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Procedural Music Generation (PMG) is an emerging field that algorithmically creates music content for video games. By leveraging techniques from simple rule-based approaches to advanced machine learning algorithms, PMG has the potential to…

Sound · Computer Science 2025-12-16 Shangxuan Luo , Joshua Reiss

Creating a complex work of art like music necessitates profound creativity. With recent advancements in deep learning and powerful models such as transformers, there has been huge progress in automatic music generation. In an accompaniment…

Sound · Computer Science 2022-09-02 Rishabh Dahale , Vaibhav Talwadker , Preeti Rao , Prateek Verma

The problem of frequent pattern mining has been studied quite extensively for various types of data, including sets, sequences, and graphs. Somewhat surprisingly, another important type of data, namely rank data, has received very little…

Machine Learning · Computer Science 2018-06-18 Sascha Henzgen , Eyke Hüllermeier

Procedurally generating cohesive and interesting game environments is challenging and time-consuming. In order for the relationships between the game elements to be natural, common-sense has to be encoded into arrangement of the elements.…

Procedural content generation uses algorithmic techniques to create large amounts of new content for games at much lower production costs. In newer approaches, procedural content generation utilizes machine learning. However, these methods…

Artificial Intelligence · Computer Science 2024-07-01 Davor Hafnar , Jure Demšar

Ragnarock is a virtual reality (VR) rhythm game in which you play a Viking captain competing in a longship race. With two hammers, the task is to crush the incoming runes in sync with epic Viking music. The runes are defined by a beat map…

Sound · Computer Science 2023-04-17 Mariia Rizhko

Creativity, or the ability to produce new useful ideas, is commonly associated to the human being; but there are many other examples in nature where this phenomenon can be observed. Inspired by this fact, in engineering and particularly in…

Sound · Computer Science 2022-01-26 David Daniel Albarracín Molina

Finding a list of k teams of experts, referred to as top-k team formation, with the required skills and high collaboration compatibility has been extensively studied. However, existing methods have not considered the specific collaboration…

Databases · Computer Science 2018-01-04 Shuai Ma , Jia Li , Chunming Hu , Xudong Liu , Jinpeng Huai

Music generation has always been a hot topic. When discussing symbolic music, melody or harmonies are usually seen as the only generating targets. But in fact, playing techniques are also quite an important part of the music. In this paper,…

Sound · Computer Science 2020-10-14 Yifan Xie , Rongfeng Li

Synthesizing human motion through learning techniques is becoming an increasingly popular approach to alleviating the requirement of new data capture to produce animations. Learning to move naturally from music, i.e., to dance, is one of…

Machine learning is the capacity of a computational system to learn structures from datasets in order to make predictions on newly seen data. Such an approach offers a significant advantage in music scenarios in which musicians can teach…

Human-Computer Interaction · Computer Science 2016-11-03 Rebecca Fiebrink , Baptiste Caramiaux

Rhythm is a fundamental aspect of human behaviour, present from infancy and deeply embedded in cultural practices. Rhythm anticipation is a spontaneous cognitive process that typically occurs before the onset of actual beats. While most…

Neurons and Cognition · Quantitative Biology 2025-03-18 Zhongju Yuan , Geraint Wiggins , Dick Botteldooren

Recurrent Neural Networks (RNNS) are now widely used on sequence generation tasks due to their ability to learn long-range dependencies and to generate sequences of arbitrary length. However, their left-to-right generation procedure only…

Artificial Intelligence · Computer Science 2017-09-20 Gaëtan Hadjeres , Frank Nielsen

We consider the problem of synthetically generating data that can closely resemble human decisions made in the context of an interactive human-AI system like a computer game. We propose a novel algorithm that can generate synthetic,…

Machine Learning · Computer Science 2023-04-17 Bryan Brandt , Prithviraj Dasgupta

We hypothesize dance as a motion that forms a visual rhythm from music, where the visual rhythm can be perceived from an optical flow. If an agent can recognize the relationship between visual rhythm and music, it will be able to dance by…

Computer Vision and Pattern Recognition · Computer Science 2024-05-31 Hyemin Ahn

Automatic music generation systems have gained in popularity and sophistication as advances in cloud computing have enabled large-scale complex computations such as deep models and optimization algorithms on personal devices. Yet, they…

Sound · Computer Science 2018-12-13 Dorien Herremans , Elaine Chew

Generating a complex work of art such as a musical composition requires exhibiting true creativity that depends on a variety of factors that are related to the hierarchy of musical language. Music generation have been faced with Algorithmic…

Sound · Computer Science 2021-09-08 Carlos Hernandez-Olivan , Jose R. Beltran

Generating music medleys is about finding an optimal permutation of a given set of music clips. Toward this goal, we propose a self-supervised learning task, called the music puzzle game, to train neural network models to learn the…

Machine Learning · Statistics 2017-11-20 Yu-Siang Huang , Szu-Yu Chou , Yi-Hsuan Yang

With the rapid advancement of Large Language Models (LLMs), AI-driven music generation has become a vibrant and fruitful area of research. However, the representation of musical data remains a significant challenge. To address this, a…

Machine Learning · Computer Science 2025-09-16 Cheng-Yang Tsai , Tzu-Wei Huang , Shao-Yu Wei , Guan-Wei Chen , Hung-Ying Chu , Yu-Cheng Lin

The rise of non-linear and interactive media such as video games has increased the need for automatic movement animation generation. In this survey, we review and analyze different aspects of building automatic movement generation systems…

Machine Learning · Computer Science 2019-03-21 Omid Alemi , Philippe Pasquier