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We exploit a self-supervised deep multi-task learning framework for electrocardiogram (ECG) -based emotion recognition. The proposed solution consists of two stages of learning a) learning ECG representations and b) learning to classify…
In this study, we aim to better understand the cognitive-emotional experience of visually impaired people when navigating in unfamiliar urban environments, both outdoor and indoor. We propose a multimodal framework based on random forest…
Emotions are an integral part of being human, and experiencing a range of emotions is what makes life rich and vibrant. From basic emotions like anger, fear, happiness, and sadness to more complex ones like excitement and grief, emotions…
Introduction. The stress response has both subjective, psychological and objectively measurable, biological components. Both of them can be expressed differently from person to person, complicating the development of a generic stress…
Virtual reality (VR) is not a new technology but has been in development for decades, driven by advances in computer technology. Currently, VR technology is increasingly being used in applications to enable immersive, yet controlled…
Using virtual reality (VR) head-mounted displays (HMDs) can induce VR sickness. VR sickness can cause strong discomfort, decrease users' presence and enjoyment, especially in games, shorten the duration of the VR experience, and can even…
Speech emotion recognition (SER) remains a challenging yet crucial task due to the inherent complexity and diversity of human emotions. To address this problem, researchers attempt to fuse information from other modalities via multimodal…
Most existing sensor-based monitoring frameworks presume that a large available labeled dataset is processed to train accurate detection models. However, in settings where personalization is necessary at deployment time to fine-tune the…
Understanding and recognizing emotions are important and challenging issues in the metaverse era. Understanding, identifying, and predicting fear, which is one of the fundamental human emotions, in virtual reality (VR) environments plays an…
This study explores the use of electroencephalography (EEG)-based brain wave monitoring to enable dynamic difficulty adjustment (DDA) in a virtual reality (VR) gaming environment. Using the Task Engagement Index (TEI) derived from frontal…
Electroencephalography (EEG)-based multimodal learning integrates brain signals with complementary modalities to improve mental state assessment, providing great clinical potential. The effectiveness of such paradigms largely depends on the…
Emotion recognition plays a pivotal role in enhancing human-computer interaction, particularly in movie recommendation systems where understanding emotional content is essential. While multimodal approaches combining audio and video have…
For ensuring vehicle safety, the impact performance of wheels during wheel development must be ensured through a wheel impact test. However, manufacturing and testing a real wheel requires a significant time and money because developing an…
Multimodal emotion recognition (MER) aims to infer human affect by jointly modeling audio and visual cues; however, existing approaches often struggle with temporal misalignment, weakly discriminative feature representations, and suboptimal…
Identifying stress levels can provide valuable data for mental health analytics as well as labels for annotation systems. Although much research has been conducted into stress detection models using heart rate variability at a higher cost…
This work presents a new multimodal system for remote attention level estimation based on multimodal face analysis. Our multimodal approach uses different parameters and signals obtained from the behavior and physiological processes that…
Multimodal emotion recognition has recently gained much attention since it can leverage diverse and complementary relationships over multiple modalities (e.g., audio, visual, biosignals, etc.), and can provide some robustness to noisy…
Left ventricular ejection fraction (LVEF) assessment depends on echocardiography, limiting access in primary care and resource-constrained settings. We developed a multimodal machine-learning framework that combines engineered 12-lead ECG…
This paper proposes a new objective metric of exceptional motion in VR video contents for VR sickness assessment. In VR environment, VR sickness can be caused by several factors which are mismatched motion, field of view, motion parallax,…
Operators experience complicated physiological and psychological states when exposed to extreme heat stress, which can impair cognitive function and decrease performance significantly, ultimately leading to severe secondary disasters.…