English
Related papers

Related papers: Never 'Drop the Ball' in the Operating Room: An ef…

200 papers

The support vector machines (SVM) algorithm is a popular classification technique in data mining and machine learning. In this paper, we propose a distributed SVM algorithm and demonstrate its use in a number of applications. The algorithm…

Machine Learning · Computer Science 2019-05-02 Taiping He , Tao Wang , Ralph Abbey , Joshua Griffin

Bimanual manipulation is crucial in robotics, enabling complex tasks in industrial automation and household services. However, it poses significant challenges due to the high-dimensional action space and intricate coordination requirements.…

This paper provided empirical knowledge of the user experience for using collaborative visualization in a distributed asymmetrical setting through controlled user studies. With the ability to access various computing devices, such as…

Human-Computer Interaction · Computer Science 2023-02-07 Wai Tong , Meng Xia , Kam Kwai Wong , Doug A. Bowman , Ting-Chuen Pong , Huamin Qu , Yalong Yang

Augmented Reality/Virtual Reality (AR/VR) glasses are widely foreseen as the next generation computing platform. AR/VR glasses are a complex "system of systems" which must satisfy stringent form factor, computing-, power- and thermal-…

Detecting visual relationships, i.e. <Subject, Predicate, Object> triplets, is a challenging Scene Understanding task approached in the past via linguistic priors or spatial information in a single feature branch. We introduce a new deeply…

Computer Vision and Pattern Recognition · Computer Science 2019-02-18 Nikolaos Gkanatsios , Vassilis Pitsikalis , Petros Koutras , Athanasia Zlatintsi , Petros Maragos

Recent work has demonstrated the ability of deep reinforcement learning (RL) algorithms to learn complex robotic behaviours in simulation, including in the domain of multi-fingered manipulation. However, such models can be challenging to…

We consider classification tasks in the regime of scarce labeled training data in high dimensional feature space, where specific expert knowledge is also available. We propose a new hybrid optimization algorithm that solves the elastic-net…

Machine Learning · Statistics 2014-11-18 Zhiwei Qin , Xiaocheng Tang , Ioannis Akrotirianakis , Amit Chakraborty

A common operation performed in Virtual Reality (VR) environments is locomotion. Although real walking can represent a natural and intuitive way to manage displacements in such environments, its use is generally limited by the size of the…

Human-Computer Interaction · Computer Science 2020-10-21 Alberto Cannavò , Davide Calandra , F. Gabriele Pratticò , Valentina Gatteschi , Fabrizio Lamberti

With the proliferation of VR and a metaverse on the horizon, many multi-user activities are migrating to the VR world, calling for effective collaboration support. As one key feature, traditional collaborative systems provide users with…

Human-Computer Interaction · Computer Science 2024-03-19 Julian Rasch , Florian Perzl , Yannick Weiss , Florian Müller

Collecting embodied interaction data at scale remains costly and difficult due to the limited accessibility of conventional interfaces. We present a gamified data collection framework based on Unity that combines procedural scene…

Robotics · Computer Science 2026-04-21 Yihan Zhang , Ziyun Huang , Linqi Ye

Learning well-separated features in high-dimensional spaces, such as text or image embeddings, is crucial for many machine learning applications. Achieving such separation can be effectively accomplished through the dispersion of…

Machine Learning · Computer Science 2025-08-27 Evgeniia Tokarchuk , Hua Chang Bakker , Vlad Niculae

When performing 3D manipulation tasks, robots have to execute action planning based on perceptions from multiple fixed cameras. The multi-camera setup introduces substantial redundancy and irrelevant information, which increases…

Robotics · Computer Science 2025-12-19 Yixiang Chen , Yan Huang , Keji He , Peiyan Li , Liang Wang

A basic task in the design of a robotic production cell is the relative placement of robot and workpiece. The fundamental requirement is that the robot can reach all process positions; only then one can think of further optimization.…

Robotics · Computer Science 2019-01-03 Martin Weiß

The application of visual tracking to the performance analysis of sports players in dynamic competitions is vital for effective coaching. In doubles matches, coordinated positioning is crucial for maintaining control of the court and…

Computer Vision and Pattern Recognition · Computer Science 2023-10-27 Ning Ding , Kazuya Takeda , Wenhui Jin , Yingjiu Bei , Keisuke Fujii

Current virtual reality systems are typically limited by performance/cost, usability (size), or a combination of both. By using a networked client/server environment, we have solved these limitations for the client. However, in doing so we…

Human-Computer Interaction · Computer Science 2019-10-11 Gregory Gutmann , Akihiko Konagaya

We present a shared control paradigm that improves a user's ability to operate complex, dynamic systems in potentially dangerous environments without a priori knowledge of the user's objective. In this paradigm, the role of the autonomous…

Robotics · Computer Science 2019-06-07 Alexander Broad , Todd Murphey , Brenna Argall

A motion-based control interface promises flexible robot operations in dangerous environments by combining user intuitions with the robot's motor capabilities. However, designing a motion interface for non-humanoid robots, such as…

Robotics · Computer Science 2022-04-29 Sunwoo Kim , Maks Sorokin , Jehee Lee , Sehoon Ha

We show that the task of synthesizing human motion conditioned on a set of key frames can be solved more accurately and effectively if a deep learning based interpolator operates in the delta mode using the spherical linear interpolator as…

This work presents a 3D multi-robot exploration framework for a team of UGVs moving on uneven terrains. The framework was designed by casting the two-level coordination strategy presented in [1] into the context of multi-robot exploration.…

Robotics · Computer Science 2023-07-10 Luigi Freda , Tiago Novo , David Portugal , Rui P. Rocha

Deep reinforcement learning has recently emerged as a promising feedback control strategy for complex dynamical systems governed by partial differential equations (PDEs). When dealing with distributed, high-dimensional problems in state and…

Machine Learning · Computer Science 2025-09-23 Nicolò Botteghi , Matteo Tomasetto , Urban Fasel , Francesco Braghin , Andrea Manzoni
‹ Prev 1 8 9 10 Next ›