English
Related papers

Related papers: Learning Activities in Colours and Rainbows for Pr…

200 papers

Programming education is becoming important as demands on computer literacy and coding skills are growing. Despite the increasing popularity of interactive online learning systems, many programming courses in schools have not changed their…

Computers and Society · Computer Science 2020-01-23 Ryo Suzuki , Jun Kato , Koji Yatani

While many image colorization algorithms have recently shown the capability of producing plausible color versions from gray-scale photographs, they still suffer from limited semantic understanding. To address this shortcoming, we propose to…

Computer Vision and Pattern Recognition · Computer Science 2019-02-11 Jiaojiao Zhao , Jungong Han , Ling Shao , Cees G. M. Snoek

Task and motion planning problems in robotics combine symbolic planning over discrete task variables with motion optimization over continuous state and action variables. Recent works such as PDDLStream have focused on optimistic planning…

Robotics · Computer Science 2023-08-24 Mohamed Khodeir , Ben Agro , Florian Shkurti

This paper proposes a novel control framework for robotic swarms capable of turning a musical input into a painting. The approach connects the two artistic domains, music and painting, leveraging their respective connections to fundamental…

Robotics · Computer Science 2025-06-03 Jingde Cheng , Gennaro Notomista

Digital competence (DC) is a broad set of skills, attitudes, and knowledge for confident, critical and responsible use of digital technologies in every aspect of life. DC is fundamental to all people in conducting a productive and…

Computers and Society · Computer Science 2022-05-31 Christel Sirocchi , Annika Ostergren Pofantis , Alessandro Bogliolo

Reinforcement learning (RL) -- algorithms that teach artificial agents to interact with environments by maximising reward signals -- has achieved significant success in recent years. These successes have been facilitated by advances in…

Machine Learning · Computer Science 2025-04-03 Llewyn Salt , Marcus Gallagher

Recent work investigated the potential of comics to support the teaching and learning of programming concepts and suggested several ways $coding$ $strips$, a form of comic strip with its corresponding code, can be used. Building on this…

Computers and Society · Computer Science 2021-09-29 Sangho Suh , Celine Latulipe , Ken Jen Lee , Bernadette Cheng , Edith Law

Given a natural language instruction and an input scene, our goal is to train a model to output a manipulation program that can be executed by the robot. Prior approaches for this task possess one of the following limitations: (i) rely on…

Computer programming is undergoing a true transformation driven by powerful new tools for automatic source code generation based on large language models. This transformation is also manifesting in introductory programming courses at…

Computers and Society · Computer Science 2025-07-02 Clemente Rubio-Manzano , Jazna Meza , Rodolfo Fernandez-Santibanez , Christian Vidal-Castro

Prospection, the act of predicting the consequences of many possible futures, is intrinsic to human planning and action, and may even be at the root of consciousness. Surprisingly, this idea has been explored comparatively little in…

Robotics · Computer Science 2018-04-03 Chris Paxton , Yotam Barnoy , Kapil Katyal , Raman Arora , Gregory D. Hager

Understanding and modelling children's cognitive processes and their behaviour in the context of their interaction with robots and social artificial intelligence systems is a fundamental prerequisite for meaningful and effective robot…

Robotics · Computer Science 2022-10-21 Serge Thill , Vicky Charisi , Tony Belpaeme , Ana Paiva

The unprecedented growth in the availability of data of all types and qualities and the emergence of the field of data science has provided an impetus to finally realizing the implementation of the full breadth of the Nolan and Temple Lang…

Computers and Society · Computer Science 2020-10-15 Wesley Burr , Fanny Chevalier , Christopher Collins , Alison L Gibbs , Raymond Ng , Chris Wild

Procedural models (i.e. symbolic programs that output visual data) are a historically-popular method for representing graphics content: vegetation, buildings, textures, etc. They offer many advantages: interpretable design parameters,…

This full paper in the research track evaluates the usage of data logged from cybersecurity exercises in order to predict students who are potentially at risk of performing poorly. Hands-on exercises are essential for learning since they…

The human visual color response is driven by specialized cells called cones, which exist in three types, viz. R, G, and B. Software is developed to simulate how color images are displayed for different types of color blindness. Specified…

Human-Computer Interaction · Computer Science 2015-02-13 H. M. de Oliveira , J. Ranhel , R. B. A. Alves

Social computing is the study of how technology shapes human social interactions. This topic has become increasingly relevant to secondary school students (ages 11--18) as more of young people's everyday social experiences take place…

Computers and Society · Computer Science 2024-01-19 Kianna Bolante , Kevin Chen , Quan Ze Chen , Amy Zhang

Reinforcement learning (RL) can elicit strong reasoning in large language models (LLMs), yet most open efforts focus on math and code. We propose Reasoning Curriculum, a simple two-stage curriculum that first elicits reasoning skills in…

Artificial Intelligence · Computer Science 2025-10-31 Bo Pang , Deqian Kong , Silvio Savarese , Caiming Xiong , Yingbo Zhou

We investigate using reinforcement learning agents as generative models of images (extending arXiv:1804.01118). A generative agent controls a simulated painting environment, and is trained with rewards provided by a discriminator network…

Computer Vision and Pattern Recognition · Computer Science 2019-10-03 John F. J. Mellor , Eunbyung Park , Yaroslav Ganin , Igor Babuschkin , Tejas Kulkarni , Dan Rosenbaum , Andy Ballard , Theophane Weber , Oriol Vinyals , S. M. Ali Eslami

RadGrad is a curriculum initiative implemented via an application that combines features of social networks, degree planners, individual learning plans, and serious games. RadGrad redefines traditional meanings of "progress" and "success"…

Computers and Society · Computer Science 2024-07-26 Philip M. Johnson , Carleton Moore , Peter Leong , Seungoh Paek

Interactive computational environments can help students explore algorithmic concepts through collaborative hands-on experimentation. However, static and instructor controlled demos in lectures limit engagement. Even when interactive…

Human-Computer Interaction · Computer Science 2026-02-02 Sumedh Karajagi , Sampad Bhusan Mohanty , Bhaskar Krishnamachari