Related papers: VolNet: Estimating Human Body Part Volumes from a …
The automatic extraction of animal \reb{3D} pose from images without markers is of interest in a range of scientific fields. Most work to date predicts animal pose from RGB images, based on 2D labelling of joint positions. However, due to…
Accurately generating images of human bodies from text remains a challenging problem for state of the art text-to-image models. Commonly observed body-related artifacts include extra or missing limbs, unrealistic poses, blurred body parts,…
Pose estimation commonly refers to computer vision methods that recognize people's body postures in images or videos. With recent advancements in deep learning, we now have compelling models to tackle the problem in real-time. Since these…
We propose Human Pose Models that represent RGB and depth images of human poses independent of clothing textures, backgrounds, lighting conditions, body shapes and camera viewpoints. Learning such universal models requires training images…
Object pose estimation underwater allows an autonomous system to perform tracking and intervention tasks. Nonetheless, underwater target pose estimation is remarkably challenging due to, among many factors, limited visibility, light…
We address the problem of reposing an image of a human into any desired novel pose. This conditional image-generation task requires reasoning about the 3D structure of the human, including self-occluded body parts. Most prior works are…
Low-cost consumer depth cameras and deep learning have enabled reasonable 3D hand pose estimation from single depth images. In this paper, we present an approach that estimates 3D hand pose from regular RGB images. This task has far more…
Automatic crowd counting using density estimation has gained significant attention in computer vision research. As a result, a large number of crowd counting and density estimation models using convolution neural networks (CNN) have been…
Color images are easy to understand visually and can acquire a great deal of information, such as color and texture. They are highly and widely used in tasks such as segmentation. On the other hand, in indoor person segmentation, it is…
We present an end-to-end head-pose estimation network designed to predict Euler angles through the full range head yaws from a single RGB image. Existing methods perform well for frontal views but few target head pose from all viewpoints.…
This paper focuses on the challenging task of learning 3D object surface reconstructions from RGB images. Existingmethods achieve varying degrees of success by using different surface representations. However, they all have their own…
Most of the previous image-based 3D human pose and mesh estimation methods estimate parameters of the human mesh model from an input image. However, directly regressing the parameters from the input image is a highly non-linear mapping…
Bottom-up human pose estimation methods have difficulties in predicting the correct pose for small persons due to challenges in scale variation. In this paper, we present HigherHRNet: a novel bottom-up human pose estimation method for…
We present BlazePose GHUM Holistic, a lightweight neural network pipeline for 3D human body landmarks and pose estimation, specifically tailored to real-time on-device inference. BlazePose GHUM Holistic enables motion capture from a single…
Dense human pose estimation is the problem of learning dense correspondences between RGB images and the surfaces of human bodies, which finds various applications, such as human body reconstruction, human pose transfer, and human action…
Personal robots are expected to interact with the user by recognizing the user's face. However, in most of the service robot applications, the user needs to move himself/herself to allow the robot to see him/her face to face. To overcome…
In-the-wild human pose estimation has a huge potential for various fields, ranging from animation and action recognition to intention recognition and prediction for autonomous driving. The current state-of-the-art is focused only on RGB and…
Vector graphics (VG) have been ubiquitous in our daily life with vast applications in engineering, architecture, designs, etc. The VG recognition process of most existing methods is to first render the VG into raster graphics (RG) and then…
MobileNets, a class of top-performing convolutional neural network architectures in terms of accuracy and efficiency trade-off, are increasingly used in many resourceaware vision applications. In this paper, we present Harmonious Bottleneck…
Real-scanned point clouds are often incomplete due to viewpoint, occlusion, and noise, which hampers 3D geometric modeling and perception. Existing point cloud completion methods tend to generate global shape skeletons and hence lack fine…