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In this report we demonstrate the potential utility of resource allocation management systems that use virtual machine technology for sharing parallel computing resources among competing jobs. We formalize the resource allocation problem…

Distributed, Parallel, and Cluster Computing · Computer Science 2010-06-29 Mark Stillwell , David Schanzenbach , Frédéric Vivien , Henri Casanova

While deep learning has had significant successes in computer vision thanks to the abundance of visual data, collecting sufficiently large real-world datasets for robot learning can be costly. To increase the practicality of these…

Robotics · Computer Science 2017-12-20 Fangyi Zhang , Jürgen Leitner , Michael Milford , Peter Corke

Navigating complex indoor environments requires a deep understanding of the space the robotic agent is acting into to correctly inform the navigation process of the agent towards the goal location. In recent learning-based navigation…

Robotics · Computer Science 2023-10-05 Marco Rosano , Antonino Furnari , Luigi Gulino , Corrado Santoro , Giovanni Maria Farinella

Sparse query-based paradigms have achieved significant success in multi-view 3D detection for autonomous vehicles. Current research faces challenges in balancing between enlarging receptive fields and reducing interference when aggregating…

Computer Vision and Pattern Recognition · Computer Science 2024-07-25 Jiasen Wang , Zhenglin Li , Ke Sun , Xianyuan Liu , Yang Zhou

Deep neural networks are an attractive alternative for simulating complex dynamical systems, as in comparison to traditional scientific computing methods, they offer reduced computational costs during inference and can be trained directly…

Machine Learning · Computer Science 2024-05-01 Katarzyna Michałowska , Somdatta Goswami , George Em Karniadakis , Signe Riemer-Sørensen

The scientific computation methods development in conjunction with artificial intelligence technologies remains a hot research topic. Finding a balance between lightweight and accurate computations is a solid foundation for this direction.…

Machine Learning · Computer Science 2025-07-03 Nikita Sakovich , Dmitry Aksenov , Ekaterina Pleshakova , Sergey Gataullin

In this work, we explore how a strategic selection of camera movements can facilitate the task of 6D multi-object pose estimation in cluttered scenarios while respecting real-world constraints important in robotics and augmented reality…

Computer Vision and Pattern Recognition · Computer Science 2019-10-22 Juil Sock , Guillermo Garcia-Hernando , Tae-Kyun Kim

In virtual reality, it is widely assumed that increased realism in hand-object interactions enhances user immersion and overall experience. However, recent studies challenge this assumption, suggesting that faithfully replicating real-world…

Human-Computer Interaction · Computer Science 2025-04-02 ByungMin Kim , DongHeun Han , HyeongYeop Kang

Shared e-mobility services have been widely tested and piloted in cities across the globe, and already woven into the fabric of modern urban planning. This paper studies a practical yet important problem in those systems: how to deploy and…

Artificial Intelligence · Computer Science 2021-11-04 Man Luo , Bowen Du , Konstantin Klemmer , Hongming Zhu , Hongkai Wen

Quadruped platforms have become an active topic of research due to their high mobility and traversability in rough terrain. However, it is highly challenging to determine whether the clattered environment could be passed by the robot and…

Robotics · Computer Science 2022-09-22 Ildar Babataev , Aleksey Fedoseev , Nipun Weerakkodi , Elena Nazarova , Dzmitry Tsetserukou

Recent progress in mixed reality (MR) and robotics is enabling increasingly sophisticated forms of human-robot collaboration. Building on these developments, we introduce a novel MR framework that allows multiple quadruped robots to operate…

Human-Computer Interaction · Computer Science 2025-05-29 Tim Engelbracht , Petar Lukovic , Tjark Behrens , Kai Lascheit , René Zurbrügg , Marc Pollefeys , Hermann Blum , Zuria Bauer

Deep reinforcement learning has shown its advantages in real-time decision-making based on the state of the agent. In this stage, we solved the task of using a real robot to manipulate the cube to a given trajectory. The task is broken down…

Robotics · Computer Science 2021-12-10 Qingfeng Yao , Jilong Wang , Shuyu Yang

In this paper, we propose an algorithm to interpolate between a pair of images of a dynamic scene. While in the past years significant progress in frame interpolation has been made, current approaches are not able to handle images with…

Computer Vision and Pattern Recognition · Computer Science 2022-11-17 Pedro Figueirêdo , Avinash Paliwal , Nima Khademi Kalantari

Motion-based video frame interpolation commonly relies on optical flow to warp pixels from the inputs to the desired interpolation instant. Yet due to the inherent challenges of motion estimation (e.g. occlusions and discontinuities), most…

Computer Vision and Pattern Recognition · Computer Science 2022-04-08 Ping Hu , Simon Niklaus , Stan Sclaroff , Kate Saenko

To catch a thrown object, a robot must be able to perceive the object's motion and generate control actions in a timely manner. Rather than explicitly estimating the object's 3D position, this work focuses on a novel approach that…

Robotics · Computer Science 2026-02-27 Seongyong Kim , Junhyeon Cho , Kang-Won Lee , Soo-Chul Lim

We investigate the network stability problem when two users are scheduled simultaneously. The key idea is to simultaneously transmit to more than one users experiencing different channel conditions by employing hierarchical modulation. For…

Networking and Internet Architecture · Computer Science 2012-01-06 Mehmet Karaca , Ozgur Ercetin

We present a novel simple yet effective algorithm for motion-based video frame interpolation. Existing motion-based interpolation methods typically rely on a pre-trained optical flow model or a U-Net based pyramid network for motion…

Computer Vision and Pattern Recognition · Computer Science 2022-11-08 Xin Jin , Longhai Wu , Guotao Shen , Youxin Chen , Jie Chen , Jayoon Koo , Cheul-hee Hahm

Virtual network embedding (VNE) is an crucial part of network virtualization (NV), which aims to map the virtual networks (VNs) to a shared substrate network (SN). With the emergence of various delay-sensitive applications, how to improve…

Networking and Internet Architecture · Computer Science 2022-02-04 Peiying Zhang , Xue Pang , Yongjing Ni , Haipeng Yao , Xin Li

When we get lost in Virtual Reality (VR) or want to return to a previous location, we use the same methods of locomotion for the way back as for the way forward. This is time-consuming and requires additional physical orientation changes,…

Human-Computer Interaction · Computer Science 2023-05-01 Florian Müller , Arantxa Ye , Dominik Schön , Julian Rasch

Virtual Reality (VR) applications often require users to perform actions with two hands when performing tasks and interacting with objects in virtual environments. Although bimanual interactions in VR can resemble real-world interactions --…

Human-Computer Interaction · Computer Science 2024-04-23 Momona Yamagami , Sasa Junuzovic , Mar Gonzalez-Franco , Eyal Ofek , Edward Cutrell , John R. Porter , Andrew D. Wilson , Martez E. Mott