Related papers: NRST: Non-rigid Surface Tracking from Monocular Vi…
We present an approach for object segmentation in videos that combines frame-level object detection with concepts from object tracking and motion segmentation. The approach extracts temporally consistent object tubes based on an…
Natural videos provide rich visual contents for self-supervised learning. Yet most existing approaches for learning spatio-temporal representations rely on manually trimmed videos, leading to limited diversity in visual patterns and limited…
Object tracking is one of the most important problems in computer vision. The aim of video tracking is to extract the trajectories of a target or object of interest, i.e. accurately locate a moving target in a video sequence and…
Instance level video object segmentation is an important technique for video editing and compression. To capture the temporal coherence, in this paper, we develop MaskRNN, a recurrent neural net approach which fuses in each frame the output…
We present Deep Shape-from-Template (DeepSfT), a novel Deep Neural Network (DNN) method for solving real-time automatic registration and 3D reconstruction of a deformable object viewed in a single monocular image.DeepSfT advances the…
In this study, we develop an unsupervised coarse-to-fine video analysis framework and prototype system to extract a salient object in a video sequence. This framework starts from tracking grid-sampled points along temporal frames, typically…
We present a novel embedding approach for video instance segmentation. Our method learns a spatio-temporal embedding integrating cues from appearance, motion, and geometry; a 3D causal convolutional network models motion, and a monocular…
We study image segmentation in the biological domain, particularly trait segmentation from specimen images (e.g., butterfly wing stripes, beetle elytra). This fine-grained task is crucial for understanding the biology of organisms, but it…
The accurate tracking of live cells using video microscopy recordings remains a challenging task for popular state-of-the-art image processing based object tracking methods. In recent years, several existing and new applications have…
In this paper, we tackle one-shot texture retrieval: given an example of a new reference texture, detect and segment all the pixels of the same texture category within an arbitrary image. To address this problem, we present an OS-TR network…
Human reconstruction and synthesis from monocular RGB videos is a challenging problem due to clothing, occlusion, texture discontinuities and sharpness, and framespecific pose changes. Many methods employ deferred rendering, NeRFs and…
We present a new effective way for performance capture of deforming meshes with fine-scale time-varying surface detail from multi-view video. Our method builds up on coarse 4D surface reconstructions, as obtained with commonly used…
Shape-from-Template (SfT) refers to the class of methods that reconstruct the 3D shape of a deforming object from images/videos using a 3D template. Traditional SfT methods require point correspondences between images and the texture of the…
There has been a growing interest in using different approaches to improve the coding efficiency of modern video codec in recent years as demand for web-based video consumption increases. In this paper, we propose a model-based approach…
One of the solutions of depth imaging of moving scene is to project a static pattern on the object and use just a single image for reconstruction. However, if the motion of the object is too fast with respect to the exposure time of the…
Reconstructing dynamic 3D scenes from monocular videos is a fundamental yet highly challenging task, as real-world motions often involve both long-term smooth transformations and short-term complex deformations. Existing methods either…
While learning based depth estimation from images/videos has achieved substantial progress, there still exist intrinsic limitations. Supervised methods are limited by a small amount of ground truth or labeled data and unsupervised methods…
We study the problem of segmenting moving objects in unconstrained videos. Given a video, the task is to segment all the objects that exhibit independent motion in at least one frame. We formulate this as a learning problem and design our…
This work focuses on the 3D reconstruction of non-rigid objects based on monocular RGB video sequences. Concretely, we aim at building high-fidelity models for generic object categories and casually captured scenes. To this end, we do not…
This work proposes a self-supervised learning system for segmenting rigid objects in RGB images. The proposed pipeline is trained on unlabeled RGB-D videos of static objects, which can be captured with a camera carried by a mobile robot. A…