Related papers: VolNet: Estimating Human Body Part Volumes from a …
Objective. Limited access to breast cancer diagnosis globally leads to delayed treatment. Ultrasound, an effective yet underutilized method, requires specialized training for sonographers, which hinders its widespread use. Approach. Volume…
Human poses that are rare or unseen in a training set are challenging for a network to predict. Similar to the long-tailed distribution problem in visual recognition, the small number of examples for such poses limits the ability of…
Swept Volume (SV), the volume displaced by an object when it is moving along a trajectory, is considered a useful metric for motion planning. First, SV has been used to identify collisions along a trajectory, because it directly measures…
This paper addresses the problem of 3D human pose estimation from single images. While for a long time human skeletons were parameterized and fitted to the observation by satisfying a reprojection error, nowadays researchers directly use…
Neural volume rendering enables photo-realistic renderings of a human performer in free-view, a critical task in immersive VR/AR applications. But the practice is severely limited by high computational costs in the rendering process. To…
Estimating 3D human pose from a single image is a challenging task. This work attempts to address the uncertainty of lifting the detected 2D joints to the 3D space by introducing an intermediate state-Part-Centric Heatmap Triplets…
Accurate human shape recovery from a monocular RGB image is a challenging task because humans come in different shapes and sizes and wear different clothes. In this paper, we propose ShapeBoost, a new human shape recovery framework that…
Human pose estimation (HPE) is a key building block for developing AI-based context-aware systems inside the operating room (OR). The 24/7 use of images coming from cameras mounted on the OR ceiling can however raise concerns for privacy,…
3D shape representation and its processing have substantial effects on 3D shape recognition. The polygon mesh as a 3D shape representation has many advantages in computer graphics and geometry processing. However, there are still some…
We present the first single-network approach for 2D~whole-body pose estimation, which entails simultaneous localization of body, face, hands, and feet keypoints. Due to the bottom-up formulation, our method maintains constant real-time…
Volume data is found in many important scientific and engineering applications. Rendering this data for visualization at high quality and interactive rates for demanding applications such as virtual reality is still not easily achievable…
The primary challenge in computer vision is precisely calculating the pose of 6D objects, however many current approaches are still fragile and have trouble generalizing from synthetic data to real-world situations with fluctuating…
We explore 3D human pose estimation from a single RGB image. While many approaches try to directly predict 3D pose from image measurements, we explore a simple architecture that reasons through intermediate 2D pose predictions. Our approach…
We propose Deep-Motion-Net: an end-to-end graph neural network (GNN) architecture that enables 3D (volumetric) organ shape reconstruction from a single in-treatment kV planar X-ray image acquired at any arbitrary projection angle.…
We propose an algorithm to predict room layout from a single image that generalizes across panoramas and perspective images, cuboid layouts and more general layouts (e.g. L-shape room). Our method operates directly on the panoramic image,…
This paper proposes the use of an end-to-end Convolutional Neural Network for direct reconstruction of the 3D geometry of humans via volumetric regression. The proposed method does not require the fitting of a shape model and can be trained…
We propose DeepHuman, an image-guided volume-to-volume translation CNN for 3D human reconstruction from a single RGB image. To reduce the ambiguities associated with the surface geometry reconstruction, even for the reconstruction of…
Dense pose estimation is a dense 3D prediction task for instance-level human analysis, aiming to map human pixels from an RGB image to a 3D surface of the human body. Due to a large amount of surface point regression, the training process…
In this paper we present a novel approach for bottom-up multi-person 3D human pose estimation from monocular RGB images. We propose to use high resolution volumetric heatmaps to model joint locations, devising a simple and effective…
Recently there has been a growing interest in category-level object pose and size estimation, and prevailing methods commonly rely on single view RGB-D images. However, one disadvantage of such methods is that they require accurate depth…