English
Related papers

Related papers: Rational Verification for Probabilistic Systems

200 papers

Alternating-time Temporal Logic (ATL*) is a central logic for multiagent systems. Its extension to the imperfect information setting (ATL*i ) is well known to have an undecidable model-checking problem when agents have perfect recall.…

Logic in Computer Science · Computer Science 2018-09-05 Raphaël Berthon , Bastien Maubert , Aniello Murano

Ideal or real - that is the question.In this work, we explore whether principles from game theory can be effectively applied to the evaluation of large language models (LLMs). This inquiry is motivated by the growing inadequacy of…

Computation and Language · Computer Science 2026-04-07 Gao Yang , Yuhang Liu , Siyu Miao , Xinyue Liang , Zhengyang Liu , Heyan Huang

We present a framework that incorporates the idea of bounded rationality into dynamic stochastic pursuit-evasion games. The solution of a stochastic game is characterized, in general, by its (Nash) equilibria in feedback form. However,…

Systems and Control · Electrical Eng. & Systems 2020-03-17 Yue Guan , Dipankar Maity , Christopher M. Kroninger , Panagiotis Tsiotras

Prior work on automatic control synthesis for cyber-physical systems under logical constraints has primarily focused on environmental disturbances or modeling uncertainties, however, the impact of deliberate and malicious attacks has been…

Systems and Control · Electrical Eng. & Systems 2019-07-25 Luyao Niu , Andrew Clark

Multi-Agent Systems (MAS) built on Large Language Models (LLMs) often exhibit high variance in their reasoning trajectories. Process verification, which evaluates intermediate steps in trajectories, has shown promise in general reasoning…

Artificial Intelligence · Computer Science 2026-02-04 Vishal Venkataramani , Haizhou Shi , Zixuan Ke , Austin Xu , Xiaoxiao He , Yingbo Zhou , Semih Yavuz , Hao Wang , Shafiq Joty

We propose a model checking algorithm to test properties of systems that are expressed in the multi-agent temporal logic ATL+. The specificities of this algorithm are: it is on-the-fly, generating states only when they are needed, and it…

Logic in Computer Science · Computer Science 2021-07-13 Serenella Cerrito

In stochastic games with incomplete information, the uncertainty is evoked by the lack of knowledge about a player's own and the other players' types, i.e. the utility function and the policy space, and also the inherent stochasticity of…

Machine Learning · Computer Science 2022-03-21 Hannes Eriksson , Debabrota Basu , Mina Alibeigi , Christos Dimitrakakis

Many real-world systems are composed of interdependent networks that rely on one another. Such networks are typically designed and operated by different entities, who aim at maximizing their own payoffs. There exists a game among these…

Physics and Society · Physics 2017-03-08 Yuhang Fan , Gongze Cao , Shibo He , Jiming Chen , Youxian Sun

Proper scoring rules elicit truth-telling when making predictions, or otherwise revealing information. However, when multiple predictions are made of the same event, telling the truth is in general no longer optimal, as agents are motivated…

Computer Science and Game Theory · Computer Science 2017-07-04 Amir Ban

The strategic selection of resources by selfish agents has long been a key area of research, with Resource Selection Games and Congestion Games serving as prominent examples. In these traditional frameworks, agents choose from a set of…

Computer Science and Game Theory · Computer Science 2025-05-13 Henri Zeiler

Verifying quantum systems has attracted a lot of interest in the last decades.In this paper, we study the quantitative model-checking of quantum continuous-time Markov chains (quantum CTMCs). The branching-time properties of quantum CTMCs…

Logic in Computer Science · Computer Science 2025-11-19 Ming Xu , Jingyi Mei , Ji Guan , Yuxin Deng , Nengkun Yu

The emergence of the Industrial Internet results in an increasing number of complicated temporal interdependencies between automation systems and the processes to be controlled. There is a need for verification methods that scale better…

Software Engineering · Computer Science 2017-04-26 Eero Siivola , Seppo Sierla , Hannu Niemistö , Tommi Karhela , Valeriy Vyatkin

A classic model to study strategic decision making in multi-agent systems is the normal-form game. This model can be generalised to allow for an infinite number of pure strategies leading to continuous games. Multi-objective normal-form…

Computer Science and Game Theory · Computer Science 2023-03-02 Willem Röpke , Carla Groenland , Roxana Rădulescu , Ann Nowé , Diederik M. Roijers

Markov decision processes model systems subject to nondeterministic and probabilistic uncertainty. A plethora of verification techniques addresses variations of reachability properties, such as: Is there a scheduler resolving the…

Logic in Computer Science · Computer Science 2025-05-26 Lina Gerlach , Tobias Winkler , Erika Ábrahám , Borzoo Bonakdarpour , Sebastian Junges

We present a monitoring approach for verifying systems at runtime. Our approach targets systems whose components communicate with the monitors over unreliable channels, where messages can be delayed or lost. In contrast to prior works,…

Logic in Computer Science · Computer Science 2017-07-19 David Basin , Felix Klaedtke , Eugen Zălinescu

Many important properties of cyber-physical systems (CPS) are defined upon the relationship between multiple executions simultaneously in continuous time. Examples include probabilistic fairness and sensitivity to modeling errors (i.e.,…

Logic in Computer Science · Computer Science 2019-08-07 Yu Wang , Mojtaba Zarei , Borzoo Bonakdarpour , Miroslav Pajic

Self-stabilization is an excellent approach for adding fault tolerance to a distributed multi-agent system. However, two properties of self-stabilization theory, convergence and closure, may not be satisfied if agents are selfish. To…

Distributed, Parallel, and Cluster Computing · Computer Science 2022-09-12 Amir Reza Ramtin , Don Towsley

Large Language Model (LLM) agents are increasingly deployed in multi-agent systems requiring strategic coordination. While recent work has analyzed LLM behavior in two-player games, coalition formation, where $n$ agents dynamically form…

Computer Science and Game Theory · Computer Science 2026-04-17 Dongxin Guo , Jikun Wu , Siu-Ming Yiu

The problems of \emph{verification} and \emph{realizability} are two central themes in the analysis of reactive systems. When multiagent systems are considered, these problems have natural analogues of existence (nonemptiness) of…

Computer Science and Game Theory · Computer Science 2022-05-03 Senthil Rajasekaran , Moshe Y. Vardi

Noncooperative games with uncertain payoffs have been classically studied under the expected-utility theory framework, which relies on the strong assumption that agents behave rationally. However, simple experiments on human decision makers…

Computer Science and Game Theory · Computer Science 2025-08-14 Ashok Krishnan K. S. , Hélène Le Cadre , Ana Bušić