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We describe an end-to-end speech synthesis system that uses generative adversarial training. We train our Vocoder for raw phoneme-to-audio conversion, using explicit phonetic, pitch and duration modeling. We experiment with several…

Machine Learning · Computer Science 2023-10-17 Tiberiu Boros , Stefan Daniel Dumitrescu , Ionut Mironica , Radu Chivereanu

Speech-driven 3D facial animation technology has been developed for years, but its practical application still lacks expectations. The main challenges lie in data limitations, lip alignment, and the naturalness of facial expressions.…

Computer Vision and Pattern Recognition · Computer Science 2024-04-30 Xiangyu Liang , Wenlin Zhuang , Tianyong Wang , Guangxing Geng , Guangyue Geng , Haifeng Xia , Siyu Xia

Animating human face images aims to synthesize a desired source identity in a natural-looking way mimicking a driving video's facial movements. In this context, Generative Adversarial Networks have demonstrated remarkable potential in…

Computer Vision and Pattern Recognition · Computer Science 2024-08-26 Alireza Javanmardi , Alain Pagani , Didier Stricker

Recent approaches in text-to-speech (TTS) synthesis employ neural network strategies to vocode perceptually-informed spectrogram representations directly into listenable waveforms. Such vocoding procedures create a computational bottleneck…

Sound · Computer Science 2019-07-29 Paarth Neekhara , Chris Donahue , Miller Puckette , Shlomo Dubnov , Julian McAuley

Style synthesis attracts great interests recently, while few works focus on its dual problem "style separation". In this paper, we propose the Style Separation and Synthesis Generative Adversarial Network (S3-GAN) to simultaneously…

Computer Vision and Pattern Recognition · Computer Science 2018-11-08 Rui Zhang , Sheng Tang , Yu Li , Junbo Guo , Yongdong Zhang , Jintao Li , Shuicheng Yan

3D grasp synthesis generates grasping poses given an input object. Existing works tackle the problem by learning a direct mapping from objects to the distributions of grasping poses. However, because the physical contact is sensitive to…

Robotics · Computer Science 2023-05-09 Haoming Li , Xinzhuo Lin , Yang Zhou , Xiang Li , Yuchi Huo , Jiming Chen , Qi Ye

Co-speech gesture is crucial for human-machine interaction and digital entertainment. While previous works mostly map speech audio to human skeletons (e.g., 2D keypoints), directly generating speakers' gestures in the image domain remains…

Computer Vision and Pattern Recognition · Computer Science 2022-12-06 Xian Liu , Qianyi Wu , Hang Zhou , Yuanqi Du , Wayne Wu , Dahua Lin , Ziwei Liu

Virtual humans have gained considerable attention in numerous industries, e.g., entertainment and e-commerce. As a core technology, synthesizing photorealistic face frames from target speech and facial identity has been actively studied…

Conversational Speech Synthesis (CSS) aims to express a target utterance with the proper speaking style in a user-agent conversation setting. Existing CSS methods employ effective multi-modal context modeling techniques to achieve empathy…

Computation and Language · Computer Science 2024-08-02 Rui Liu , Yifan Hu , Yi Ren , Xiang Yin , Haizhou Li

The data scarcity problem in Electroencephalography (EEG) based affective computing results into difficulty in building an effective model with high accuracy and stability using machine learning algorithms especially deep learning models.…

Machine Learning · Computer Science 2021-09-09 Zhi Zhang , Sheng-hua Zhong , Yan Liu

Face aging, which aims at aesthetically rendering a given face to predict its future appearance, has received significant research attention in recent years. Although great progress has been achieved with the success of Generative…

Computer Vision and Pattern Recognition · Computer Science 2019-11-18 Yunfan Liu , Qi Li , Zhenan Sun , Tieniu Tan

Affective computing and cognitive theory are widely used in modern human-computer interaction scenarios. Human faces, as the most prominent and easily accessible features, have attracted great attention from researchers. Since humans have…

Computer Vision and Pattern Recognition · Computer Science 2020-01-20 Wenxuan Wang , Yanwei Fu , Qiang Sun , Tao Chen , Chenjie Cao , Ziqi Zheng , Guoqiang Xu , Han Qiu , Yu-Gang Jiang , Xiangyang Xue

Existing methods for synthesizing 3D human gestures from speech have shown promising results, but they do not explicitly model the impact of emotions on the generated gestures. Instead, these methods directly output animations from speech…

Computer Vision and Pattern Recognition · Computer Science 2026-04-01 Kiran Chhatre , Radek Daněček , Nikos Athanasiou , Giorgio Becherini , Christopher Peters , Michael J. Black , Timo Bolkart

Grasping is an important human activity that has long been studied in robotics, computer vision, and cognitive science. Most existing works study grasping from the perspective of synthesizing hand poses conditioned on 3D or 2D object…

Computer Vision and Pattern Recognition · Computer Science 2024-06-18 Chaerin Min , Srinath Sridhar

Articulation, emotion, and personality play strong roles in the orofacial movements. To improve the naturalness and expressiveness of virtual agents (VAs), it is important that we carefully model the complex interplay between these factors.…

Human-Computer Interaction · Computer Science 2023-05-15 Najmeh Sadoughi , Carlos Busso

Generating talking head videos through a face image and a piece of speech audio still contains many challenges. ie, unnatural head movement, distorted expression, and identity modification. We argue that these issues are mainly because of…

Computer Vision and Pattern Recognition · Computer Science 2023-03-14 Wenxuan Zhang , Xiaodong Cun , Xuan Wang , Yong Zhang , Xi Shen , Yu Guo , Ying Shan , Fei Wang

We propose a novel way of solving the issue of classification of out-of-vocabulary gestures using Artificial Neural Networks (ANNs) trained in the Generative Adversarial Network (GAN) framework. A generative model augments the data set in…

Machine Learning · Computer Science 2023-04-14 Miguel Simão , Pedro Neto , Olivier Gibaru

Emotion is a core paralinguistic feature in voice interaction. It is widely believed that emotion understanding models learn fundamental representations that transfer to synthesized speech, making emotion understanding results a plausible…

Computation and Language · Computer Science 2026-03-18 Yuan Ge , Haishu Zhao , Aokai Hao , Junxiang Zhang , Bei Li , Xiaoqian Liu , Chenglong Wang , Jianjin Wang , Bingsen Zhou , Bingyu Liu , Jingbo Zhu , Zhengtao Yu , Tong Xiao

Recent developments in generative AI have shone a spotlight on high-performance synthetic text generation technologies. The now wide availability and ease of use of such models highlights the urgent need to provide equally powerful…

Computation and Language · Computer Science 2023-10-25 Alan Cowap , Yvette Graham , Jennifer Foster

Given large amount of real photos for training, Convolutional neural network shows excellent performance on object recognition tasks. However, the process of collecting data is so tedious and the background are also limited which makes it…

Computer Vision and Pattern Recognition · Computer Science 2022-05-10 Yida Wang , Weihong Deng