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Probabilistic 3D map has been applied to object segmentation with multiple camera viewpoints, however, conventional methods lack of real-time efficiency and functionality of multilabel object mapping. In this paper, we propose a method to…

Robotics · Computer Science 2020-01-17 Kentaro Wada , Kei Okada , Masayuki Inaba

3D meshes are a fundamental representation widely used in computer science and engineering. In robotics, they are particularly valuable because they capture objects in a form that aligns directly with how robots interact with the physical…

Robotics · Computer Science 2026-01-01 Qian Wang , Omar Abdellall , Tony Gao , Xiatao Sun , Daniel Rakita

We propose a robust and efficient framework to generate global trajectories for ground robots in complex 3D environments. The proposed method takes point cloud as input and efficiently constructs a multi-level map using triangular patches…

Robotics · Computer Science 2024-11-14 Chengkun Tian , Xiaohui Gao , Yongguang Liu

We introduce a recipe for generating immersive 3D worlds from a single image by framing the task as an in-context learning problem for 2D inpainting models. This approach requires minimal training and uses existing generative models. Our…

Computer Vision and Pattern Recognition · Computer Science 2025-03-24 Katja Schwarz , Denys Rozumnyi , Samuel Rota Bulò , Lorenzo Porzi , Peter Kontschieder

Traditional map-making relies heavily on Geographic Information Systems (GIS), requiring domain expertise and being time-consuming, especially for repetitive tasks. Recent advances in generative AI (GenAI), particularly image diffusion…

Computer Vision and Pattern Recognition · Computer Science 2025-11-17 Claudio Affolter , Sidi Wu , Yizi Chen , Lorenz Hurni

We introduce Scan2Mesh, a novel data-driven generative approach which transforms an unstructured and potentially incomplete range scan into a structured 3D mesh representation. The main contribution of this work is a generative neural…

Computer Vision and Pattern Recognition · Computer Science 2019-04-03 Angela Dai , Matthias Nießner

Designing complex 3D scenes has been a tedious, manual process requiring domain expertise. Emerging text-to-3D generative models show great promise for making this task more intuitive, but existing approaches are limited to object-level…

Computer Vision and Pattern Recognition · Computer Science 2023-03-24 Ryan Po , Gordon Wetzstein

We present Magic123, a two-stage coarse-to-fine approach for high-quality, textured 3D meshes generation from a single unposed image in the wild using both2D and 3D priors. In the first stage, we optimize a neural radiance field to produce…

Computer Vision and Pattern Recognition · Computer Science 2023-07-25 Guocheng Qian , Jinjie Mai , Abdullah Hamdi , Jian Ren , Aliaksandr Siarohin , Bing Li , Hsin-Ying Lee , Ivan Skorokhodov , Peter Wonka , Sergey Tulyakov , Bernard Ghanem

We describe a guided proceduralization framework that optimizes geometry processing on architectural input models to extract target grammars. We aim to provide efficient artistic workflows by creating procedural representations from…

Graphics · Computer Science 2018-07-10 Ilke Demir , Daniel G. Aliaga

Material node graphs are programs that generate the 2D channels of procedural materials, including geometry such as roughness and displacement maps, and reflectance such as albedo and conductivity maps. They are essential in computer…

Computer Vision and Pattern Recognition · Computer Science 2026-05-18 Jonas Belouadi , Tamy Boubekeur , Adrien Kaiser

This paper designs a technique route to generate high-quality panoramic image with depth information, which involves two critical research hotspots: fusion of LiDAR and image data and image stitching. For the fusion of 3D points and image…

Computer Vision and Pattern Recognition · Computer Science 2020-10-28 Hao Ma , Jingbin Liu , Zhirong Hu , Hongyu Qiu , Dong Xu , Zemin Wang , Xiaodong Gong , Sheng Yang

A robust, resource-efficient, distributed, and minimally parameterized 3D map matching and merging algorithm is proposed. The suggested algorithm utilizes tomographic features from 2D projections of horizontal cross-sections of…

Robotics · Computer Science 2024-07-01 Halil Utku Unlu , Anthony Tzes , Prashanth Krishnamurthy , Farshad Khorrami

Spatial intelligence is foundational to AI systems that interact with the physical world, particularly in 3D scene generation and spatial comprehension. Current methodologies for 3D scene generation often rely heavily on predefined…

Computer Vision and Pattern Recognition · Computer Science 2024-12-09 Libin Liu , Shen Chen , Sen Jia , Jingzhe Shi , Zhongyu Jiang , Can Jin , Wu Zongkai , Jenq-Neng Hwang , Lei Li

Creating large-scale interactive 3D environments is essential for the development of Robotics and Embodied AI research. Current methods, including manual design, procedural generation, diffusion-based scene generation, and large language…

Computer Vision and Pattern Recognition · Computer Science 2024-11-18 Yian Wang , Xiaowen Qiu , Jiageng Liu , Zhehuan Chen , Jiting Cai , Yufei Wang , Tsun-Hsuan Wang , Zhou Xian , Chuang Gan

With video games steadily increasing in complexity, automated generation of game content has found widespread interest. However, the task of 3D gaming map art creation remains underexplored to date due to its unique complexity and…

Computer Vision and Pattern Recognition · Computer Science 2025-03-27 Vitaly Gnatyuk , Valeriia Koriukina , Ilya Levoshevich , Pavel Nurminskiy , Guenter Wallner

Despite recent advancements in text-to-image generation, most existing methods struggle to create images with multiple objects and complex spatial relationships in the 3D world. To tackle this limitation, we introduce a generic AI system,…

Computer Vision and Pattern Recognition · Computer Science 2024-12-17 Yanbo Ding , Shaobin Zhuang , Kunchang Li , Zhengrong Yue , Yu Qiao , Yali Wang

The generation of 3D scenes from user-specified conditions offers a promising avenue for alleviating the production burden in 3D applications. Previous studies required significant effort to realize the desired scene, owing to limited…

Computer Vision and Pattern Recognition · Computer Science 2024-11-28 Takayuki Hara , Tatsuya Harada

Currently, state-of-the-art exploration methods maintain high-resolution map representations in order to optimize exploration goals in each step that maximizes information gain. However, during exploring, those "optimal" selections could…

Robotics · Computer Science 2021-04-01 Fan Yang , Dung-Han Lee , John Keller , Sebastian Scherer

If a picture is worth thousand words, a moving 3d shape must be worth a million. We build upon the success of recent generative methods that create images fitting the semantics of a text prompt, and extend it to the controlled generation of…

Machine Learning · Computer Science 2021-09-28 Nikolay Jetchev

The demand for efficient 3D model generation techniques has grown exponentially, as manual creation of 3D models is time-consuming and requires specialized expertise. While generative models have shown potential in creating 3D textured…

Computer Vision and Pattern Recognition · Computer Science 2023-07-28 Fanghua Yu , Xintao Wang , Zheyuan Li , Yan-Pei Cao , Ying Shan , Chao Dong
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