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Tennis is a popular sport worldwide, boasting millions of fans and numerous national and international tournaments. Like many sports, tennis has benefitted from the popularity of rigorous record-keeping of game and player information, as…

Machine Learning · Computer Science 2019-10-09 Zijian Gao , Amanda Kowalczyk

The increasing number of spectators and players in e-sports, along with the development of optimized communication solutions and cloud computing technology, has motivated the constant growth of the online game industry. Even though…

Artificial Intelligence · Computer Science 2025-10-23 Silvia García-Méndez , Francisco de Arriba-Pérez

We present an end-to-end learning method for chess, relying on deep neural networks. Without any a priori knowledge, in particular without any knowledge regarding the rules of chess, a deep neural network is trained using a combination of…

Neural and Evolutionary Computing · Computer Science 2017-11-28 Eli David , Nathan S. Netanyahu , Lior Wolf

Matchmaking systems are vital for creating fair matches in online multiplayer games, which directly affects players' satisfactions and game experience. Most of the matchmaking systems largely rely on precise estimation of players' game…

Machine Learning · Computer Science 2022-08-17 Chaoyun Zhang , Kai Wang , Hao Chen , Ge Fan , Yingjie Li , Lifang Wu , Bingchao Zheng

LLMs struggle with decision-making in high-stakes environments like MOBA games, primarily due to a lack of proactive reasoning and limited understanding of complex game dynamics. To address this, we propose What-if Analysis LLM (WiA-LLM), a…

Artificial Intelligence · Computer Science 2026-01-13 Yuan Sui , Yanming Zhang , Yi Liao , Yu Gu , Guohua Tang , Zhongqian Sun , Wei Yang , Bryan Hooi

In this paper, we present a new application-focused benchmark dataset and results from a set of baseline Natural Language Processing and Machine Learning models for prediction of match outcomes for games of football (soccer). By doing so we…

Computation and Language · Computer Science 2020-12-09 Ryan Beal , Stuart E. Middleton , Timothy J. Norman , Sarvapali D. Ramchurn

Adversarial board games, as a paradigmatic domain of strategic reasoning and intelligence, have long served as both a popular competitive activity and a benchmark for evaluating artificial intelligence (AI) systems. Building on this…

Artificial Intelligence · Computer Science 2025-08-08 Yingjie Zhou , Jiezhang Cao , Farong Wen , Li Xu , Yanwei Jiang , Jun Jia , Ronghui Li , Xiaohong Liu , Yu Zhou , Xiongkuo Min , Jie Guo , Zicheng Zhang , Guangtao Zhai

A $p$-beauty contest is a wide class of games of guessing the most popular strategy among other players. In particular, guessing a fraction of a mean of numbers chosen by all players is a classic behavioral experiment designed to test…

General Economics · Economics 2025-10-23 Iuliia Alekseenko , Dmitry Dagaev , Sofia Paklina , Petr Parshakov

Cricket betting is a multi-billion dollar market. Therefore, there is a strong incentive for models that can predict the outcomes of games and beat the odds provided by bookers. The aim of this study was to investigate to what degree it is…

Machine Learning · Statistics 2015-11-19 Stylianos Kampakis , William Thomas

Forecasting players in sports has grown in popularity due to the potential for a tactical advantage and the applicability of such research to multi-agent interaction systems. Team sports contain a significant social component that…

Computer Vision and Pattern Recognition · Computer Science 2024-04-17 Luca Scofano , Alessio Sampieri , Giuseppe Re , Matteo Almanza , Alessandro Panconesi , Fabio Galasso

Multiplayer online battle arena games provide an excellent opportunity to study team performance. When designing a team, players must negotiate a \textit{proficiency-congruency dilemma} between selecting roles that best match their…

Human-Computer Interaction · Computer Science 2015-12-29 Jooyeon Kim , Brian C. Keegan , Sungjoon Park , Alice Oh

We consider the problem of predicting human players' actions in repeated strategic interactions. Our goal is to predict the dynamic step-by-step behavior of individual players in previously unseen games. We study the ability of neural…

Computer Science and Game Theory · Computer Science 2019-11-11 Yoav Kolumbus , Gali Noti

As the technology advances, an ample amount of data is collected in sports with the help of advanced sensors. Sports Analytics is the study of this data to provide a constructive advantage to the team and its players. The game of…

Machine Learning · Computer Science 2020-11-05 Rahul Chakwate , Madhan R A

Proper training and analytics in eSports require accurately collected and annotated data. Most eSports research focuses exclusively on in-game data analysis, and there is a lack of prior work involving eSports athletes' psychophysiological…

Human-Computer Interaction · Computer Science 2021-08-24 Anton Smerdov , Bo Zhou , Paul Lukowicz , Andrey Somov

Video-game players generate huge amounts of data, as everything they do within a game is recorded. In particular, among all the stored actions and behaviors, there is information on the in-game purchases of virtual products. Such…

Machine Learning · Statistics 2018-11-29 Paul Bertens , Anna Guitart , Pei Pei Chen , África Periáñez

Esports have become major international sports with hundreds of millions of spectators. Esports games generate massive amounts of telemetry data. Using these to predict the outcome of esports matches has received considerable attention, but…

Machine Learning · Computer Science 2019-06-11 Adam Katona , Ryan Spick , Victoria Hodge , Simon Demediuk , Florian Block , Anders Drachen , James Alfred Walker

Sports channel video portals offer an exciting domain for research on multimodal, multilingual analysis. We present methods addressing the problem of automatic video highlight prediction based on joint visual features and textual analysis…

Computation and Language · Computer Science 2017-07-27 Cheng-Yang Fu , Joon Lee , Mohit Bansal , Alexander C. Berg

There has been a recent explosion in the capabilities of game-playing artificial intelligence. Many classes of RL tasks, from Atari games to motor control to board games, are now solvable by fairly generic algorithms, based on deep…

Machine Learning · Computer Science 2017-05-09 Vlad Firoiu , William F. Whitney , Joshua B. Tenenbaum

This paper aims to reduce randomness in football by analysing the role of lineups in final scores using machine learning prediction models we have developed. Football clubs invest millions of dollars on lineups and knowing how individual…

Machine Learning · Computer Science 2023-01-18 George Peters , Diogo Pacheco

Most existing work on predicting NCAAB matches has been developed in a statistical context. Trusting the capabilities of ML techniques, particularly classification learners, to uncover the importance of features and learn their…

Machine Learning · Computer Science 2013-10-15 Albrecht Zimmermann , Sruthi Moorthy , Zifan Shi