Related papers: An Efficient Semi-Streaming PTAS for Tournament Fe…
The traveling tournament problem is a well-known benchmark problem of the sports scheduling. We propose an approximation algorithm for the traveling tournament problem with the constraints such that both the number of consecutive home games…
In the graph stream model of computation, an algorithm processes the edges of an input graph in one or more sequential passes while using a memory sublinear in the input size. This model poses significant challenges for constructing long…
In the Max-Cut problem in the streaming model, an algorithm is given the edges of an unknown graph $G = (V,E)$ in some fixed order, and its goal is to approximate the size of the largest cut in $G$. Improving upon an earlier result of…
We develop a new algorithmic technique that allows to transfer some constant time approximation algorithms for general graphs into random order streaming algorithms. We illustrate our technique by proving that in random order streams with…
In the matroid center problem, which generalizes the $k$-center problem, we need to pick a set of centers that is an independent set of a matroid with rank $r$. We study this problem in streaming, where elements of the ground set arrive in…
We present a $(1+\varepsilon)$-approximate parallel algorithm for computing shortest paths in undirected graphs, achieving $\mathrm{poly}(\log n)$ depth and $m\mathrm{poly}(\log n)$ work for $n$-nodes $m$-edges graphs. Although sequential…
In a streaming constraint satisfaction problem (streaming CSP), a $p$-pass algorithm receives the constraints of an instance sequentially, making $p$ passes over the input in a fixed order, with the goal of approximating the maximum…
We consider computing a longest palindrome in the streaming model, where the symbols arrive one-by-one and we do not have random access to the input. While computing the answer exactly using sublinear space is not possible in such a…
We present the first $m\,\text{polylog}(n)$ work, $\text{polylog}(n)$ time algorithm in the PRAM model that computes $(1+\epsilon)$-approximate single-source shortest paths on weighted, undirected graphs. This improves upon the breakthrough…
In this paper, we begin the exploration of vertex-ordering problems through the lens of exponential-time approximation algorithms. In particular, we ask the following question: Can we simultaneously beat the running times of the fastest…
In statistical learning for real-world large-scale data problems, one must often resort to "streaming" algorithms which operate sequentially on small batches of data. In this work, we present an analysis of the information-theoretic limits…
We consider maximizing a monotone submodular function under a cardinality constraint or a knapsack constraint in the streaming setting. In particular, the elements arrive sequentially and at any point of time, the algorithm has access to…
We present semi-streaming algorithms for basic graph problems that have optimal per-edge processing times and therefore surpass all previous semi-streaming algorithms for these tasks. The semi-streaming model, which is appropriate when…
We study the classic NP-Hard problem of finding the maximum $k$-set coverage in the data stream model: given a set system of $m$ sets that are subsets of a universe $\{1,\ldots,n \}$, find the $k$ sets that cover the most number of distinct…
The traveling tournament problem (TTP) is to minimize the total traveling distance of all teams in a double round-robin tournament. In this paper, we focus on TTP-2, in which each team plays at most two consecutive home games and at most…
We present a fully polynomial-time approximation scheme (FPTAS) for computing equilibria in congestion games, under smoothed running-time analysis. More precisely, we prove that if the resource costs of a congestion game are randomly…
We consider the classic Euclidean $k$-median and $k$-means objective on data streams, where the goal is to provide a $(1+\varepsilon)$-approximation to the optimal $k$-median or $k$-means solution, while using as little memory as possible.…
We consider a matching problem, which is meaningful in team competitions, as well as in information theory, recommender systems, and assignment problems. In the competitions which we study, each competitor in a team order plays a match with…
The problem of finding a maximum size matching in a graph (known as the maximum matching problem) is one of the most classical problems in computer science. Despite a significant body of work dedicated to the study of this problem in the…
Exponential-time approximation has recently gained attention as a practical way to deal with the bitter NP-hardness of well-known optimization problems. We study for the first time the $(1 + \varepsilon)$-approximate min-sum subset…