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Games are a popular form of entertainment. However, many computer games present unnecessary barriers to players with sensory, motor and cognitive impairments. In order to overcome such pitfalls, an awareness of their impact and a…

Computers and Society · Computer Science 2015-12-31 Michael James Scott , Gheorghita Ghinea , Ian Hamilton

Empathy games are a promising yet new research avenue that explores how to design empathic game experiences that would help children to understand and address the emotions of other people. Research in this field was primarily done in the…

Human-Computer Interaction · Computer Science 2023-06-21 Ekaterina Muravevskaia , Abhijith A , Pranav Prabha , Mahesh S Unnithan , Arunav H , Rthuraj P R , Ruthvik Kanukunta , Gayathri Manikutty

Game jams are a way to create games under fast-paced conditions and certain constraints. The increase in game jam events all over the world, their engaging and creative nature, with the aim of sharing results among players can be seen in…

Computers and Society · Computer Science 2018-09-03 Bernadette Spieler , Anja Petri , Christian Schindler , Wolfgang Slany , Maria Betran , Helen Boulton , Eugenio Gaeta , Jonathan Smith

Nigeria is the most populous country in Africa with a population of more than 200 million people. More than 500 languages are spoken in Nigeria and it is one of the most linguistically diverse countries in the world. Despite this, natural…

This paper presents a new approach to engaging children in Nigeria to share their views of AI. This approach is centered on an inclusive writing contest for children in a secondary school in Abuja to write about AI to compete for prizes and…

Human-Computer Interaction · Computer Science 2023-03-27 Cornelius Adejoro , Luise Arn , Larissa Schwartz , Tom Yeh

The Global Games Jam (GGJ) attracts many people who are passionate about games development, coming from a range of educational backgrounds. Therefore, the event can be experienced by novices and student developers as an opportunity for…

Computers and Society · Computer Science 2013-05-21 Michael James Scott , Gheorghita Ghinea

This chapter reports an empirical teaching experience integrating newsgame creation-serious games addressing current events and contributing to public debate-into an introductory game design course for engineering students. From 2010 to…

Computers and Society · Computer Science 2026-01-13 Damien Djaouti , Julian Alvarez

This paper will present a cross-European experience of game jams as part of a Horizon 2020 funded project: No-one Left Behind (NOLB). The NOLB project was created to unlock inclusive gaming creation and experiences in formal learning…

Computers and Society · Computer Science 2018-09-03 Helen Boulton , Bernadette Spieler , Anja Petri , Christian Schindler , Wolfgang Slany , Maria Beltran

Understanding how emotions are expressed across languages is vital for building culturally-aware and inclusive NLP systems. However, emotion expression in African languages is understudied, limiting the development of effective emotion…

Many neurodivergent (ND) children are integrated into mainstream schools alongside their neurotypical (NT) peers. However, they often face social exclusion, which may have lifelong effects. Inclusive play activities can be a strong driver…

Human-Computer Interaction · Computer Science 2024-04-18 Patricia Piedade , Isabel Neto , Ana Pires , Rui Prada , Hugo Nicolau

Accessibility education has been rarely incorporated into the high school curricula. This is a missed opportunity to equip next-generation software designers and decision-makers with knowledge, awareness, and empathy regarding accessibility…

Human-Computer Interaction · Computer Science 2024-06-10 Kyrie Zhixuan Zhou , Chunyu Liu , Jingwen Shan , Devorah Kletenik , Rachel F. Adler

With over 500 languages in Nigeria, three languages -- Hausa, Yor\`ub\'a and Igbo -- spoken by over 175 million people, account for about 60% of the spoken languages. However, these languages are categorised as low-resource due to…

Computation and Language · Computer Science 2025-03-10 Isa Inuwa-Dutse

For immigrants, language preservation is crucial to maintain their identity, but the process of immigration can put a strain on a community's ability to do so. We interviewed eight Nepali immigrants to understand barriers to language…

Human-Computer Interaction · Computer Science 2026-04-02 Alejandro Ciuba , Zheng YY Li , Aakash Gautam

This ongoing experimental project investigates the use of Generative Image Models (GIMs) in crafting a picture book creation game designed to nurture social connections among autistic children and their neurotypical peers within a…

Human-Computer Interaction · Computer Science 2025-04-09 Yiqi Xiao

Nigeria is a multilingual country with 500+ languages. Naija is a Nigerian Pidgin spoken by approximately 120M speakers and it is a mixed language (e.g., English, Portuguese, Yoruba, Hausa and Igbo). Although it has mainly been a spoken…

Computation and Language · Computer Science 2025-05-01 David Ifeoluwa Adelani , A. Seza Doğruöz , Iyanuoluwa Shode , Anuoluwapo Aremu

Segregation is widespread in all realms of human society. Several influential studies have argued that intolerance is not a prerequisite for a segregated society, and that segregation can arise even when people generally prefer diversity.…

Social and Information Networks · Computer Science 2016-10-27 Milena Tsvetkova , Olof Nilsson , Camilla Öhman , Lovisa Sumpter , David Sumpter

Dyslexia is a neurodevelopmental disorder estimated to strike approximately 5 to 10 per cent of the population. In particular, phonological dyslexia causes problems in connecting the sounds of words with their written forms. Consequently,…

Human-Computer Interaction · Computer Science 2025-09-01 Jose Manuel Alcalde-Llergo , Andrea Zingoni , Pilar Aparicio-Martinez , Sara Pinzi , Enrique Yeguas-Bolivar

This paper presents a game based on storytelling, in which the players are faced with ethical dilemmas related to software engineering specific issues. The players' choices have consequences on how the story unfolds and could lead to…

Human-Computer Interaction · Computer Science 2019-03-06 Michalis Xenos , Vasiliki Velli

Strategic decision making involves affective and cognitive functions like reasoning, cognitive and emotional empathy which may be subject to age and gender differences. However, empathy-related changes in strategic decision-making and their…

Computer Science and Game Theory · Computer Science 2017-02-28 Giulia Rossi , Alain Tcheukam , Hamidou Tembine

JADE is an educational game we have imagined, designed, built, and used successfully in various contexts. This board game enables learning and practicing software ergonomics concepts. It is intended for beginners. We use it every year…

Human-Computer Interaction · Computer Science 2023-08-08 Stéphanie Jean-Daubias
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