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Maps are an important medium that enable people to comprehensively understand the configuration of cultural activities and natural elements over different times and places. Although massive maps are available in the digital era, how to…

Machine Learning · Statistics 2018-05-29 Xiran Zhou , Wenwen Li , Samantha T. Arundel , Jun Liu

Procedural Content Generation via Reinforcement Learning (PCGRL) offers a method for training controllable level designer agents without the need for human datasets, using metrics that serve as proxies for level quality as rewards. Existing…

Artificial Intelligence · Computer Science 2025-10-07 Sam Earle , Zehua Jiang , Eugene Vinitsky , Julian Togelius

Training deep networks with limited labeled data while achieving a strong generalization ability is key in the quest to reduce human annotation efforts. This is the goal of semi-supervised learning, which exploits more widely available…

Computer Vision and Pattern Recognition · Computer Science 2021-04-14 Daiqing Li , Junlin Yang , Karsten Kreis , Antonio Torralba , Sanja Fidler

High Definition (HD) maps are maps with precise definitions of road lanes with rich semantics of the traffic rules. They are critical for several key stages in an autonomous driving system, including motion forecasting and planning.…

Computer Vision and Pattern Recognition · Computer Science 2021-06-29 Lu Mi , Hang Zhao , Charlie Nash , Xiaohan Jin , Jiyang Gao , Chen Sun , Cordelia Schmid , Nir Shavit , Yuning Chai , Dragomir Anguelov

This paper investigates a novel task of generating texture images from perceptual descriptions. Previous work on texture generation focused on either synthesis from examples or generation from procedural models. Generating textures from…

Computer Vision and Pattern Recognition · Computer Science 2017-03-30 Yanhai Gan , Huifang Chi , Ying Gao , Jun Liu , Guoqiang Zhong , Junyu Dong

Recent advances in generative deep learning have enabled the creation of high-quality synthetic images in text-to-image generation. Prior work shows that fine-tuning a pretrained diffusion model on ImageNet and generating synthetic training…

Computer Vision and Pattern Recognition · Computer Science 2025-01-22 Zhuoran Yu , Chenchen Zhu , Sean Culatana , Raghuraman Krishnamoorthi , Fanyi Xiao , Yong Jae Lee

Recent progress in research on Deep Graph Networks (DGNs) has led to a maturation of the domain of learning on graphs. Despite the growth of this research field, there are still important challenges that are yet unsolved. Specifically,…

Machine Learning · Computer Science 2024-04-10 Alessio Gravina , Davide Bacciu

Despite data augmentation being a de facto technique for boosting the performance of deep neural networks, little attention has been paid to developing augmentation strategies for generative adversarial networks (GANs). To this end, we…

Computer Vision and Pattern Recognition · Computer Science 2021-02-02 Prateek Katiyar , Anna Khoreva

Deep Convolutional Neuronal Networks (DCNNs) are showing remarkable performance on many computer vision tasks. Due to their large parameter space, they require many labeled samples when trained in a supervised setting. The costs of…

Neural and Evolutionary Computing · Computer Science 2017-01-13 Leon Sixt , Benjamin Wild , Tim Landgraf

Synthetic image data generation represents a promising avenue for training deep learning models, particularly in the realm of transfer learning, where obtaining real images within a specific domain can be prohibitively expensive due to…

Computer Vision and Pattern Recognition · Computer Science 2024-04-04 Yuhang Li , Xin Dong , Chen Chen , Jingtao Li , Yuxin Wen , Michael Spranger , Lingjuan Lyu

Graph-based computations are crucial in a wide range of applications, where graphs can scale to trillions of edges. To enable efficient training on such large graphs, mini-batch subgraph sampling is commonly used, which allows training…

Machine Learning · Computer Science 2025-04-04 Yue Jin , Yongchao Liu , Chuntao Hong

We propose a deep learning strategy to estimate the mean curvature of two-dimensional implicit interfaces in the level-set method. Our approach is based on fitting feed-forward neural networks to synthetic data sets constructed from…

Numerical Analysis · Mathematics 2022-09-29 Luis Ángel Larios-Cárdenas , Frederic Gibou

3D LiDAR scanners are playing an increasingly important role in autonomous driving as they can generate depth information of the environment. However, creating large 3D LiDAR point cloud datasets with point-level labels requires a…

Computer Vision and Pattern Recognition · Computer Science 2018-04-03 Xiangyu Yue , Bichen Wu , Sanjit A. Seshia , Kurt Keutzer , Alberto L. Sangiovanni-Vincentelli

Generative Adversarial Networks (GANs) are proving to be a powerful indirect genotype-to-phenotype mapping for evolutionary search, but they have limitations. In particular, GAN output does not scale to arbitrary dimensions, and there is no…

Neural and Evolutionary Computing · Computer Science 2020-04-07 Jacob Schrum , Vanessa Volz , Sebastian Risi

Video games are a natural and synergistic application domain for artificial intelligence (AI) systems, offering both the potential to enhance player experience and immersion, as well as providing valuable benchmarks and virtual environments…

Machine Learning · Computer Science 2024-12-19 Markus Dablander

In this paper, we present a method for automated persona-driven video game tutorial level generation. Tutorial levels are scenarios in which the player can explore and discover different rules and game mechanics. Procedural personas can…

Artificial Intelligence · Computer Science 2022-04-12 Michael Cerny Green , Ahmed Khalifa , M Charity , Julian Togelius

Depth is one of the keys that make neural networks succeed in the task of large-scale image recognition. The state-of-the-art network architectures usually increase the depths by cascading convolutional layers or building blocks. In this…

Computer Vision and Pattern Recognition · Computer Science 2018-02-13 Siyuan Qiao , Zhishuai Zhang , Wei Shen , Bo Wang , Alan Yuille

We describe a layer-by-layer algorithm for training deep convolutional networks, where each step involves gradient updates for a two layer network followed by a simple clustering algorithm. Our algorithm stems from a deep generative model…

Machine Learning · Computer Science 2018-06-26 Eran Malach , Shai Shalev-Shwartz

Learning to generate textures for a novel 3D mesh given a collection of 3D meshes and real-world 2D images is an important problem with applications in various domains such as 3D simulation, augmented and virtual reality, gaming,…

Computer Vision and Pattern Recognition · Computer Science 2024-03-08 Dharma KC , Clayton T. Morrison

Despite the recent success in applying supervised deep learning to medical imaging tasks, the problem of obtaining large and diverse expert-annotated datasets required for the development of high performant models remains particularly…

Computer Vision and Pattern Recognition · Computer Science 2019-11-21 Amirata Ghorbani , Vivek Natarajan , David Coz , Yuan Liu