Related papers: Remote Teaching and Learning in Applied Engineerin…
COVID-19 has caused widespread damage across many areas of life and has made humans more dependent on the internet and technology making us realize the importance of secure remote working environments. While social separation is encouraged…
Modern software systems require various capabilities to meet architectural and operational demands, such as the ability to scale automatically and recover from sudden failures. Self-adaptive software systems have emerged as a critical focus…
The COVID19 pandemic has demonstrated a need for remote learning and virtual learning applications such as virtual reality (VR) and tablet-based solutions. Creating complex learning scenarios by developers is highly time-consuming and can…
While much work focuses on the impacts of the pandemic on people's psychological and physical health, it is still unclear about the practical changes and adaptations. In this work, we interviewed 46 participants who were forced to work from…
Teaching is about constantly innovating strategies, ways and means to engage diverse students in active and meaningful learning. In line with this, SUTD adopts various student-centric teaching and learning teaching methods and approaches.…
Creating a graduate-level software engineering breadth course is challenging. The scope is wide. Students prefer hands-on work over theory. Industry increasingly values soft skills. Changing software technology requires the syllabus to be…
Everybody knows very well about the COVID-19 pandemic, lockdown, and its impacts and effects on every field of life, from childhood to senior citizens, from local to global. The underlying research study focuses on students' involvement in…
Although distance learning presents a number of interesting educational advantages as compared to in-person instruction, it is not without its downsides. We first assess the educational challenges presented by distance learning as a whole…
Digital innovation in education has revolutionized teaching and learning processes, demanding a rethink of pedagogical competence among educators. This study evaluates the preparation of instructors to use digital technologies into their…
Virtual environments have been utilised in robotics research as a tool to assess systems before deploying them in the field. The COVID-19 pandemic has brought about additional motivation for the development of virtual benchmarks in order to…
We are reporting on lessons learned from an e-contest for students held during the current pandemic. We compare the e-contest with the 10 previous editions of the same but face-to-face contest. While apparently the competition did not…
We present a simple but efficient concept for the realization of blended teaching of mathematics and its applications in theoretical mechanics that was conceived, tested and implemented at the University of Trento, Italy, during the…
We present a study on the development of Finnish first-year physics majors' attitudes towards physics, as measured by the Colorado Learning Attitudes about Science Survey, before, during and after the period of mandatory remote learning due…
The trend of remote work, especially in the IT sector, has been on the rise in recent years, and its popularity has especially increased since the COVID-19 pandemic. In addition to adopting remote work, companies also have been migrating…
The way of understanding online higher education has greatly changed due to the worldwide pandemic situation. Teaching is undertaken remotely, and the faculty incorporate lecture audio recordings as part of the teaching material. This new…
Physics lab courses permanently undergo transformations, in recent times especially to adapt to the emergence of new digital technologies and the Covid-19 pandemic in which digital technologies facilitated distance learning. Since these…
The COVID-19 pandemic has by-and-large prevented in-person meetings since March 2020. While the increasing deployment of effective vaccines around the world is a very positive development, the timeline and pathway to "normality" is…
This paper reports on students' readiness for using Metaverse for education in a university in a developing country facing infrastructure and poverty challenges. Covid-19 forced many universities to adopt a hybrid approach to teaching and…
The process of teaching has been greatly changed by the COVID-19 pandemic. It is possible that studying will not resemble anymore the process known by the previous generations of students. As the current generations learn by doing and use…
We describe the design process and the challenges we met during a rapid multi-disciplinary pandemic project related to stay-at-home orders and social media moral frames. Unlike our typical design experience, we had to handle a steeper…