English

HSVI-based Online Minimax Strategies for Partially Observable Stochastic Games with Neural Perception Mechanisms

Computer Science and Game Theory 2024-04-17 v1 Artificial Intelligence

Abstract

We consider a variant of continuous-state partially-observable stochastic games with neural perception mechanisms and an asymmetric information structure. One agent has partial information, with the observation function implemented as a neural network, while the other agent is assumed to have full knowledge of the state. We present, for the first time, an efficient online method to compute an ε\varepsilon-minimax strategy profile, which requires only one linear program to be solved for each agent at every stage, instead of a complex estimation of opponent counterfactual values. For the partially-informed agent, we propose a continual resolving approach which uses lower bounds, pre-computed offline with heuristic search value iteration (HSVI), instead of opponent counterfactual values. This inherits the soundness of continual resolving at the cost of pre-computing the bound. For the fully-informed agent, we propose an inferred-belief strategy, where the agent maintains an inferred belief about the belief of the partially-informed agent based on (offline) upper bounds from HSVI, guaranteeing ε\varepsilon-distance to the value of the game at the initial belief known to both agents.

Keywords

Cite

@article{arxiv.2404.10679,
  title  = {HSVI-based Online Minimax Strategies for Partially Observable Stochastic Games with Neural Perception Mechanisms},
  author = {Rui Yan and Gabriel Santos and Gethin Norman and David Parker and Marta Kwiatkowska},
  journal= {arXiv preprint arXiv:2404.10679},
  year   = {2024}
}

Comments

12 pages, 2 figures