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In this paper, a feature boosting network is proposed for estimating 3D hand pose and 3D body pose from a single RGB image. In this method, the features learned by the convolutional layers are boosted with a new long short-term…

Computer Vision and Pattern Recognition · Computer Science 2019-05-16 Jun Liu , Henghui Ding , Amir Shahroudy , Ling-Yu Duan , Xudong Jiang , Gang Wang , Alex C. Kot

Articulated hand pose and shape estimation is an important problem for vision-based applications such as augmented reality and animation. In contrast to the existing methods which optimize only for joint positions, we propose a fully…

Computer Vision and Pattern Recognition · Computer Science 2018-08-29 Jameel Malik , Ahmed Elhayek , Fabrizio Nunnari , Kiran Varanasi , Kiarash Tamaddon , Alexis Heloir , Didier Stricker

We present a technique for dynamically projecting 3D content onto human hands with short perceived motion-to-photon latency. Computing the pose and shape of human hands accurately and quickly is a challenging task due to their articulated…

Graphics · Computer Science 2024-09-09 Yotam Erel , Or Kozlovsky-Mordenfeld , Daisuke Iwai , Kosuke Sato , Amit H. Bermano

We present a framework for pre-training of 3D hand pose estimation from in-the-wild hand images sharing with similar hand characteristics, dubbed SimHand. Pre-training with large-scale images achieves promising results in various tasks, but…

Computer Vision and Pattern Recognition · Computer Science 2025-05-06 Nie Lin , Takehiko Ohkawa , Yifei Huang , Mingfang Zhang , Minjie Cai , Ming Li , Ryosuke Furuta , Yoichi Sato

We propose a novel 3D neural network architecture for 3D hand pose estimation from a single depth image. Different from previous works that mostly run on 2D depth image domain and require intermediate or post process to bring in the…

Computer Vision and Pattern Recognition · Computer Science 2017-04-10 Xiaoming Deng , Shuo Yang , Yinda Zhang , Ping Tan , Liang Chang , Hongan Wang

We present a novel method for estimation of 3D human poses from a multi-camera setup, employing distributed smart edge sensors coupled with a backend through a semantic feedback loop. 2D joint detection for each camera view is performed…

Computer Vision and Pattern Recognition · Computer Science 2021-07-06 Simon Bultmann , Sven Behnke

Despite progress in human motion capture, existing multi-view methods often face challenges in estimating the 3D pose and shape of multiple closely interacting people. This difficulty arises from reliance on accurate 2D joint estimations,…

Computer Vision and Pattern Recognition · Computer Science 2024-08-21 Feichi Lu , Zijian Dong , Jie Song , Otmar Hilliges

Estimating the pose and shape of hands and objects under interaction finds numerous applications including augmented and virtual reality. Existing approaches for hand and object reconstruction require explicitly defined physical constraints…

Computer Vision and Pattern Recognition · Computer Science 2022-04-28 Tze Ho Elden Tse , Kwang In Kim , Ales Leonardis , Hyung Jin Chang

In this paper, we propose a fully convolutional network for 3D human pose estimation from monocular images. We use limb orientations as a new way to represent 3D poses and bind the orientation together with the bounding box of each limb…

Computer Vision and Pattern Recognition · Computer Science 2018-12-06 Chenxu Luo , Xiao Chu , Alan Yuille

3D hand pose estimation from a single depth image plays an important role in computer vision and human-computer interaction. Although recent hand pose estimation methods using convolution neural network (CNN) have shown notable improvements…

Computer Vision and Pattern Recognition · Computer Science 2020-08-28 Cheol-hwan Yoo , Seo-won Ji , Yong-goo Shin , Seung-wook Kim , Sung-jea Ko

Accurate 3D hand pose estimation plays an important role in Human Machine Interaction (HMI). In the reality of HMI, joints in fingers stretching out, especially corresponding fingertips, are much more important than other joints. We propose…

Computer Vision and Pattern Recognition · Computer Science 2018-07-26 Cairong Zhang , Guijin Wang , Hengkai Guo , Xinghao Chen , Fei Qiao , Huazhong Yang

Hand pose estimation is a crucial part of a wide range of augmented reality and human-computer interaction applications. Predicting the 3D hand pose from a single RGB image is challenging due to occlusion and depth ambiguities. GCN-based…

Computer Vision and Pattern Recognition · Computer Science 2021-05-25 Ikram Kourbane , Yakup Genc

RGB-based 3D hand pose estimation has been successful for decades thanks to large-scale databases and deep learning. However, the hand pose estimation network does not operate well for hand pose images whose characteristics are far…

Computer Vision and Pattern Recognition · Computer Science 2022-11-01 Seongyeong Lee , Hansoo Park , Dong Uk Kim , Jihyeon Kim , Muhammadjon Boboev , Seungryul Baek

Manually annotating accurate 3D hand poses is extremely time-consuming and labor-intensive. Existing self-supervised hand pose estimation methods leverage the discrepancy between input images and rendered outputs, or multi-view consistency…

Computer Vision and Pattern Recognition · Computer Science 2026-05-19 Tianhao Han , Haoyang Zhang , Liang Xie , Haochen Chang , Kun Gao , Yuan Cheng , Pengfei Ren , Erwei Yin

We present V-HPOT, a novel approach for improving the cross-domain performance of 3D hand pose estimation from egocentric images across diverse, unseen domains. State-of-the-art methods demonstrate strong performance when trained and tested…

Computer Vision and Pattern Recognition · Computer Science 2026-01-13 Wiktor Mucha , Michael Wray , Martin Kampel

3D hand pose estimation in everyday egocentric images is challenging for several reasons: poor visual signal (occlusion from the object of interaction, low resolution & motion blur), large perspective distortion (hands are close to the…

Computer Vision and Pattern Recognition · Computer Science 2024-09-24 Aditya Prakash , Ruisen Tu , Matthew Chang , Saurabh Gupta

The two-hand interaction is one of the most challenging signals to analyze due to the self-similarity, complicated articulations, and occlusions of hands. Although several datasets have been proposed for the two-hand interaction analysis,…

Recognition of human poses and actions is crucial for autonomous systems to interact smoothly with people. However, cameras generally capture human poses in 2D as images and videos, which can have significant appearance variations across…

Computer Vision and Pattern Recognition · Computer Science 2021-11-19 Ting Liu , Jennifer J. Sun , Long Zhao , Jiaping Zhao , Liangzhe Yuan , Yuxiao Wang , Liang-Chieh Chen , Florian Schroff , Hartwig Adam

Current state-of-the-art methods cast monocular 3D human pose estimation as a learning problem by training neural networks on large data sets of images and corresponding skeleton poses. In contrast, we propose an approach that can exploit…

Computer Vision and Pattern Recognition · Computer Science 2020-10-14 Simon Jenni , Paolo Favaro

This paper addresses the challenge of 3D full-body human pose estimation from a monocular image sequence. Here, two cases are considered: (i) the image locations of the human joints are provided and (ii) the image locations of joints are…

Computer Vision and Pattern Recognition · Computer Science 2016-04-29 Xiaowei Zhou , Menglong Zhu , Spyridon Leonardos , Kosta Derpanis , Kostas Daniilidis
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