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Pose-based action recognition has drawn considerable attention recently. Existing methods exploit the joint positions to extract the body-part features from the activation map of the convolutional networks to assist human action…

Computer Vision and Pattern Recognition · Computer Science 2019-12-02 Lei Shi , Yifan Zhang , Jian Cheng , Hanqing Lu

Cooperation between temporal convolutional networks (TCN) and graph convolutional networks (GCN) as a processing module has shown promising results in skeleton-based video anomaly detection (SVAD). However, to maintain a lightweight model…

Computer Vision and Pattern Recognition · Computer Science 2024-06-06 Ruituo Wu , Yang Chen , Jian Xiao , Bing Li , Jicong Fan , Frédéric Dufaux , Ce Zhu , Yipeng Liu

Existing person re-identification (re-id) methods either assume the availability of well-aligned person bounding box images as model input or rely on constrained attention selection mechanisms to calibrate misaligned images. They are…

Computer Vision and Pattern Recognition · Computer Science 2018-02-23 Wei Li , Xiatian Zhu , Shaogang Gong

Due to the compact and rich high-level representations offered, skeleton-based human action recognition has recently become a highly active research topic. Previous studies have demonstrated that investigating joint relationships in spatial…

Computer Vision and Pattern Recognition · Computer Science 2023-05-30 Ali Farajzadeh Bavil , Hamed Damirchi , Hamid D. Taghirad

Graph convolutional networks (GCNs) are widely used for 3D hand pose estimation, where the hand skeleton is encoded as a fixed adjacency graph. We revisit whether this is the most effective way to incorporate hand topology in 2D-to-3D…

Computer Vision and Pattern Recognition · Computer Science 2026-05-14 Chanyoung Kim , Donghyun Kim , Dong-Hyun Sim , Seong Jae Hwang , Youngjoong Kwon

In this project, we design a real-time human-computer interaction system based on hand gesture. The whole system consists of three components: hand detection, gesture recognition and human-computer interaction (HCI) based on recognition;…

Computer Vision and Pattern Recognition · Computer Science 2017-04-25 Pei Xu

Previous works on font generation mainly focus on the standard print fonts where character's shape is stable and strokes are clearly separated. There is rare research on brush handwriting font generation, which involves holistic structure…

Computer Vision and Pattern Recognition · Computer Science 2022-04-25 Shaozu Yuan , Ruixue Liu , Meng Chen , Baoyang Chen , Zhijie Qiu , Xiaodong He

In this paper, we study the problem of one-shot skeleton-based action recognition, which poses unique challenges in learning transferable representation from base classes to novel classes, particularly for fine-grained actions. Existing…

Computer Vision and Pattern Recognition · Computer Science 2022-08-22 Tailin Chen , Desen Zhou , Jian Wang , Shidong Wang , Qian He , Chuanyang Hu , Errui Ding , Yu Guan , Xuming He

Action recognition based on skeleton data has recently witnessed increasing attention and progress. State-of-the-art approaches adopting Graph Convolutional networks (GCNs) can effectively extract features on human skeletons relying on the…

Computer Vision and Pattern Recognition · Computer Science 2021-07-20 Di Yang , Yaohui Wang , Antitza Dantcheva , Lorenzo Garattoni , Gianpiero Francesca , Francois Bremond

Recognition of human actions and associated interactions with objects and the environment is an important problem in computer vision due to its potential applications in a variety of domains. The most versatile methods can generalize to…

Computer Vision and Pattern Recognition · Computer Science 2019-12-10 Behnoosh Parsa , Athma Narayanan , Behzad Dariush

Modelling various spatio-temporal dependencies is the key to recognising human actions in skeleton sequences. Most existing methods excessively relied on the design of traversal rules or graph topologies to draw the dependencies of the…

Computer Vision and Pattern Recognition · Computer Science 2021-11-02 Tailin Chen , Shidong Wang , Desen Zhou , Yu Guan

Skeleton-aware sign language recognition (SLR) has gained popularity due to its ability to remain unaffected by background information and its lower computational requirements. Current methods utilize spatial graph modules and temporal…

Computer Vision and Pattern Recognition · Computer Science 2024-03-20 Lianyu Hu , Liqing Gao , Zekang Liu , Wei Feng

Geo-localization is a critical task in computer vision. In this work, we cast the geo-localization as a 2D image retrieval task. Current state-of-the-art methods for 2D geo-localization are not robust to locate a scene with drastic scale…

Computer Vision and Pattern Recognition · Computer Science 2021-02-19 Liqi Yan , Yiming Cui , Yingjie Chen , Dongfang Liu

Skeleton-based action recognition has made great progress recently, but many problems still remain unsolved. For example, most of the previous methods model the representations of skeleton sequences without abundant spatial structure…

Computer Vision and Pattern Recognition · Computer Science 2018-12-04 Chenyang Si , Ya Jing , Wei Wang , Liang Wang , Tieniu Tan

Wearable computing and context awareness are the focuses of study in the field of artificial intelligence recently. One of the most appealing as well as challenging applications is the Human Activity Recognition (HAR) utilizing smart…

Machine Learning · Computer Science 2018-10-26 Mingtao Dong , Jindong Han

Freehand sketching is a dynamic process where points are sequentially sampled and grouped as strokes for sketch acquisition on electronic devices. To recognize a sketched object, most existing methods discard such important temporal…

Computer Vision and Pattern Recognition · Computer Science 2018-11-21 Lei Li , Changqing Zou , Youyi Zheng , Qingkun Su , Hongbo Fu , Chiew-Lan Tai

In recent years, graph convolutional networks (GCNs) play an increasingly critical role in skeleton-based human action recognition. However, most GCN-based methods still have two main limitations: 1) They only consider the motion…

Computer Vision and Pattern Recognition · Computer Science 2022-02-10 Zhigang Tu , Jiaxu Zhang , Hongyan Li , Yujin Chen , Junsong Yuan

Human skeleton joints are popular for action analysis since they can be easily extracted from videos to discard background noises. However, current skeleton representations do not fully benefit from machine learning with CNNs. We propose…

Computer Vision and Pattern Recognition · Computer Science 2018-08-06 Jian Liu , Naveed Akhtar , Ajmal Mian

Spatial attention has been introduced to convolutional neural networks (CNNs) for improving both their performance and interpretability in visual tasks including image classification. The essence of the spatial attention is to learn a…

Image and Video Processing · Electrical Eng. & Systems 2020-08-03 Linchuan Xu , Jun Huang , Atsushi Nitanda , Ryo Asaoka , Kenji Yamanishi

As a fundamental and challenging problem in computer vision, hand pose estimation aims to estimate the hand joint locations from depth images. Typically, the problem is modeled as learning a mapping function from images to hand joint…

Computer Vision and Pattern Recognition · Computer Science 2019-09-06 Yiming Wu , Wei Ji , Xi Li , Gang Wang , Jianwei Yin , Fei Wu