English
Related papers

Related papers: Exploration-Exploitation in Multi-Agent Competitio…

200 papers

Exploration-exploitation is a powerful and practical tool in multi-agent learning (MAL), however, its effects are far from understood. To make progress in this direction, we study a smooth analogue of Q-learning. We start by showing that…

Computer Science and Game Theory · Computer Science 2020-12-16 Stefanos Leonardos , Georgios Piliouras

Achieving convergence of multiple learning agents in general $N$-player games is imperative for the development of safe and reliable machine learning (ML) algorithms and their application to autonomous systems. Yet it is known that, outside…

Computer Science and Game Theory · Computer Science 2023-01-24 Aamal Abbas Hussain , Francesco Belardinelli , Georgios Piliouras

The behaviour of multi-agent learning in competitive settings is often considered under the restrictive assumption of a zero-sum game. Only under this strict requirement is the behaviour of learning well understood; beyond this, learning…

Computer Science and Game Theory · Computer Science 2023-07-27 Aamal Hussain , Francesco Belardinelli , Georgios Piliouras

We study the exploration-exploitation trade-off for large multiplayer coordination games where players strategise via Q-Learning, a common learning framework in multi-agent reinforcement learning. Q-Learning is known to have two…

Computer Science and Game Theory · Computer Science 2024-12-23 Desmond Chan , Bart De Keijzer , Tobias Galla , Stefanos Leonardos , Carmine Ventre

Multi-agent learning algorithms have been shown to display complex, unstable behaviours in a wide array of games. In fact, previous works indicate that convergent behaviours are less likely to occur as the total number of agents increases.…

Computer Science and Game Theory · Computer Science 2024-03-26 Aamal Hussain , Dan Leonte , Francesco Belardinelli , Georgios Piliouras

The behaviour of multi-agent learning in competitive network games is often studied within the context of zero-sum games, in which convergence guarantees may be obtained. However, outside of this class the behaviour of learning is known to…

Computer Science and Game Theory · Computer Science 2023-12-20 Aamal Hussain , Francesco Belardinelli

We introduce a new solution concept for bounded rational agents in finite normal-form general-sum games called Generalized Quantal Response Equilibrium (GQRE) which generalizes Quantal Response Equilibrium~\citep{mckelvey1995quantal}. In…

Computer Science and Game Theory · Computer Science 2025-07-15 Apurv Shukla , Vijay Subramanian , Andy Zhao , Rahul Jain

Within the context of video games the notion of perfectly rational agents can be undesirable as it leads to uninteresting situations, where humans face tough adversarial decision makers. Current frameworks for stochastic games and…

Artificial Intelligence · Computer Science 2019-01-09 Jordi Grau-Moya , Felix Leibfried , Haitham Bou-Ammar

Theory of Mind benchmarks for large language models typically produce aggregate scores without theoretical grounding, making it unclear whether high performance reflects strategic reasoning or surface-level heuristics. We introduce a…

Computer Science and Game Theory · Computer Science 2026-03-12 Mateo Pechon-Elkins , Jon Chun

A natural goal in multiagent learning besides finding equilibria is to learn rationalizable behavior, where players learn to avoid iteratively dominated actions. However, even in the basic setting of multiplayer general-sum games, existing…

Machine Learning · Computer Science 2022-10-21 Yuanhao Wang , Dingwen Kong , Yu Bai , Chi Jin

Risk-aversion and bounded rationality are two key characteristics of human decision-making. Risk-averse quantal-response equilibrium (RQE) is a solution concept that incorporates these features, providing a more realistic depiction of human…

Computer Science and Game Theory · Computer Science 2025-08-13 Yizhou Zhang , Eric Mazumdar

The behaviour of multi-agent learning in many player games has been shown to display complex dynamics outside of restrictive examples such as network zero-sum games. In addition, it has been shown that convergent behaviour is less likely to…

Computer Science and Game Theory · Computer Science 2023-07-27 Aamal Hussain , Dan Leonte , Francesco Belardinelli , Georgios Piliouras

As quantum processors advance, the emergence of large-scale decentralized systems involving interacting quantum-enabled agents is on the horizon. Recent research efforts have explored quantum versions of Nash and correlated equilibria as…

Computer Science and Game Theory · Computer Science 2024-12-18 Wayne Lin , Georgios Piliouras , Ryann Sim , Antonios Varvitsiotis

We study a simple model of algorithmic collusion in which Q-learning algorithms are designed in a strategic fashion. We let players (\textit{designers}) choose their exploration policy simultaneously prior to letting their algorithms…

Theoretical Economics · Economics 2024-09-13 Ivan Conjeaud

Mean field games (MFGs) tractably model behavior in large agent populations. The literature on learning MFG equilibria typically focuses on finding Nash equilibria (NE), which assume perfectly rational agents and are hence implausible in…

Computer Science and Game Theory · Computer Science 2025-01-31 Yannick Eich , Christian Fabian , Kai Cui , Heinz Koeppl

This paper investigates the problem of computing the equilibrium of competitive games, which is often modeled as a constrained saddle-point optimization problem with probability simplex constraints. Despite recent efforts in understanding…

Optimization and Control · Mathematics 2023-01-23 Shicong Cen , Yuting Wei , Yuejie Chi

In the literature on game-theoretic equilibrium finding, focus has mainly been on solving a single game in isolation. In practice, however, strategic interactions -- ranging from routing problems to online advertising auctions -- evolve…

Computer Science and Game Theory · Computer Science 2023-03-02 Keegan Harris , Ioannis Anagnostides , Gabriele Farina , Mikhail Khodak , Zhiwei Steven Wu , Tuomas Sandholm

Beyond specific settings, many multi-agent learning algorithms fail to converge to an equilibrium solution, instead displaying complex, non-stationary behaviours such as recurrent or chaotic orbits. In fact, recent literature suggests that…

Multiagent Systems · Computer Science 2026-02-12 Dan Leonte , Aamal Hussain , Raphael Huser , Francesco Belardinelli , Dario Paccagnan

We propose Deep Q-Networks (DQN) with model-based exploration, an algorithm combining both model-free and model-based approaches that explores better and learns environments with sparse rewards more efficiently. DQN is a general-purpose,…

Machine Learning · Computer Science 2019-03-25 Stephen Zhen Gou , Yuyang Liu

High sample complexity remains a barrier to the application of reinforcement learning (RL), particularly in multi-agent systems. A large body of work has demonstrated that exploration mechanisms based on the principle of optimism under…

Machine Learning · Computer Science 2021-08-02 Robert Loftin , Aadirupa Saha , Sam Devlin , Katja Hofmann
‹ Prev 1 2 3 10 Next ›