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This study delves into the key issues of representation and accessibility in game development. Despite their societal significance, video games face ongoing criticism for lacking diversity in both the workforce and content, excluding…

Human-Computer Interaction · Computer Science 2024-07-09 Nooshin Darvishinia , Todd Goodson

Nigeria's remarkable information and communication technology (ICT) journey spans decades, playing a pivotal role in economic sustainability, especially as the nation celebrates its Republic at Sixty. This paper provides an overview of…

Computers and Society · Computer Science 2024-01-09 Abayomi Agbeyangi , Ayodeji Makinde , Isaac Odun-Ayo

Addressing school bullying effectively and promptly is crucial for the mental health of students. This study examined the potential of large language models (LLMs) to empower students by discerning between bullying and joking in school peer…

Computers and Society · Computer Science 2024-08-06 Aditya Paul , Chi Lok Yu , Eva Adelina Susanto , Nicholas Wai Long Lau , Gwenyth Isobel Meadows

It has been challenging to find ways to educate people to have better environmental consciousness. In some cases, people do not know what the right behaviors are to protect the environment. Game engine has been used in the AEC industry for…

Computers and Society · Computer Science 2023-04-24 Jing Du

We develop a game theoretical model of $N$ heterogeneous interacting agents called the intelligent minority game. The ``intelligent'' agents play the basic minority game and depending on their performances, generate new strategies using the…

Statistical Mechanics · Physics 2009-11-07 Marko Sysi-Aho , Anirban Chakraborti , Kimmo Kaski

In this article, we present our findings from ten years of research on intelligent educational games. We discuss the architecture of our training environments for learning spelling and mathematics, and specifically focus on the…

Computers and Society · Computer Science 2018-06-11 Barbara Solenthaler , Severin Klingler , Tanja Käser , Markus Gross

The minority game is a simple congestion game in which the players' main goal is to choose among two options the one that is adopted by the smallest number of players. We characterize the set of Nash equilibria and the limiting behavior of…

Physics and Society · Physics 2007-08-28 Willemien Kets , Mark Voorneveld

E-learning has been an important policy for education planners for many years in developed countries. This policy has been adopted by education in some developing countries; it is therefore expedient to study its emergence in the Nigerian…

Computers and Society · Computer Science 2011-05-24 O. Awodele , S. O. Kuyoro , A. K. Adejumobi , O. Awe , O. Makanju

Pragmatic reference enables efficient interpersonal communication. Prior work uses simple reference games to test models of pragmatic reasoning, often with unidentified speakers and listeners. In practice, however, speakers' sociocultural…

Computation and Language · Computer Science 2023-06-06 Omar Shaikh , Caleb Ziems , William Held , Aryan J. Pariani , Fred Morstatter , Diyi Yang

Educating children and young people to be safe online is essential, especially as the metaverse, a next-generation internet blending immersive technologies, promises to reshape their interactions and amplify their experiences. While virtual…

Multimedia · Computer Science 2025-10-20 Sophie McKenzie , Jeb Webb , Robin Doss

We present an innovative methodology for studying and teaching the impacts of AI through a role play game. The game serves two primary purposes: 1) training AI developers and AI policy professionals to reflect on and prepare for future…

Computers and Society · Computer Science 2019-12-20 Shahar Avin , Ross Gruetzemacher , James Fox

As the global climate crisis intensifies, 3D video games have emerged as powerful, interactive simulations for Environmental Education (EE). However, empirical assessment of their pedagogical efficacy remains epistemologically challenged.…

Human-Computer Interaction · Computer Science 2026-04-20 Yuanyuan Xu , Zhehao Sun , Chi Zhen , Yin-Shan Lin , Miles Thorogood , Megan Smith , Patricia Lasserre , Aleksandra Dulic

About 15% of the world population is affected by a disability in some form, amongst whom only 31% perform the recommended exercises without intervention. We are working on developing a motivating and effective way to encourage people. In…

Computer Vision and Pattern Recognition · Computer Science 2023-01-27 Atul Dhingra , Adeboye A. Adejare , Adam Fendler , Roopeswar Kommalapati

Social media platforms allow users to freely share their opinions about issues or anything they feel like. However, they also make it easier to spread hate and abusive content. The Fulani ethnic group has been the victim of this unfortunate…

Interpreting kinematic graphs remains a significant challenge in physics education. The MissionMotion Project addresses this issue by providing a gamified physical-computational environment combining low-cost sensors, physical activity,…

Language carries thought and coordination among humans but rarely reaches further along the spectrum of diverse intelligence. Yet non-neural systems -- from gene regulatory networks and microbial consortia to fungi -- are increasingly…

Machine Learning · Computer Science 2026-05-19 Yanbo Zhang , Michael Levin

Utilitarian games such as dictator games to measure fairness have been studied in the social sciences for decades. These games have given us insight into not only how humans view fairness but also in what conditions the frequency of…

Artificial Intelligence · Computer Science 2024-02-12 Jazmia Henry

Technology has become an essential part of our everyday life, and its use in educational environments keeps growing. In addition, games are one of the most popular activities across cultures and ages, and there is ample evidence that…

Computers and Society · Computer Science 2022-12-05 Manuel J. Gomez , José A. Ruipérez-Valiente , Félix J. García Clemente

Modern video games pose significant challenges for traditional automated testing algorithms, yet intensive testing is crucial to ensure game quality. To address these challenges, researchers designed gaming agents using Reinforcement…

Software Engineering · Computer Science 2026-02-23 Yifei Chen , Sarra Habchi , Lili Wei

Play is a central aspect of childhood development, with games as a vital tool to promote it. However, neurodivergent children, especially those in neurodiverse environments, are underserved by HCI games research. Most existing work takes on…

Human-Computer Interaction · Computer Science 2024-04-18 Patricia Piedade , Isabel Neto , Ana Pires , Rui Prada , Hugo Nicolau
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