Related papers: Neural Rays for Occlusion-aware Image-based Render…
Novel view synthesis is a long-standing problem that revolves around rendering frames of scenes from novel camera viewpoints. Volumetric approaches provide a solution for modeling occlusions through the explicit 3D representation of the…
Neural rendering combines ideas from classical computer graphics and machine learning to synthesize images from real-world observations. NeRF, short for Neural Radiance Fields, is a recent innovation that uses AI algorithms to create 3D…
Implicit neural representations have shown powerful capacity in modeling real-world 3D scenes, offering superior performance in novel view synthesis. In this paper, we target a more challenging scenario, i.e., joint scene novel view…
Neural Radiance Fields (NeRF) have emerged as a powerful representation for the task of novel view synthesis due to their simplicity and state-of-the-art performance. Though NeRF can produce photorealistic renderings of unseen viewpoints…
Neural rendering has received tremendous attention since the advent of Neural Radiance Fields (NeRF), and has pushed the state-of-the-art on novel-view synthesis considerably. The recent focus has been on models that overfit to a single…
With dense inputs, Neural Radiance Fields (NeRF) is able to render photo-realistic novel views under static conditions. Although the synthesis quality is excellent, existing NeRF-based methods fail to obtain moderate three-dimensional (3D)…
Neural Radiance Field (NeRF) has broken new ground in the novel view synthesis due to its simple concept and state-of-the-art quality. However, it suffers from severe performance degradation unless trained with a dense set of images with…
Neural Radiance Fields (NeRF) have significantly advanced the field of novel view synthesis, yet their generalization across diverse scenes and conditions remains challenging. Addressing this, we propose the integration of a novel…
Neural radiance fields (NeRF) have shown great potentials in representing 3D scenes and synthesizing novel views, but the computational overhead of NeRF at the inference stage is still heavy. To alleviate the burden, we delve into the…
Unlike opaque object, novel view synthesis of transparent object is a challenging task, because transparent object refracts light of background causing visual distortions on the transparent object surface along the viewpoint change.…
Neural Radiance Fields or NeRFs have become the representation of choice for problems in view synthesis or image-based rendering, as well as in many other applications across computer graphics and vision, and beyond. At their core, NeRFs…
Utilizing multi-view inputs to synthesize novel-view images, Neural Radiance Fields (NeRF) have emerged as a popular research topic in 3D vision. In this work, we introduce a Generalizable Semantic Neural Radiance Field (GSNeRF), which…
Neural Radiance Fields (NeRF) have been proposed for photorealistic novel view rendering. However, it requires many different views of one scene for training. Moreover, it has poor generalizations to new scenes and requires retraining or…
The emerging Neural Radiance Field (NeRF) shows great potential in representing 3D scenes, which can render photo-realistic images from novel view with only sparse views given. However, utilizing NeRF to reconstruct real-world scenes…
We present a transformation-grounded image generation network for novel 3D view synthesis from a single image. Instead of taking a 'blank slate' approach, we first explicitly infer the parts of the geometry visible both in the input and…
Neural volumetric representations have become a widely adopted model for radiance fields in 3D scenes. These representations are fully implicit or hybrid function approximators of the instantaneous volumetric radiance in a scene, which are…
Recent advances in neural scene representations have led to unprecedented quality in 3D reconstruction and view synthesis. Despite achieving high-quality results for common benchmarks with curated data, outputs often degrade for data that…
In this work, we aim to address the 3D scene stylization problem - generating stylized images of the scene at arbitrary novel view angles. A straightforward solution is to combine existing novel view synthesis and image/video style transfer…
The goal of this work is to perform 3D reconstruction and novel view synthesis from data captured by scanning platforms commonly deployed for world mapping in urban outdoor environments (e.g., Street View). Given a sequence of posed RGB…
Inferring a meaningful geometric scene representation from a single image is a fundamental problem in computer vision. Approaches based on traditional depth map prediction can only reason about areas that are visible in the image.…