Related papers: The cyclotactor: towards a tactile platform for mu…
This paper presents developments in the technology underlying the cyclotactor, a finger-based tactile I/O device for musical interaction. These include significant improvements both in the basic characteristics of tactile interaction and in…
This paper presents a device implementing a closed tactile loop for musical interaction, based on a small freely held magnet which serves as the medium for both input and output. The component parts as well as an example of its programmable…
The cyclotactor is a novel platform for finger-based tactile interaction research. The operating principle is to track vertical fingerpad position above a freely approachable surface aperture, while directly projecting a force on the same…
In this thesis, we present an articulated, empirical view on what human music making is, and on how this fundamentally relates to computation. The experimental evidence which we obtained seems to indicate that this view can be used as a…
The MATRIX (Multipurpose Array of Tactile Rods for Interactive eXpression) is a new musical interface for amateurs and professionals alike. It gives users a 3- dimensional tangible interface to control music using their hands, and can be…
This paper reviews the existing literature on input device evaluation and design in human-computer interaction (HCI) and discusses possible applications of this knowledge to the design and evaluation of new interfaces for musical…
This paper introduces a novel interface for experiencing music through haptic impulses to the palm of the hand. It presents a practical implementation of the system exploring the realm of musical haptics through the translation of MIDI data…
In this paper we describe our efforts towards the development of live performance computer-based musical instrumentation. Our design criteria include initial ease of use coupled with a long term potential for virtuosity, minimal and low…
Tactile displays have a wide potential field of applications, ranging from enhancing Virtual-Reality scenarios up to aiding telesurgery as well as in fundamental psychological and neurophysiological research. In this paper, we describe an…
With the rise in pervasive computing solutions, interactive surfaces have gained a large popularity across multi-application domains including smart boards for education, touch-enabled kiosks for smart retail and smart mirrors for smart…
This paper outlines the development of a sensory feedback device providing a tangible interface for controlling digital environments, in this example a flight simulator, where the intention for the device is that it is relatively low cost,…
The development of tactile sensing and its fusion with computer vision is expected to enhance robotic systems in handling complex tasks like deformable object manipulation. However, readily available industrial grippers typically lack…
From carrying grocery bags to holding onto handles on the bus, there are a variety of situations where one or both hands are busy, hindering the vision of ubiquitous interaction with technology. Voice commands, as a popular hands-free…
This paper proposes a new research direction for the large family of instrumental musical interfaces where sound is generated using digital granular synthesis, and where interaction and control involve the (fine) operation of stiff, flat…
Here we present guidelines that highlight the impact of haptic feedback upon the experiences of computer musicians using Digital Musical Instruments (DMIs). In this context, haptic feedback offers a tangible, bi-directional exchange between…
With the rapid development of computer technology, computer music has begun to appear in the laboratory. Many potential utility of computer music is gradually increasing. The purpose of this paper is attempted to analyze the possibility of…
We investigate in-hand rolling manipulation using a multifingered robot hand, where each finger is compliant and equipped with a tactile fingertip providing contact location and wrench information. We derive the equations of motion for…
LinkRing is a novel wearable tactile display for providing multi-contact and multi-modal stimuli at the finger. The system of two five-bar linkage mechanisms is designed to operate with two independent contact points, which combined can…
Simulators perform an important role in prototyping, debugging, and benchmarking new advances in robotics and learning for control. Although many physics engines exist, some aspects of the real world are harder than others to simulate. One…
Live interactions have the potential to meaningfully engage audiences during musical performances, and modern technologies promise unique ways to facilitate these interactions. This work presents findings from three co-design sessions with…