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Evaluating employee performance in organizations with varying workloads and tasks is challenging. Specifically, it is important to understand how quantitative measurements of employee achievements relate to supervisor expectations, what the…

Human-Computer Interaction · Computer Science 2019-10-09 Jieqiong Zhao , Morteza Karimzadeh , Luke S. Snyder , Chittayong Surakitbanharn , Zhenyu Cheryl Qian , David S. Ebert

One of the most useful techniques to help visual data analysis systems is interactive filtering (brushing). However, visualization techniques often suffer from overlap of graphical items and multiple attributes complexity, making visual…

Graphics · Computer Science 2015-07-07 Jose Rodrigues , Luciana Romani , Agma Traina , Caetano Traina

I address the difficult challenge of measuring the relative influence of competing basketball game strategies, and I apply my analysis to plays resulting in three-point shots. I use a glut of SportVU player tracking data from over 600 NBA…

Applications · Statistics 2017-03-22 Bradley A. Sliz

Video games have served as useful benchmarks for the decision-making community, but going beyond Atari games towards modern games has been prohibitively expensive for the vast majority of the research community. Prior work in modern video…

Throughout the analytical revolution that has occurred in the NBA, the development of specific metrics and formulas has given teams, coaches, and players a new way to see the game. However - the question arises - how can we verify any…

Machine Learning · Computer Science 2023-09-14 Eamon Mukhopadhyay

Defining and measuring decision-making styles, also known as playstyles, is crucial in gaming, where these styles reflect a broad spectrum of individuality and diversity. However, finding a universally applicable measure for these styles…

Artificial Intelligence · Computer Science 2024-09-02 Chiu-Chou Lin , Wei-Chen Chiu , I-Chen Wu

We consider a variant of continuous-state partially-observable stochastic games with neural perception mechanisms and an asymmetric information structure. One agent has partial information, with the observation function implemented as a…

Computer Science and Game Theory · Computer Science 2024-04-17 Rui Yan , Gabriel Santos , Gethin Norman , David Parker , Marta Kwiatkowska

To tap into the growing market of cloud gaming, whereby game graphics is rendered in the cloud and streamed back to the user as a video feed, network operators are creating monetizable assurance services that dynamically provision network…

Networking and Internet Architecture · Computer Science 2025-09-25 Yifan Wang , Minzhao Lyu , Vijay Sivaraman

This paper strives for motion expressions guided video segmentation, which focuses on segmenting objects in video content based on a sentence describing the motion of the objects. Existing referring video object datasets typically focus on…

Computer Vision and Pattern Recognition · Computer Science 2023-08-17 Henghui Ding , Chang Liu , Shuting He , Xudong Jiang , Chen Change Loy

Graphical perception studies are a key element of visualization research, forming the basis of design recommendations and contributing to our understanding of how people make sense of visualizations. However, graphical perception studies…

Human-Computer Interaction · Computer Science 2023-10-04 Ryan Birchfield , Maddison Caten , Errica Cheng , Madyson Kelly , Truman Larson , Hoan Phan Pham , Yiren Ding , Noëlle Rakotondravony , Lane Harrison

Prediction is a well-studied machine learning task, and prediction algorithms are core ingredients in online products and services. Despite their centrality in the competition between online companies who offer prediction-based products,…

Computer Science and Game Theory · Computer Science 2019-05-09 Omer Ben-Porat , Moshe Tennenholtz

Injury prevention in sports requires understanding how bio-mechanical risks emerge from movement patterns captured in real-world scenarios. However, identifying and interpreting injury prone events from raw video remains difficult and…

Human-Computer Interaction · Computer Science 2025-12-22 Chunggi Lee , Ut Gong , Tica Lin , Stefanie Zollmann , Scott A Epsley , Adam Petway , Hanspeter Pfister

Recent advances in multimodal large language models(MLLMs) have led to remarkable progress in visual grounding, enabling fine-grained cross-modal alignment between textual queries and image regions. However, transferring such capabilities…

Computer Vision and Pattern Recognition · Computer Science 2025-12-03 Peirong Zhang , Yidan Zhang , Luxiao Xu , Jinliang Lin , Zonghao Guo , Fengxiang Wang , Xue Yang , Kaiwen Wei , Lei Wang

The potential to gain business insights from graph-structured data through graph analytics is increasingly attracting companies from a variety of industries, ranging from web companies to traditional enterprise businesses. To analyze a…

Databases · Computer Science 2015-07-10 Marcus Paradies , Michael Rudolf , Wolfgang Lehner

The role of AI in esports is shifting from leveraging games as a testbed for improving AI algorithms to addressing the needs of the esports players such as enhancing their gaming experience, esports skills, and providing coaching. For AI to…

Human-Computer Interaction · Computer Science 2021-03-09 Murtuza N. Shergadwala , Magy Seif El-Nasr

The research and data science community has been fascinated with the development of automatic systems for the detection of key events in a video. Special attention in this field is given to sports video analytics which could help in…

While video large language models (Video-LLMs) excel in understanding slow-paced, real-world egocentric videos, their capabilities in high-velocity, information-dense virtual environments remain under-explored. Existing benchmarks focus on…

Computer Vision and Pattern Recognition · Computer Science 2026-04-21 Jianzhe Ma , Zhonghao Cao , Shangkui Chen , Yichen Xu , Wenxuan Wang , Qin Jin

Soccer has a considerable market share of the global sports industry, and the interest in viewing videos from soccer games continues to grow. In this respect, it is important to provide game summaries and highlights of the main game events.…

Computer Vision and Pattern Recognition · Computer Science 2022-02-03 Cise Midoglu , Steven A. Hicks , Vajira Thambawita , Tomas Kupka , Pål Halvorsen

Quantitative games, where quantitative objectives are defined on weighted game arenas, provide natural tools for designing faithful models of embedded controllers. Instances of these games that recently gained interest are the so called…

Distributed, Parallel, and Cluster Computing · Computer Science 2017-10-11 Andrea Formisano , Raffaella Gentilini , Flavio Vella

We present a novel algorithm for game-theoretic trajectory planning, tailored for settings in which agents can only observe one another in specific regions of the state space. Such problems arise naturally in the context of multi-robot…

Multiagent Systems · Computer Science 2024-06-18 Kushagra Gupta , David Fridovich-Keil
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