou

Existing hands datasets are largely short-range and the interaction is weak due to the self-occlusion and self-similarity of hands, which can not yet fit the need for interacting hands motion generation. To rescue the data scarcity, we…

Computer Vision and Pattern Recognition · Computer Science 2025-04-24 Pei Lin , Sihang Xu , Hongdi Yang , Yiran Liu , Xin Chen , Jingya Wang , Jingyi Yu , Lan Xu

This paper presents a method that allows users to design cinematic video shots in the context of image-to-video generation. Shot design, a critical aspect of filmmaking, involves meticulously planning both camera movements and object…

Computer Vision and Pattern Recognition · Computer Science 2025-02-07 Jinbo Xing , Long Mai , Cusuh Ham , Jiahui Huang , Aniruddha Mahapatra , Chi-Wing Fu , Tien-Tsin Wong , Feng Liu

We review human evaluation practices in automatic, speech-driven 3D gesture generation and find a lack of standardisation and frequent use of flawed experimental setups. This leads to a situation where it is impossible to know how different…

Understanding human behavior is a fundamental goal of social sciences, yet its analysis presents significant challenges. Conventional methodologies employed for the study of behavior, characterized by labor-intensive data collection…

Human-Computer Interaction · Computer Science 2024-07-19 Dominik Schiller , Tobias Hallmen , Daksitha Withanage Don , Elisabeth André , Tobias Baur