Related papers: Comparing PCG metrics with Human Evaluation in Min…
We review human evaluation practices in automatic, speech-driven 3D gesture generation and find a lack of standardisation and frequent use of flawed experimental setups. This leads to a situation where it is impossible to know how different…
Decisions by Machine Learning (ML) models have become ubiquitous. Trusting these decisions requires understanding how algorithms take them. Hence interpretability methods for ML are an active focus of research. A central problem in this…
This paper defines pointwise clustering metrics, a collection of metrics for characterizing the similarity of two clusterings. These metrics have several interesting properties which make them attractive for practical applications. They can…
This study presents an exploratory evaluation of Music Generation Systems (MGS) within contemporary music production workflows by examining eight open-source systems. The evaluation framework combines technical insights with practical…
We introduce a procedural content generation (PCG) framework at the intersections of experience-driven PCG and PCG via reinforcement learning, named ED(PCG)RL, EDRL in short. EDRL is able to teach RL designers to generate endless playable…
Many videogames suffer "review bombing" -a large volume of unusually low scores that in many cases do not reflect the real quality of the product- when rated by users. By taking Metacritic's 50,000+ user score aggregations for PC games in…
In recent years, Procedural Level Generation via Machine Learning (PLGML) techniques have been applied to generate game levels with machine learning. These approaches rely on human-annotated representations of game levels. Creating…
A good process model is expected not only to reflect the behavior of the process, but also to be as easy to read and understand as possible. Because preferences vary across different applications, numerous measures provide ways to reflect…
The vision and language generative models have been overgrown in recent years. For video generation, various open-sourced models and public-available services have been developed to generate high-quality videos. However, these methods often…
During the last decade, scholars have studied the behavior of decision-making in newsvendor settings and have identified numerous behavior patterns for deviating from normative behavior. However, there is a dearth of research which have…
ChatGPT and Bard are AI chatbots based on Large Language Models (LLM) that are slated to promise different applications in diverse areas. In education, these AI technologies have been tested for applications in assessment and teaching. In…
In recent years, the video game industry has experienced substantial growth, presenting players with a vast array of game choices. This surge in options has spurred the need for a specialized recommender system tailored for video games.…
Human computation games (HCGs) can provide novel solutions to intractable computational problems, help enable scientific breakthroughs, and provide datasets for artificial intelligence. However, our knowledge about how to design and deploy…
People enjoy encounters with generative software, but rarely are they encouraged to interact with, understand or engage with it. In this paper we define the term 'PCG-based game', and explain how this concept follows on from the idea of an…
Unlike classical lexical overlap metrics such as BLEU, most current evaluation metrics (such as BERTScore or MoverScore) are based on black-box language models such as BERT or XLM-R. They often achieve strong correlations with human…
Automatic evaluation of various text quality criteria produced by data-driven intelligent methods is very common and useful because it is cheap, fast, and usually yields repeatable results. In this paper, we present an attempt to automate…
Cultural algorithm is a kind of evolutionary algorithm inspired from societal evolution and is composed of a belief space, a population space and a protocol that enables exchange of knowledge between these sources. Knowledge created in the…
Enhancing AI systems with efficient communication skills for effective human assistance necessitates proactive initiatives from the system side to discern specific circumstances and interact aptly. This research focuses on a collective…
Comparing AI models to "human level" is often misleading when benchmark scores are incommensurate or human baselines are drawn from a narrow population. To address this, we propose a framework that calibrates items against the 'world…
Estimating the performance of a machine learning system is a longstanding challenge in artificial intelligence research. Today, this challenge is especially relevant given the emergence of systems which appear to increasingly outperform…