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Bidding and acceptance strategies have a substantial impact on the outcome of negotiations in scenarios with linear additive and nonlinear utility functions. Over the years, it has become clear that there is no single best strategy for all…

Multiagent Systems · Computer Science 2020-09-15 Bram M. Renting , Holger H. Hoos , Catholijn M. Jonker

There is a rising interest for studying the online benchmark as an alternative of the classical offline benchmark in online stochastic settings. Ezra, Feldman, Gravin, and Tang (SODA 2023) introduced the notion of order-competitive ratio,…

Data Structures and Algorithms · Computer Science 2024-06-24 Liyan Chen , Nuozhou Sun , Zhihao Gavin Tang

The prophet inequalities problem has received significant study over the past decades and has several applications such as to online auctions. In this paper, we study two variants of the i.i.d. prophet inequalities problem, namely the…

Data Structures and Algorithms · Computer Science 2020-12-01 William Marshall , Nolan Miranda , Albert Zuo

Motivated by applications to word-of-mouth advertising, we consider a game-theoretic scenario in which competing advertisers want to target initial adopters in a social network. Each advertiser wishes to maximize the resulting cascade of…

Computer Science and Game Theory · Computer Science 2014-03-26 Allan Borodin , Mark Braverman , Brendan Lucier , Joel Oren

We study the consequences of information asymmetries and misaligned incentives in settings with multiple independent agents. We model an interaction between a Sender, who holds vital private information but cannot act, and a Receiver, who…

Multiagent Systems · Computer Science 2026-05-13 Nanda Kishore Sreenivas , Kate Larson

We consider how an agent should update her uncertainty when it is represented by a set $\P$ of probability distributions and the agent observes that a random variable $X$ takes on value $x$, given that the agent makes decisions using the…

Artificial Intelligence · Computer Science 2007-11-27 Peter D. Grunwald , Joseph Y. Halpern

Although both data availability and the demand for accurate forecasts are increasing, collaboration between stakeholders is often constrained by data ownership and competitive interests. In contrast to recent proposals within cooperative…

Machine Learning · Computer Science 2026-05-14 Michael Vitali , Pierre Pinson

We design novel mechanisms for welfare-maximization in two-sided markets. That is, there are buyers willing to purchase items and sellers holding items initially, both acting rationally and strategically in order to maximize utility. Our…

Computer Science and Game Theory · Computer Science 2021-06-01 Alexander Braun , Thomas Kesselheim

New fairness notions aligned with the merit principle are proposed for designing exchange rules. We show that for an obviously strategy-proof, efficient and individually rational rule, (i) an agent receives her favorite object when others…

Theoretical Economics · Economics 2025-10-29 Peng Liu , Huaxia Zeng

We study an online fair division setting, where goods arrive one at a time and there is a fixed set of $n$ agents, each of whom has an additive valuation function over the goods. Once a good appears, the value each agent has for it is…

Computer Science and Game Theory · Computer Science 2025-05-29 Georgios Amanatidis , Alexandros Lolos , Evangelos Markakis , Victor Turmel

Auctions in which agents' payoffs are random variables have received increased attention in recent years. In particular, recent work in algorithmic mechanism design has produced mechanisms employing internal randomization, partly in…

Computer Science and Game Theory · Computer Science 2012-06-15 Shaddin Dughmi , Yuval Peres

The framework of uncoupled online learning in multiplayer games has made significant progress in recent years. In particular, the development of time-varying games has considerably expanded its modeling capabilities. However, current regret…

Computer Science and Game Theory · Computer Science 2025-08-18 Aymeric Capitaine , Etienne Boursier , Eric Moulines , Michael I. Jordan , Alain Durmus

In many settings, an effective way of evaluating objects of interest is to collect evaluations from dispersed individuals and to aggregate these evaluations together. Some examples are categorizing online content and evaluating student…

Computer Science and Game Theory · Computer Science 2016-06-23 Alice Gao , James R. Wright , Kevin Leyton-Brown

A set of divisible resources becomes available over a sequence of rounds and needs to be allocated immediately and irrevocably. Our goal is to distribute these resources to maximize fairness and efficiency. Achieving any non-trivial…

Computer Science and Game Theory · Computer Science 2020-09-29 Vasilis Gkatzelis , Alexandros Psomas , Xizhi Tan

In this paper, we present the Proportional Payoff Allocation Game (PPA-Game), which characterizes situations where agents compete for divisible resources. In the PPA-game, agents select from available resources, and their payoffs are…

Computer Science and Game Theory · Computer Science 2025-10-15 Renzhe Xu , Haotian Wang , Xingxuan Zhang , Bo Li , Peng Cui

We formulate and study a general time-varying multi-agent system where players repeatedly compete under incomplete information. Our work is motivated by scenarios commonly observed in online advertising and retail marketplaces, where agents…

Computer Science and Game Theory · Computer Science 2025-05-27 Ludovico Crippa , Yonatan Gur , Bar Light

Consider a gambler and a prophet who observe a sequence of independent, non-negative numbers. The gambler sees the numbers one-by-one whereas the prophet sees the entire sequence at once. The goal of both is to decide on fractions of each…

Data Structures and Algorithms · Computer Science 2013-07-22 Paul Duetting , Robert Kleinberg

We consider a novel setting where a set of items are matched to the same set of agents repeatedly over multiple rounds. Each agent gets exactly one item per round, which brings interesting challenges to finding efficient and/or fair {\em…

Computer Science and Game Theory · Computer Science 2022-07-05 Ioannis Caragiannis , Shivika Narang

A canonical setting for non-monetary online resource allocation is one where agents compete over multiple rounds for a single item per round, with i.i.d. valuations and additive utilities across rounds. With $n$ symmetric agents, a natural…

Computer Science and Game Theory · Computer Science 2025-12-01 David X. Lin , Giannis Fikioris , Siddhartha Banerjee , Éva Tardos

We introduce a new measure for the performance of online algorithms in Bayesian settings, where the input is drawn from a known prior, but the realizations are revealed one-by-one in an online fashion. Our new measure is called…

Computer Science and Game Theory · Computer Science 2022-11-07 Tomer Ezra , Michal Feldman , Nick Gravin , Zhihao Gavin Tang
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