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The advent of cyber-physical systems, such as robots and autonomous vehicles (AVs), brings new opportunities and challenges for the domain of interaction design. Though there is consensus about the value of human-centred development, there…

Human-Computer Interaction · Computer Science 2024-06-14 Marius Hoggenmuller , Martin Tomitsch , Callum Parker , Trung Thanh Nguyen , Dawei Zhou , Stewart Worrall , Eduardo Nebot

To assist robots in teleoperation tasks, haptic rendering which allows human operators access a virtual touch feeling has been developed in recent years. Most previous haptic rendering methods strongly rely on data collected by tactile…

Robotics · Computer Science 2023-01-18 Guanqun Cao , Jiaqi Jiang , Ningtao Mao , Danushka Bollegala , Min Li , Shan Luo

In this paper we have presented a hand gesture recognition library. Various functions include detecting cluster count, cluster orientation, finger pointing direction, etc. To use these functions first the input image needs to be processed…

Computer Vision and Pattern Recognition · Computer Science 2015-07-21 Jonathan Fidelis Paul , Dibyabiva Seth , Cijo Paul , Jayati Ghosh Dastidar

In this paper, we introduce Motion-X++, a large-scale multimodal 3D expressive whole-body human motion dataset. Existing motion datasets predominantly capture body-only poses, lacking facial expressions, hand gestures, and fine-grained pose…

Computer Vision and Pattern Recognition · Computer Science 2025-01-10 Yuhong Zhang , Jing Lin , Ailing Zeng , Guanlin Wu , Shunlin Lu , Yurong Fu , Yuanhao Cai , Ruimao Zhang , Haoqian Wang , Lei Zhang

Vision based human motion recognition has fascinated many researchers due to its critical challenges and a variety of applications. The applications range from simple gesture recognition to complicated behaviour understanding in…

Computer Vision and Pattern Recognition · Computer Science 2016-08-25 Geetanjali Vinayak Kale , Varsha Hemant Patil

Human motion generation and editing are key components of computer vision. However, current approaches in this field tend to offer isolated solutions tailored to specific tasks, which can be inefficient and impractical for real-world…

Computer Vision and Pattern Recognition · Computer Science 2025-07-23 Ziyan Guo , Zeyu Hu , De Wen Soh , Na Zhao

Since most software systems provide their users with interactive features, building user interfaces (UI) is one of the core software engineering tasks. It consists in designing, implementing and testing ever more sophisticated and versatile…

Software Engineering · Computer Science 2021-05-31 Arnaud Blouin , Jean-Marc Jézéquel

The design of intuitive three-dimensional user interfaces is vital for interaction in virtual reality, allowing to effectively close the loop between a human user and the virtual environment. The utilization of 3D gestural input allows for…

Human-Computer Interaction · Computer Science 2024-01-17 Nico Reski , Aris Alissandrakis , Andreas Kerren

Video motion transfer aims to generate a target video that inherits motion patterns from a source video while rendering new scenes. Existing training-free approaches focus on constructing motion guidance based on the intermediate outputs of…

Computer Vision and Pattern Recognition · Computer Science 2026-03-18 Zhen Wang , Youcan Xu , Jun Xiao , Long Chen

The human hand is our primary interface to the physical world, yet egocentric perception rarely knows when, where, or how forcefully it makes contact. Robust wearable tactile sensors are scarce, and no existing in-the-wild datasets align…

The recent introduction of depth cameras like Leap Motion Controller allows researchers to exploit the depth information to recognize hand gesture more robustly. This paper proposes a novel hand gesture recognition system with Leap Motion…

Computer Vision and Pattern Recognition · Computer Science 2017-11-15 Youchen Du , Shenglan Liu , Lin Feng , Menghui Chen , Jie Wu

Around-device interaction promises to extend the input space of mobile and wearable devices beyond the common but restricted touchscreen. So far, most around-device interaction approaches rely on instrumenting the device or the environment…

Human-Computer Interaction · Computer Science 2017-01-17 Jens Grubert , Eyal Ofek , Michel Pahud , Matthias Kranz , Dieter Schmalstieg

Teleoperation tasks with multi-agent systems have a high potential in supporting human-swarm collaborative teams in exploration and rescue operations. However, it requires an intuitive and adaptive control approach to ensure swarm stability…

Non-verbal communication is part of our regular conversation, and multiple gestures are used to exchange information. Among those gestures, pointing is the most important one. If such gestures cannot be perceived by other team members, e.g.…

Human-Computer Interaction · Computer Science 2020-01-14 Naina Dhingra , Eugenio Valli , Andreas Kunz

Many users struggle to notice when a more efficient workflow exists in feature-rich tools like Excel. Existing AI assistants offer help only after users describe their goals or problems, which can be effortful and imprecise. We present…

Human-Computer Interaction · Computer Science 2026-04-23 Litao Yan , Andrew Head , Ken Milne , Vu Le , Sumit Gulwani , Chris Parnin , Emerson Murphy-Hill

The question of encoding movements such as those produced by human gestures may become central in the coming years, given the growing importance of movement data exchanges between heterogeneous systems and applications (musical…

Human-Computer Interaction · Computer Science 2010-05-26 Annie Luciani , Matthieu Evrard , Damien Couroussé , Nicolas Castagné , Claude Cadoz , Jean-Loup Florens

Providing users with accurate gestural interfaces, such as gesture recognition based on wrist-worn devices, is a key challenge in mixed reality. However, static machine learning processes in gesture recognition assume that training and test…

Computer Vision and Pattern Recognition · Computer Science 2024-10-08 Junxiao Shen , Matthias De Lange , Xuhai "Orson" Xu , Enmin Zhou , Ran Tan , Naveen Suda , Maciej Lazarewicz , Per Ola Kristensson , Amy Karlson , Evan Strasnick

Recent advancements in large language models (LLMs) have significantly improved their ability to generate natural and contextually relevant text, enabling more human-like AI interactions. However, generating and understanding interactive…

Artificial Intelligence · Computer Science 2025-03-13 Jeongeun Park , Sungjoon Choi , Sangdoo Yun

In recent years, there has been a considerable amount of research in the Gesture Recognition domain, mainly owing to the technological advancements in Computer Vision. Various new applications have been conceptualised and developed in this…

Computer Vision and Pattern Recognition · Computer Science 2023-12-04 Kshitij Deshpande , Varad Mashalkar , Kaustubh Mhaisekar , Amaan Naikwadi , Archana Ghotkar

In filmmaking, directors typically allow actors to perform freely based on the script before providing specific guidance on how to present key actions. AI-generated content faces similar requirements, where users not only need automatic…

Computer Vision and Pattern Recognition · Computer Science 2025-07-29 Zheng Qin , Ruobing Zheng , Yabing Wang , Tianqi Li , Zixin Zhu , Sanping Zhou , Ming Yang , Le Wang
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